Space Hulk: Deathwing is now available to all, so we are now allowed to share some gameplay footage recorded at 1080p on PC. Sadly, despite our GTX 1080, the game does not always run at a steady 60 frames per second framerate when maxed out. As long as the corridors are not too crowded, it's ok, but once too many monsters appear on screen, drops can be felt, though we can't say it has been too much of a handicap for us until now. We'll try to see what settings can be lowered down without having to sacrifice image quality too much. Other than that, Streum On Studio did a very good job when it comes to the visuals. As for the rest, it is way too soon to tell.
@AndreasZ94: i imagine you'll immediately appreciate the responsive controls now you're moving on. It'll be a "whole new world" moment (7 Hours ago)
Next is Spider-Man dlc and continuing ac odyssey. Maybe i ll get just cause 4 next month (8 Hours ago)
I haven't finished a really long game like that in years, last one i can remember was witcher 3. With rdr2 I didn't even play anything else, it feels kinda weird playing a different game now. (8 Hours ago)
@b0vril: What chapter are you in? (8 Hours ago)
@AndreasZ94: I don't think I am even half way through yet. It's huge. (8 Hours ago)