Focus Home Interactive has revealed its partnership with Asobo Studio for an upcoming action adventure game titled The Plague. More informations and screens should be available in February after the game's first showcase to the press. Full press release and an artwork inside.
Focus Home Interactive announces its collaboration with Asobo Studio for The Plague
Paris-based video game publisher Focus Home Interactive is pleased to announce its collaboration with French studio Asobo for the development of action-adventure game The Plague.
Planned for PC and consoles, The Plague will be unveiled at the beginning of February to international video game press at What's Next de Focus, the Paris event showcasing games currently in production at Focus.
"Collaborating with Focus Home Interactive on a new, original creation of our team is a major step in the development of our studio," says Sebastian Wloch, CEO of Asobo. For this ambitious project, we needed the full support of a strong and growing publisher. The Focus team, through their professionalism, enthusiasm and openness, have naturally established themselves as the ideal partners to bring the experience we wish to offer to players. "
"It is a great pride for Focus to accompany Asobo on an original creation of the studio," says Cdric Lagarrigue, president of Focus Home Interactive. This new signature confirms our results and know-how on the support of talented independent studios such as Dontnod, Deck13, Giants Software, Cyanide, New World Interactive and Larian on increasingly ambitious projects worldwide. There is a real upscaling of our catalog and The Plague will undoubtedly be one of the highlights of the next years of Focus.
The Plague is currently finishing pre-production, and will be presented through a first version of the game at What's Next de Focus on February 1st and 2nd in Paris.
More info and visuals are planned in February. In the meantime, discover the first piece of concept art from pre-production of The Plague.
Some of those models are shocking. Well, I say some, I mean most. (2 Hours ago)
@nostradamus: its like bioware saw assassins creed unity and saw it as a challenge. Shouldn't have been released. (3 Hours ago)
Ah yes, the kind of low hanging fruit that only the highest minded foreign film watching persons will appreciate. (3 Hours ago)
crowbcat assdromeda video [url] gotta make some popcorn, yass! (3 Hours ago)
runs like dog crap. ndog indeed evolved from being a crap developer on teh early days on game design. (5 Hours ago)
crash bandicoot is a bad game. not only it has a completelly f'up save system made to be shit for no complete reason, wehre one can only save on bonus levels and Once, but it reuses all levels. (5 Hours ago)
That doesn't make sense. Wouldn't a bottom dweller have all the time in the world to watch movies? Don't you? (7 Hours ago)