X360 Thursday, November 17, 2005 | 11:40 PM

PDZ: Coop video

PDZ: Coop video

While waiting for someone who can actually play a FPS correctly, I've done this coop video of the training level of PDZ with my friend Spectre. Due to a technical problem the last 2 minutes are missing, and the cinematic sequences have been cut since they are quite bad in this non final build of the game.


Training level, coop mode
Download: AVI

All comments

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Commented on 2005-11-17 23:56:45
cool, Downloading now...
Commented on 2005-11-17 23:59:43
How come there has not been any reviews for PDZ yet but there has been for most other popular games like call of duty 2 and project gotham?
Commented on 2005-11-18 00:00:33
What do you mean by "quite bad"? Like the actual cinematic is poor, or the video quality is poor?
Commented on 2005-11-18 00:01:09 In reply to frostbit3
Posted by frostbit3
How come there has not been any reviews for PDZ yet but there has been for most other popular games like call of duty 2 and project gotham?
There's two reviews out, and 1up.com will put theirs up today.

Two swedish magazines:
Super Play - 9/10 (second opinion: 9/10
Reset - 7/10

More about it here:
http://www.xboxyde.com/forum_8_7216_1_en.html
Commented on 2005-11-18 00:02:01
is coop fun?
Commented on 2005-11-18 00:03:09
Wow, this game looks so cool. Does anyone know if PDZ supports coop play over Live?

Ryan
http://www.openxbox360.com
Commented on 2005-11-18 00:05:12 In reply to Ryan
Posted by Ryan
Wow, this game looks so cool. Does anyone know if PDZ supports coop play over Live?

Ryan
http://www.openxbox360.com
yea, pretty sure it does :)
Commented on 2005-11-18 00:05:15
im pretty sure online co op is confirmed, as is system link :D
Commented on 2005-11-18 00:05:25 In reply to Ryan
Posted by Ryan
Wow, this game looks so cool. Does anyone know if PDZ supports coop play over Live?
Of course it does
Posted by odaVoO
What do you mean by "quite bad"? Like the actual cinematic is poor, or the video quality is poor?
Very buggy.
Commented on 2005-11-18 00:11:18
is that the final version your playing on BlimBlim?
Commented on 2005-11-18 00:14:41 In reply to ZeroEx
Posted by ZeroEx
is that the final version your playing on BlimBlim?
Preview code. Not too far from complete but still quite a few things are missing.
Commented on 2005-11-18 00:17:11 In reply to frostbit3
Posted by frostbit3
How come there has not been any reviews for PDZ yet but there has been for most other popular games like call of duty 2 and project gotham?
This is just something I heard and can't be sure of, but it seems that, in the US, Microsoft doesn't want to send the review code of PDZ until the game is released. In Europe the press will have or already has the review code.
Commented on 2005-11-18 00:21:31
Finally a new level :)
Commented on 2005-11-18 00:23:16 In reply to Hakkiz
Posted by Hakkiz
This is just something I heard and can't be sure of, but it seems that, in the US, Microsoft doesn't want to send the review code of PDZ until the game is released. In Europe the press will have or already has the review code.
if that is true that is worrying, but its no tIGN have a review copy already in fact its released tody in the us
Commented on 2005-11-18 00:27:42
Jeuxfrance.com put up a video of this level yesterday. The quality was kinda bad though, and it was in French. Thanks for putting up a good version that everybody can understand, BlimBlim! You guys are better than the JF guy playing too haha.
Commented on 2005-11-18 00:30:15 In reply to seymourbewty
Posted by seymourbewty
Jeuxfrance.com put up a video of this level yesterday. The quality was kinda bad though, and it was in French. Thanks for putting up a good version that everybody can understand, BlimBlim! You guys are better than the JF guy playing too haha.
o yea that JF vid, it took the guy on that vid about 2 mins to work out how to unlock the door with that circle thingy, you did it straight away! Grr, why cant they edit out that bit :p!
Commented on 2005-11-18 00:34:42 In reply to jammy2049
First Level of PDZ , One Player , Direct Feed.

http://files.filefront.com/Perfect_Dark_Zero_1wmv/...
Commented on 2005-11-18 00:50:06 In reply to XSAVAGE
Posted by XSAVAGE
First Level of PDZ , One Player , Direct Feed.

http://files.filefront.com/Perfect_Dark_Zero_1wmv/...
(Just before I download) is that the same level as shown here, and on JF site?

Is this the new 'rooftop' level that we will see, and only see until we play it ourselves :P ?
Commented on 2005-11-18 00:55:05 In reply to jammy2049
Posted by jammy2049
(Just before I download) is that the same level as shown here, and on JF site?

Is this the new 'rooftop' level that we will see, and only see until we play it ourselves :P ?
Well, the file sizes match, so I'm pretty sure it's the same video. It's in French, and the guy playing really sucks. It's single player though, so you see the whole screen.

A small question BlimBlim, is there body awareness in the game? Like if you look down at the ground, do you see your body and feet?
Commented on 2005-11-18 01:03:50 In reply to seymourbewty
Good question. The only game I've seen to do that is Halo2, and it works really well. So can you in PDZ?
Commented on 2005-11-18 01:04:37
great video thanks, good to see it in english

blimblim i played an 80% complete version last weekend there were quite a few jaggies i cant see any in the video have they been banished?

thanks
Mike
Commented on 2005-11-18 01:07:30 In reply to miketuck3r
Posted by miketuck3r
great video thanks, good to see it in english

blimblim i played an 80% complete version last weekend there were quite a few jaggies i cant see any in the video have they been banished?
I certainly hope there's a high degree of Anti-Aliasing happening in every 360 game. It adds so much to the visual quality, and Microsoft is on record saying that AA is almost entirely free from a resource perspective, so it better be on in every game.

There's nothing worse than playing your new 360 game in glorious HD, only to be pissed off at all the jaggies.

Ryan
http://www.openxbox360.com
Commented on 2005-11-18 01:16:15 In reply to Ryan
Posted by Ryan
I certainly hope there's a high degree of Anti-Aliasing happening in every 360 game. It adds so much to the visual quality, and Microsoft is on record saying that AA is almost entirely free from a resource perspective, so it better be on in every game.

There's nothing worse than playing your new 360 game in glorious HD, only to be pissed off at all the jaggies.

Ryan
http://www.openxbox360.com
i agree thats what was said on the day just want to make sure :-) look good though same with pgr3 no jaggies in sight :-)
Commented on 2005-11-18 01:47:27
looks good can't wait for it, the 22nd can't get here fast enuff
Commented on 2005-11-18 01:57:07
the level reminds me of Halo. Muchas Gracias Blim.
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About the game


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    alimokrane @nostradamus: awesome trailer. makes me wanna play the game again for like the 4th time :) (1 Hour ago)
  • nostradamus
    nostradamus @scoobs0688: better to have a copy of that thing on my shelf than a retail copy of hype shit like no man's sky. (16 Hours ago)
  • GriftGFX
    GriftGFX I think I would have left it in the box. (16 Hours ago)
  • GriftGFX
    GriftGFX Guy unboxing a factory sealed, promotional 2600: [url] (16 Hours ago)
  • scoobs0688
    scoobs0688 I don't understand why they felt the need to have a physical release... they can't sell more than like 50k copies of that thing. (17 Hours ago)
  • nostradamus
    nostradamus [url] (17 Hours ago)
  • nostradamus
    nostradamus quatum break steam & retail [url] what a awesome trailer, and none of that 800p blurry pos-process crap. Holy Moly 6 DVDs! (17 Hours ago)
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