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| X360, PS3 Tuesday, May 30, 2006 | 5:20 PM

First image of Call of Duty 3

First image of Call of Duty 3

Our pals at Factornews just found what seems to be the first screenshot of Call of Duty 3. It's obviously doctored, but anyway, the sets and characters seem quite ingame to me. Anyway, If it's above average, it's far from being spectacular.
Update: Activision asked us to remove the screen.
Update2: The screen is already everywhere, so it's back.
Update3: Image removed, again.


All comments

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Commented on 2006-05-30 21:36:10
Looks ok the smoke effects is pretty amazing, but it doesn,t matter how it looks ill get it when it launch because ive enjoyed playing call duty 2.
Commented on 2006-05-30 21:40:54
How can people say this looks bad..........when they said the in-engine teaser was gorgeous?
Commented on 2006-05-30 21:58:10
because i think people like to sound like there critics, and they think that other people are going oooh he knows what he is going on about
Commented on 2006-05-30 22:09:08
I'll wait for the real sequel by Infinity Ward, kthx.
Commented on 2006-05-30 22:12:01
Posted by CockKnocker
I hated the 1st 2 games because of the repetiveness. After the 1st level, its the same thing over and over and over. The character models in that picture dont look any different from the last game, but that explosion looks too good for me to believe. And knowing how they love showing pre-rendered stuff for COD games, Ill just assume it wont look this good.

Gonna stick with Brothers In Arms 2.
It's Brothers in Arms 3 buddy.
Commented on 2006-05-30 22:42:21
Posted by ManThatYouFear
wow, you judge a game FROM ONE screenshot, geez, could you judge nintendogs from one screen shot ? can you judge halo before it came out ? could we judge resi 4? can we judge anything from one shot, no

come on guys give it a chance, me myself i think it looks fantastic and cant understand why you want to dis this game before you have played it

there games we are ment to be playing them for fun value, for a story, or just downright to shoot your mates with out getting arrested, why is the world turning into such graphic whores visuals are a massive part of a game yes, but there not it's soul

look at ff7 graphics to make you vomit blood even in it's day, but good god what a game
Just curious, what do you expect people to discuss about if they are confronted with nothing else but one screenshot?
How great the gameplay and animations are?
I agree that you shouldn't disregard this game just by this single screenshot, but all we can discuss here at this moment is what the screenshot looks like and maybe some speculation.
If that bothers you and you just want to read about how much fun this game will be, you shouldn't bother reading the comments here.
Commented on 2006-05-30 23:48:09
What's so "obviously doctored" in this image?
Commented on 2006-05-31 00:00:04
Posted by synce
What's so "obviously doctored" in this image?
Ya, i don't see anything "doctored". It just looks like a great screen.
Commented on 2006-05-31 00:04:52
Posted by acromyth
It's Brothers in Arms 3 buddy.
ok, BIA 3 then. wuteva!
Posted by Immortal_Daemon
How can people say this looks bad..........when they said the in-engine teaser was gorgeous?
If you mean the E3 trailer, then your off when you called it an "in-engine teaser." That was so obviously pre-rendered, despite what anyone says or believes. Even if the developers said that it was running on the games engine themselves, they're bullshitting. I think its what they wanted the game to look like, but they wont accomplish that. Just like Killzone 2 for PS3, just like Madden for 360, and all those other games that showed CG bullshit and said the games would look that good, and dont nearly live up to it.
Commented on 2006-05-31 00:40:15
I won't buy this game until I hear the reviews. I was hoping that Infinity Ward was going to make this, but no. :(
Commented on 2006-05-31 01:44:15
I don't really liked the presentation of the story in the Call Of Duty games; journal pages... that sucks. BIA had at least some awesome presentation.
Commented on 2006-05-31 02:03:40
Posted by CockKnocker
If you mean the E3 trailer, then your off when you called it an "in-engine teaser." That was so obviously pre-rendered, despite what anyone says or believes. Even if the developers said that it was running on the games engine themselves, they're bullshitting. I think its what they wanted the game to look like, but they wont accomplish that. Just like Killzone 2 for PS3, just like Madden for 360, and all those other games that showed CG bullshit and said the games would look that good, and dont nearly live up to it.
by the way....EA sucks....i still havent forgot those crappy ass target videos for madden and live....neither one has gotten close nor do they even show signs of it.
Commented on 2006-05-31 03:01:42
This is totally hot , oh man , never thought it would look so good , really want to play..love part 2 so this better be as good..
Commented on 2006-05-31 03:46:46
Posted by CockKnocker
If you mean the E3 trailer, then your off when you called it an "in-engine teaser." That was so obviously pre-rendered, despite what anyone says or believes.
Uh.... bullshit.

I can prove it's real with ease.
In fact, I've done so.... http://ccfx.net/nextboxforum/viewtopic.php?t=7911&...


