What an excellent idea ! Microsoft Japan released this long gameplay video of Ninety Nine Nights, commented by Tetsuya Mizuguchi himself (in japanese) while he plays the game. We also get to see the pad so we understand how the game system works more easily. A really cool video, even for non japanese speakers.
i mean, it just i don't want to waste money, i'll support the dev one way or another, there isn't a way to "test" the game like a demo or impressions on console. all pcs are apart. (48 minutes ago)
If you wanna condone piracy, don't do it on the front page of this site. (1 Hour ago)
@nostradamus: there were two bosses in the beta, here's playthrough - [url] (3 Hours ago)
DirextX 12 related stuff for X1 at GDC, hmm: [url] (3 Hours ago)
from the HDR on Firelink shrine, to the overthe top lighting your character emits all the time, by using a skull lantern on the catacombs. The PS3 beta had the mirror knight level? (3 Hours ago)
one boss isn't lighting. all levels of DS have different composition of lighting for the level and not a simple and unique GI. (4 Hours ago)
dunno what to think, lighting definitely has taken huge hit. Kinda shame, since with all of the effects ps3 beta ran fine. (4 Hours ago)