About the game
- Prey
- X360
- Published by 2K Games
- Developed by Human Head Studios
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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I like where they are going with this title, but I'm growing a little old of the dark corridor like ambiance of these Doom look alikes. Pour some some sun light on things a bit and I'll probably give it a chance. And I'm not talking about the sun light that looks like it's 5:oo in the evening. Another overused light source. Still the game is beautiful.
"super-revolutionary"--Come on, please. Super cool, yes, revolutionary? In what way exactly, I'm yet to see a revolutionary fps for a long time. Perhaps you can tell me what's so revolutionary about it.
"super-revolutionary"--Come on, please. Super cool, yes, revolutionary? In what way exactly, I'm yet to see a revolutionary fps for a long time. Perhaps you can tell me what's so revolutionary about it.
Little strong for my taste... but what I said the other day stands IMO. The game has some really nice gameplay mechanics and has taken the title in a direction that actually makes sense, while adding to it and assimulating a number of features and knitting them into a traditional FPS in a way that seems fresh and interesting.
I like how it starts, in that pub (or whatever), but then that typical Doom enviroment kicks in again, aargh!
Wow this is the best use of the Doom 3 engine I've seen. This game is a must have.
Im sold
To me, this game has always looked great, and has enough cool features for AT LEAST two total play throughs.
I like where they are going with this title, but I'm growing a little old of the dark corridor like ambiance of these Doom look alikes. Pour some some sun light on things a bit and I'll probably give it a chance. And I'm not talking about the sun light that looks like it's 5:oo in the evening. Another overused light source. Still the game is beautiful.