TRAILER | PC Monday, July 9, 2018 | 10:34 PM

Monter Hunter: World to hit Steam on August 9

Monter Hunter: World to hit Steam on August 9

Released in January for consoles, Monter Hunter: World will hit PC (Steam) on August 9th has announced Capcom. Trailer and full specs after the jump.


■RECOMMENDED

OS :WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
Processor :Intel® Core™ i3 8350 4GHz or Intel® Core™ i7 3770 3.4GHz or AMD Ryzen™ 5 1500X
Memory :8 GB RAM
Graphic :NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570X (VRAM 4GB)
DirectX :Version 11
Storage :20 GB available space
Sound card :DirectSound compatible (DirectX® 9.0c or higher)
Additional Notes: Mouse, keyboard and game pads (both DirectInput and XInput) are supported.
30FPS at 1080p on HIGH graphic settings.

■MINIMUM

OS :WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
Processor :Intel® Core™ i5-4460, 3.20GHz or AMD FX™-6300 above
Memory :8 GB RAM
Graphic :NVIDIA® GeForce® GTX 760 OR AMD Radeon™ R7 260x(VRAM 2GB and above)
DirectX :Version 11
Storage :20 GB available space
Sound card :DirectSound compatible (DirectX® 9.0c higher)
Target: :Mouse, keyboard and game pads (both DirectInput and XInput) are supported.
30FPS at 1080p on LOW graphic settings.

PC Trailer

All comments

Commented on 2018-07-09 23:29:24
Finally! Looking forward to getting addicted like millions of players on consoles.

Though the System Requirements are very demanding, specially since the Recommended specs are for only 1080p@30fps on High settings. Some settings can go a level further to Highest.

An Action and Co-Op Multiplayer game like this is better played at 60fps, but if even a GTX 1060 can only do 30fps, requiring a GTX 1070 for 1080p@60fps at High settings is a lot. Hopefully, there will be a good compromise between Medium and High settings to achieve 1080p@60fps on a GTX 1060.

There are many images of the settings and of the game running on PC on Capcom's Unity blog:

Monster Hunter: World coming to Steam on August 9th:
http://www.capcom-unity.com/monster_hunter/blog/20...
Commented on 2018-07-09 23:50:58
Monster Hunter: World's producer, Ryozo Tsujimoto, told PC Gamer that:

"When the game launches the visuals will have parity with the console versions, but we’re considering releasing a free update after launch."

PC Gamer - Monster Hunter: World PC visuals 'will have parity' with console versions:
https://www.pcgamer.com/monster-hunter-world-pc-vi...

Which just exacerbates the System Requirements issue. Needing a GTX 1060 to do what a base PS4 - a console released in 2013 - does without any substantial visual upgrades is just a waste of power of the newer hardware.

Seems like an unoptimized game, which is weird since Capcom's latest games' PC versions are very optimized - like Resident Evil 7.
Commented on 2018-07-10 14:56:07
apparently this franchise is at risk despite being capcoms best selling game ever. that's some broken sales estimates on their end if that's the case.

About the game


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    Seth options are a good thing :) (29 minutes ago)
  • KORNdog
    KORNdog @MrWhite: barely any game on the PSone even required it. Granted it made some games better, but most games were clearly designed around d-pad. (44 minutes ago)
  • MrWhite
    MrWhite Lots of millennials crying about the lack of dual shocks. Fuckin millenials. (2 Hours ago)
  • MrWhite
    MrWhite But can it run VR? (2 Hours ago)
  • KORNdog
    KORNdog my main worry so far is "virtual memory card" i hope we can at least create more than one. one memory card ain't going to save 20 games. (3 Hours ago)
  • KORNdog
    KORNdog @GriftGFX: i just read people had already hacked the snes mini to play PSone games. they need to announce more games though. GT2, wipeout, mgs would be good starts. (3 Hours ago)
  • Seth
    Seth @GriftGFX: yep, because it's likely this thing won't normally support all games + no dualshock support from the box, which hackers can add.Waiting to see what happens. (3 Hours ago)
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