About the game
- Tony Hawk's Project 8
- X360, PS3
- Published by Activision
- Developed by Neversoft Entert...
- French release: Available
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But considering this is Neversoft and they have a long history of not fully exploiting any hardware platform's capabilities, then I guess sadly that is to be expected.
Here is the worst thought of all. Judging by the past actions of Activision and Neversoft on the Tony Hawk franchise, this will most likely be the one and only Tony Hawk engine upgrade for this entire generation; we won't see another until X3 and PS4 come out. So a year from now, or two or three years from now, when more and more X360 and PS3 games are looking more and more like CGI with each successive year, all Tony Hawk games will look exactly like what you see in the images above with maybe a couple of very minor tweeks along the way. With all the hundreds of millions of dollars that fans the world over have forked over to Activision purchasing games in the Tony Hawk series, it seems to me Activision would have made Treyarch and Neversoft periodically overhaul the Tony Hawk engines as nothing more than a reward to the fans who are loyal enough to continue to blow their cash on the series. Maybe even bring in an asset team to overhaul the engines to make better use of system power or even license already existing engines (like UE3, Source, Doom 3, Offset, Renderware 2, Crytek 2, or any number of other engines that are on the market or soon to be on the market) which makes better use of system power and capabilities. No, Tony Hawk fans never get that kind of love. What a shame.
I look at those photos and the couple videos that I have seen of Tony Hawk Project 8, and I can't help but think to myself, "this is what Tony Hawk should look like on the Nintendo Wii."