Focus Home Interactive has revealed its partnership with Asobo Studio for an upcoming action adventure game titled The Plague. More informations and screens should be available in February after the game's first showcase to the press. Full press release and an artwork inside.
Focus Home Interactive announces its collaboration with Asobo Studio for The Plague
Paris-based video game publisher Focus Home Interactive is pleased to announce its collaboration with French studio Asobo for the development of action-adventure game The Plague.
Planned for PC and consoles, The Plague will be unveiled at the beginning of February to international video game press at What's Next de Focus, the Paris event showcasing games currently in production at Focus.
"Collaborating with Focus Home Interactive on a new, original creation of our team is a major step in the development of our studio," says Sebastian Wloch, CEO of Asobo. For this ambitious project, we needed the full support of a strong and growing publisher. The Focus team, through their professionalism, enthusiasm and openness, have naturally established themselves as the ideal partners to bring the experience we wish to offer to players. "
"It is a great pride for Focus to accompany Asobo on an original creation of the studio," says Cdric Lagarrigue, president of Focus Home Interactive. This new signature confirms our results and know-how on the support of talented independent studios such as Dontnod, Deck13, Giants Software, Cyanide, New World Interactive and Larian on increasingly ambitious projects worldwide. There is a real upscaling of our catalog and The Plague will undoubtedly be one of the highlights of the next years of Focus.
The Plague is currently finishing pre-production, and will be presented through a first version of the game at What's Next de Focus on February 1st and 2nd in Paris.
More info and visuals are planned in February. In the meantime, discover the first piece of concept art from pre-production of The Plague.
I don't know why Cliffy left when LawBreakers looks like exactly the kind of game that he would have made at Epic :D (0 minute ago)
I think Paragon is their biggest in house project so it's been moving a bit quicker than everything else. (8 minutes ago)
fortnite was announced what? 6 years ago? it was supposed to be one of the very first "next gen" games...granted they never specified which gen. lol (9 minutes ago)
I think the constant development of Unreal Engine counts as being productive too. Heck it's the same with Valve. They are making games. Just not the games people who are complaining want to play. (9 minutes ago)
@KORNdog: Paragon was released as an alpha.. it's already come a long way. They are a bit slow though. I mean.. lord know what the deal w/ Fortnite is. UT is more of a passion project though. (10 minutes ago)
but i guess they make an engine that's used pretty much everywhere. so they don't need to be that productive. kinda like valve having steam. . (12 minutes ago)
tbh epic have slowed to a crawl since they stopped with gears. they seem to be taking forever with everything. even paragon seem to be in perpetual beta mode. (13 minutes ago)