Trailer PC PS4 Xbox One Xbox 360

Today Ubisoft and RedLynx show the multiplayer mode of Trials Fusion, where you'll also be able to crash and retry whether locally or online. The title will hit PS4, One and 360 on April 16th and PC on April 24th.

FlatuS
FlatuS
Commented on 2014-04-11 22:45:47
didn't they say the multiplayer was going to be different ? Trailer wasn't all that imo, but who am i kidding ,... instabuy!
In reply to
cma112087
cma112087
Commented on 2014-04-12 02:39:05
I cant believe they gimped the X1 version. Im getting the PC version anyways, but it still is sad to hear things not going well for the Xbox.

This running in 900p just goes to show that with some games it will have nothing to do with power, but rather time and money that needs to be spent on optimizations for games to run in 1080p.
In reply to
MordeaniisChaos
MordeaniisChaos
Commented on 2014-04-12 07:43:54
900 vs 1080 isn't worth losing sleep over. People really need to calm down on that shit. Games aren't going to be optimized, and the PC will pretty much always be better than the console versions, period. 900p will be fine. Especially with how much easier it is to do AA on the new consoles (not just because of higher resolutions, but just more capable hardware), 900p will look fine. This game was never going to be amazing looking anyway and it'll probably have some poorly implemented FXAA or something that would negate any 1080p sharpness regardless.
In reply to
KORNdog
KORNdog
Commented on 2014-04-12 16:24:42
Considering how "eh" the game looks, i'm surprised it's not hitting 1080p on the xbone. Probably the most embarrasing title so far in regards to resolutiongate tbh. Thankfully i have a PS4.
In reply to
supercomputer
supercomputer
Commented on 2014-04-12 22:58:07
It is bandwidth problem, ddr3 lmao. Who uses that shit for gfx.
In reply to
krisq
krisq
Commented on 2014-04-14 05:31:43 In reply to supercomputer
Posted by supercomputer
It is bandwidth problem, ddr3 lmao. Who uses that shit for gfx.
Microsoft.
In reply to
cma112087
cma112087
Commented on 2014-04-15 05:30:44 In reply to supercomputer
Posted by supercomputer
It is bandwidth problem, ddr3 lmao. Who uses that shit for gfx.
You have no idea what you're talking about.
In reply to
supercomputer
supercomputer
Commented on 2014-04-16 00:47:09 In reply to cma112087
Posted by cma112087
You have no idea what you're talking about.
The specs are pretty mediocre to say the least. But ram is too slow when pc and ps4 uses gddr5. Many years back I saw a comparison of 1gb ddr2 vs 512mb ddr3 of same gfx card. with increase in res fps increaed on low but faster ram. Gddr5 is now the standard and ddr3.is just too slow. Sorry man. Deal with it.

You need fast ram at high res. 792p wtf res is that. Ghost is 720p 60fps and now this. None of these game has uber gfx like crysis games. Ram is the problem for these games.
In reply to
hijab
hijab
Commented on 2014-04-16 03:16:17 In reply to supercomputer
32seram is there for gpu to access higher bandwidth. But yeah PS4 is now more easier platform to develop for and porting games from PC as well I guess is easier. The game you mentioned should not be taxing the console. Game like Crysis4 or Witcher3 make sense but not these.
In reply to
About the game
Platform
PC X360 PS4 XBOXONE
Published by
Ubisoft
Developed by
RedLynx
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