About the game
- Kameo: Elements of Power
- X360
- Published by Microsoft Game S...
- Developed by Rareware
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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I do wonder by now why no game appears to be using anti aliasing. some of those pics could need it.
There is anti-aliasing. Have you ever played a PC game with no AA?
I think 3 of those have AA enabled. The 1st, 2nd, and 6th seem to have AA enabled. The others aliasing is VERY noticeable.
And a "PC game with no AA" would imply you are talking about a game with aliasing.
This makes me think a lot of those pics with jaggies are actually not how the game actually looks
There CLEARLY is no AA in a few of those pics. The one shes crossing the bridge its very noticeable.
I think 3 of those have AA enabled. The 1st, 2nd, and 6th seem to have AA enabled. The others aliasing is VERY noticeable.
And a "PC game with no AA" would imply you are talking about a game with aliasing.
Which is weird, things do look better with AA. I wonder if this is in anticipation of the graphics in most cases being downscaled in resoltuion as few people have hdtv sets and AA resulting in the graphics being totally mushed up on low res screens.
If anybody thinks that 4x AA or even 8x AA will get rid of all jaggies, you're dilusional.
I wonder if that's happening with some of these games. (?)
This reminds me of the mistake of Sony, when they didn't implement FSAA in their PS2 console, lol. Every one had to start coding AA (not FSAA mind you) in at the beginning of their development cycle, or they were screwed. BUT they didn't know about this until the launch games were well into the second half of thier development cycle. (hence all the jaggies on the PS2's launch).
gah, that was way off topic.