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| X360 Samedi 26 août 2006 | 00:36

GC06 : Un niveau complet de Splinter Cell DA

GC06 : Un niveau complet de Splinter Cell DA

Retour sur le booth Ubisoft, avec le maintenant célèbre niveau de Kinshasah dans son intégralité. La build, beaucoup plus avancée que celle de l'E3, semble débarrassée des problèmes de framerate qui plombaient les précédentes versions. On découvre également une nouvelle feature, "Trust", qui évalue la confiance que vous accordent vos deux employeurs en fonction de vos actions dans le jeu, comme le fait de sauver (ou non) des innocents ou de renoncer à certains objectifs. Enfin, nous avons pu assister à un survol de plusieurs autres maps du jeu, et les différents environnements dans lesquels Sam doit se frayer un chemin sont tous très différents les uns des autres. Inutile, donc, de s'inquiéter de ce niveau anormalement ensoleillé pour un Splinter Cell, le jeu vous réserve bien d'autres surprises.



Merci à Thomas Leroux (Ubi Annecy) d'avoir donné de son temps et de sa personne pour cette démonstration.

Game Convention: Gameplay
Télécharger: AVI |

Tous les commentaires

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Commentaire du 26/08/2006 à 02:09:03
downloading now thanks guys

edit - omg thats a big file, i think ill choose streaming this time!
Commentaire du 26/08/2006 à 02:10:00
Oh yeah! That's just awesome, and I'm just looking at the stills. This can't drop soon enough.
Commentaire du 26/08/2006 à 02:19:30
Thank you thank you thank you!, if you come across that night level again from last time and there is some more to it that would be much appreciated also.
Commentaire du 26/08/2006 à 02:22:08
This level was the only one we were authorized to shoot, sorry.
Commentaire du 26/08/2006 à 02:23:04
Thanks man that you care for this game so much!
Commentaire du 26/08/2006 à 02:23:30
looks decent
Commentaire du 26/08/2006 à 02:25:15
Fair enough, thanks again!
Commentaire du 26/08/2006 à 02:29:19
it will be brilliant but at the minute the only graphical upgrade i notice is the lighting(which is awesome)
Commentaire du 26/08/2006 à 02:32:44
I think there is so many small details that a off screen cam cant really pick up them all up.
Commentaire du 26/08/2006 à 02:33:49
I think it looks more realistic n better than MGS on ps3...rad! awesomeness! SC games have always been one of my favs.!! OMG! cant flipin wait!! I want it now !!XD
Commentaire du 26/08/2006 à 02:37:05
Ce message est en mode Boulet Time (TM). Pour l'afficher, cliquez ici

Commentaire du 26/08/2006 à 02:56:49
Posté par HYBRIDTH30RY
I think it looks more realistic n better than MGS on ps3...rad! awesomeness! SC games have always been one of my favs.!! OMG! cant flipin wait!! I want it now !!XD
In terms of realism, SC is the way to go. I love the part where he crawls under the truck and uses it for transportation. So cool. However, I also enjoy the MGS series for its art direction, story and characters. Both games are awesome for different reasons.
Commentaire du 26/08/2006 à 03:04:17
Uneventful.
Commentaire du 26/08/2006 à 03:35:49
Absolutely amazing. The texture work on Sam is second only to Fight Night from the look of it!

Is there any benefit to sliding his glasses up or is it just a little easter egg?
Commentaire du 26/08/2006 à 03:44:46
Posté par synce
Uneventful.
I must agree somehow on this. Sam is just running around. I supppose this level is just a part of a bigger picture.
Commentaire du 26/08/2006 à 04:28:42
Ce message est en mode Boulet Time (TM). Pour l'afficher, cliquez ici

Commentaire du 26/08/2006 à 04:30:01
No "lol". Thanks.
Commentaire du 26/08/2006 à 04:30:45
Looks pretty great. Only a few spots were unpolished like the room with the neck-hold was lacking lightmaps. Its stuff like that why they dont want you to uncontrollably capture their games.

Sure puts GRAW to shame what comes to graphics.. I just hope they can keep that level of quality through and through.
Commentaire du 26/08/2006 à 04:47:35
This just shows how bad a$$ the 360 really is... can you imagine this is after 1 year of the 360 being out can you imagine after 4-5 years? HOLY SH*T ... 3-4 years from now... imagine where SC and GeoWs sequels will be like... my heart skips a beat :)
Commentaire du 26/08/2006 à 05:23:17
Seriously 4-5 years from now is going to be incredible.
Commentaire du 26/08/2006 à 06:03:43
Did you guys notice that when sam take off the sunglasses and the whole screen actually gets brighter? When he put it back on...it gets darker.
The sweats on sam..hmm..details.
Commentaire du 26/08/2006 à 06:08:15
Yea I saw that it was cool it was before he went to cut that guy's throat.
Commentaire du 26/08/2006 à 07:16:43
Nice video, thanks. One question though - near the end of the mission the trust meter shows the NSA wavering back and forth without actually going anywhere. Is this an indication of how much trust you'll gain if you accomplish the current objective shown in the bottom left corner?

Edit: And 20 seconds on, it looks like it is. Oops, should probably watch the whole video first rather than ask questions as they occur to me.
Commentaire du 26/08/2006 à 07:46:37
I hate to say it but i expected more from the graphics, the lightning was not that great and the textures on the enviroments where awful just plain bad, and im guessing ubisoft are saying that they will put in high res textures in the final version, just like they promised for ghost recon and we all remember the bland textures in that game (unless you are a rabid fanboy), but even with the crappy textures ghost recon was still a very pretty game but it did pale in comparsion to the pc version. But i know this game will own bigtime like all splinter cell games and im really looking forward to it let's just hope they fix the pathetic difficulty level that has plaged the last 2 games i want this one to be every bit as hard and unforgiving as the first game.
Commentaire du 26/08/2006 à 08:05:37
still the same bad textures from E3. I really was hoping they were gonna fix that. On the bright side the other levels they showed look really nice.
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