In case you can't see that though, I'll just sum it up....

1. Clipping all over the place
2. No AF
3. A huge friggin seam in the middle of a wall

All of those are things that cannot happen in CG.
Commented on 2006-05-31 04:13:23
Posted by Immortal_Daemon
Uh.... bullshit.

I can prove it's real with ease.
In fact, I've done so.... http://ccfx.net/nextboxforum/viewtopic.php?t=7911&...


In case you can't see that though, I'll just sum it up....

1. Clipping all over the place
2. No AF
3. A huge friggin seam in the middle of a wall

All of those are things that cannot happen in CG.
hey if you believe thats how the game will look then go ahead, but your gonna be disappointed. Its even clear to see that the screenshot above doesnt look nearly as good as that trailer. The texture detail is not as high, and theres none of the shadow effects from the trailer.

If you've seen the cutscenes in certain games, like Resident Evil 4, or Kameo, they look like the game but use enhanced gfx features that make it look better, like better shadowing and other types of things. I think thats what they did with the COD trailer.
Commented on 2006-05-31 04:16:40
Posted by CockKnocker
hey if you believe thats how the game will look then go ahead, but your gonna be disappointed. Its even clear to see that the screenshot above doesnt look nearly as good as that trailer. The texture detail is not as high, and theres none of the shadow effects from the trailer.

If you've seen the cutscenes in certain games, like Resident Evil 4, or Kameo, they look like the game but use enhanced gfx features that make it look better, like better shadowing and other types of things. I think thats what they did with the COD trailer.
That's quite possible.

But the fact of the matter is that it was NOT cgi.
Commented on 2006-05-31 06:21:47
oh come on it WAS cgi, them graphics are possible on this gen but not yet

as some one else said actually LOOK at the screen shot, please dont start this "killzone" argument, dont get me wrong i WANT it to to look like the demo, but the fact of the mater is it aint going to, i will be happy if it looks like cod2 because i thought that was amazing visualy.
Commented on 2006-05-31 06:47:53
the screen looks good to me
Commented on 2006-05-31 07:20:20
LOLOLOLOLOL I was actually believing Immortal_Daemon before I saw the video.
The sounds the guy makes, and the way he fires the gun.... It all gives it away man, pure CGI. However the environment looks like real time, is it possible to overlap a CGI character to a level walk through?
Commented on 2006-05-31 13:14:32
hehe, snopers, why do you remove the picture again if it still remains in the thread thumbnail? ;-D

about the earlier COD3 movie (CGI or not, whatever)... the only thing that matters for me is that the scene in that movie wasn't actual gameplay. no way you can control your view in such a fast manner and with that small angle of view.

btw... why should clipping not occur in a CGI-movie??

the bia3 trailer seems to be ingame, but e.g. the scene where your comrad is shot and falling into your arms is scripted... or how would that be possible at any position in the game?? did i miss something?
Commented on 2006-05-31 14:02:08
Posted by acromyth
It's Brothers in Arms 3 buddy.
LOL, call of duty 2 was not repetitvie :D
that screen looked ok though
Commented on 2006-05-31 16:52:01
well my first thoughts of that video where that is was pre rendered. Having said that clipping is unusual in cgi. I mean im not saying clipping is impossible, since the people who rendered this cgi could have easily made a mistake. Also in that forum that Immortal Daemon linked to, a good point is made that activision did get told not to show pre rendered trailers anymore. I reckon that ingame elements like that are possible in this generation, however I believe cod3 will not look like that. There is a difference between running on the ingame engine and running on the ingame engine with all the overheads implemented. Such as game code and AI.
Commented on 2006-05-31 18:55:27
Posted by Jato
Just curious, what do you expect people to discuss about if they are confronted with nothing else but one screenshot?
How great the gameplay and animations are?
I agree that you shouldn't disregard this game just by this single screenshot, but all we can discuss here at this moment is what the screenshot looks like and maybe some speculation.
If that bothers you and you just want to read about how much fun this game will be, you shouldn't bother reading the comments here.
Come on, he was just pointing out how some people were making decisions not to buy the game after one screen shot. We just need to wait a little longer.
Commented on 2006-05-31 20:59:11
thank you squirrel
Commented on 2006-05-31 21:31:36
CGI, real-time and in-game are different. pof.
CGI = prerendered video
real-time = rendered in real time, doesn't have to be with game engine, but usually is. (this is how I understand it. I might be wrong. hasn't been known to happen)
in-game = rendered in realtime and showing true gameplay

also, can't understand why the developers try to create the most realistic water always. It's like few extra inches of male ego if u ask me. So useless. I'd like to see that power go to something useful instead. I remember ghost recon that had so heavy water that it made the xbox stutter like it was having a seizure.
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