Electronics Arts creates the surprise by releasing the first images from the Xbox 360 version of Lord of the Rings Battle for Middle Earth 2. It doesn't look too bad, but I really would like to see how this will play.
gameplay design either. I ran quite a few levels in Anthony Crowther's Captive before i realized there were 4096 levels and they all were sorta the same. (9 minutes ago)
some alarm bells shouls go off. If your world is generated from a seed using procedural techniques, you won't have much structure or progress from a world prespective. and most often not from a. (11 minutes ago)
from the early videos and articles about NMS i thought it was clear how it would end up. All this talking about how fantastic it was how such a small team could make such a huuuge game. (14 minutes ago)
It's amazing how much people want NMS to be so much more than it seems to be, and thus excusing it's shortcomings. (23 minutes ago)
@Tiz: I dont think NMS needs MP but for someone to go there to defend a game is laughable... (35 minutes ago)