VIDEO | PC, PS4 Monday, June 19, 2017 | 3:30 PM

Our videos of Nex Machina

Our videos of Nex Machina

Housemarque is back and those who know the studio won't be surprised to know that their new title is a combination of frenzy shooting and dodging, skills, split second observation and a bit of hair tearing. Nex Machina is a game in which scoring is the main incentive to keep playing, trying to perfect each area to reach the 100% completion rate (which is bound to take a while). There is no story to be found here, the philosophy behind the game is to pay tribute to the old days, back when people used to go to the arcades to try to beat their score. Needless to say that this game is going to put your skills and patience to the test, but it wouldn't be a Housemarque title if it weren't.

Gameplay #1 (PS4 Pro)
Gameplay #2 (PS4 Pro)
Gameplay #3 (PS4 Pro)
Gameplay #4 (PS4 Pro)

All comments

Commented on 2017-06-19 17:44:12
Looks great, and it supports local coop. Will get it for sure.
Commented on 2017-06-19 18:07:21
Welp, its a Housemarque title so I will for sure get it and for whatever reason smile to no end as voxels blow up all over my screen.
Commented on 2017-06-20 17:22:16
This game got awesome reviews, apparently it's the true heir of Resogun...

Can you get some 4K footage of this game ? Even a few pics...
Commented on 2017-06-20 23:12:18
Sorta like a modern take on Robotron 2084 and Smash TV, only with modern presentation, bullet patterns and more advanced scoring system. Not surprising as it was co-created by Eugene Jarvis who designed those games all those years ago.

I've played it for about 4 hours today. Really liking it.

About the game


What's up?
  • Melmoth
    Melmoth EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (5 Hours ago)
  • GriftGFX
    GriftGFX And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (5 Hours ago)
  • GriftGFX
    GriftGFX @Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (5 Hours ago)
  • Melmoth
    Melmoth @GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (8 Hours ago)
  • GriftGFX
    GriftGFX And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (8 Hours ago)
  • GriftGFX
    GriftGFX I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (8 Hours ago)
  • GriftGFX
    GriftGFX @MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (8 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories