About the game
- Stranglehold
- X360, PS3
- Published by Midway Games
- Developed by Midway Games
- French release: 3rd quarter 2007
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- Copyright 2007-2009 Gamersyde SARL
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Page << 1 2As far as lack of AA goes, at least these shots are HONEST, direct framebuffer grabs. People are way too used to seeing downscaled and filtered shots and when a studio is being honest they get slammed for it.
I'd like to see the EDRAM and tiled AA being used MORE than any of you, but theres nothing we can do to open their eyes about it. And if I get to choose between native 720p without AA or upscaled semi-res with AA I'll take the native.
Take these shots into photoshop and downscale to around 1024x600 to see what "other studios" release, instead of honest shots. (barring studios who actually use AA in their games, like FNR3 or Saints Row).
It's much and much smoother!
Also, try playing Motogp for half an hour or so, and then immediately play the TDU demo...not pleasant for the eyes...
Oh, and check out this vid and especially watch the end when he walks through the room, or whatever is left of it:
http://www.vitivi.tv/show_video.php?var=1507;wmv;0...
This game is looking sweet!