A propos du jeu
- Brothers in Arms: Hell's Highway
- PC, X360, PS3
- Edité par Ubisoft
- Developpé par Gearbox Software
- Sortie française: Dispo
A ne pas manquer
A propos
- Copyright 2007-2009 Gamersyde SARL
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Liens express
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- Un Dead Space 2 ?
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- Cosplay Bioshock en condition réelle
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- 4 ans de Xbox 360, bon anniversaire!
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- Révélation d'Infinity Ward sur le niveau Airport de Modern Warfare 2
- Un nouveau jeu 2K bien mystérieux
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Tous les commentaires
The game looks incredible, except for the slightly blurry textures on your character's arm and gun plus the foliage on the tree in the background looks really bad. I'm pretty confident that they will touch those part up. At the moment, this looks absolutely incredible for a PS3 launch window game.
Edit: Did they say if it's going to be 30fps or 60fps? I doubt it would make much of a change in the gameplay of a game like this but people are always saying how 60fps makes games with good lighting look photorealistic.
First off, it's obviously upscaled....A LOT!
The game looks incredible, except for the slightly blurry textures on your character's arm and gun plus the foliage on the tree in the background looks really bad. I'm pretty confident that they will touch those part up. At the moment, this looks absolutely incredible for a PS3 launch window game.
Edit: Did they say if it's going to be 30fps or 60fps? I doubt it would make much of a change in the gameplay of a game like this but people are always saying how 60fps makes games with good lighting look photorealistic.
Im glad more and more next gen games are losing that "gloss" factor we saw with earlier titles.