| X360, PS3
Friday, June 30, 2006 | 12:46 PM
Rainbow Six Vegas: Dev Diary #1
Dev Diary #1: Motion Capture
Download: AVI |
About the game
- Tom Clancy's Rainbow Six: Vegas
- X360
- Published by Ubisoft
- Developped by Ubisoft Montreal
- French release: Available
Top stories
Popular articles
About
- Copyright 2007-2009 Gamersyde SARL
Log in
Express links
- GTA IV: two multiplaform episodes in 2010 ?
- Xbox 360 has better progression than PS3 in the UK
- NBA 2k9 reaches 2 million sales worldwide
- Take-Two diversifying away from GTA dependence
- Tekken 6 director finds unlockables outdated
- IGDA found a new president, Della Rocca is out
- Midway-Warner sale: it's done
- 4-real-syde: Universal bought the rights for an Asteroids movie
- Next No More Heroes won't be a Wii game
- PSP Go! more than 40% faster than original
- Splinter Cell Conviction will last 12 hours
- Miyamoto doesn't think next Zelda will be ''that radically different'' from the previous ones
- A new Resident Evil movie on the works ?
- Valve still hates the Playstation 3
- Nerd-syde: Home-made Virtual-On controller for XBLA release
All comments
http://www.play-asia.com/SOap-23-83-3ie9-71-fc-49-...
btw 360Champ, why do nearly all your posts contain a link to an unrelated 360 game on Play Asia? It's not in your sig right... so why the need to post it.. is it an affiliate thing and you just want clicks? :p
And i know it's supposed to be that way because he needs to explain stuff for people who don't know allot about this stuff but DAMN was he annoying :D
uh, okay. that way IS less real and more artistic.
I agree with FireWire. The guy talking started to annoy me.
When the guy was talking about how some stunts were impractical, that was bull. All they need is a bigger studio with a more robust set of props.
You know, for me, mo-cap sometimes seems a little off. When people act on the mo-cap set with the suits they sometimes move a little differently to when they would in RL with real clothing.
I think what they need to do is suit people up and then have them wear full contextual clothing, body armour etc.
It also helps for authenticity if they use actual marines or ex-marines for the motion capture of military types like the rainbow team. I don't know whether Ubisoft do or not. Theres only so far a good actor can go really.
still, i like these little developer diaries and behind the scenes thingys.
thanks!
can someone tell me where i can download a codec to watch this movie?
thanks!