Space Hulk: Deathwing is now available to all, so we are now allowed to share some gameplay footage recorded at 1080p on PC. Sadly, despite our GTX 1080, the game does not always run at a steady 60 frames per second framerate when maxed out. As long as the corridors are not too crowded, it's ok, but once too many monsters appear on screen, drops can be felt, though we can't say it has been too much of a handicap for us until now. We'll try to see what settings can be lowered down without having to sacrifice image quality too much. Other than that, Streum On Studio did a very good job when it comes to the visuals. As for the rest, it is way too soon to tell.
@GriftGFX: Why a second dock? :) (49 minutes ago)
but it's already being put through its paces in multiple modes. I would have bought a second dock immediately if they weren't so expensive. (1 Hour ago)
I do have some minor gripes about the inventory system, but other than that it's stellar so far. The platform is great too. Zelda doesn't push the full flexibility of the system on its own (1 Hour ago)
@asdfg: I started off with a pretty messed up schedule this week :P (2 Hours ago)
I took a break from it a month or a little more ago. Really need to get back to it but Dishonored is eating up all my game time, plus i am in a big movie mood lately. (2 Hours ago)
@GriftGFX: did you forget to go to bed? (3 Hours ago)
Zelda is kinda a time machine, huh? (5 Hours ago)