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| X360, PS3 Friday, October 6, 2006 | 2:33 PM

Virtua Tennis 3 images

Virtua Tennis 3 images

Sega released these images of Virtua Tennis 3, the first 8 are from the PS3 version, and the next 6 from the Xbox 360 one.


All comments

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Commented on 2006-10-06 15:47:58
PS3 version easily looks better and its actually antialiased properly.
Commented on 2006-10-06 15:51:55
wtf is wrong with her wrist?

http://www.xboxyde.com/pop_image.html?G=4380&N=4

(4th pic)
Commented on 2006-10-06 15:57:12
different developers = teh sux
Commented on 2006-10-06 16:01:06
Top spin2 looks better.
Commented on 2006-10-06 16:37:50
Crowd looks so cheap on both versions and what hapened to AA?

I wonder if the turned on the physics yet on the Xbox 360 version. I like this game more over any other tennis game.
Commented on 2006-10-06 17:04:26
360 version looks terrible... Static shirts and pants?
Commented on 2006-10-06 17:40:14
Nope the same Team that does the Arcade version does the PS3 version. Considering the Hardware the Arcade version runs on it probably is only running the main core of the PS3 and the RSX. The Arcade is a P4 with an Nvidia GF6 kind of card, since the GPU's are the same the GFX don't require much porting.

The 360 version is being converted by the same team who did Outrun 2 for the xbox. Granted they are talented, but they can't do as much as the original team. First of all the RSX is in GPU more the same to the Arcade then the Xenos (Unlike Outrun 2 wich basically was the same machine with more memmory as the Xbox). So not only are they the team that made the game they also have a huge difference in hardware to cross.

The PS3 version will look better, not because the hardware is superior but because the Hardware is closer to the Arcade hardware.
Commented on 2006-10-06 17:45:27
The issue here is they don't even seem to be using tiling in the 360 version at all.

I bet they got the gpu configured as non-unified too. The 360 gpu is a new type of gpu and I notice many devs don't yet seem to be properly utilizing it or maybe they don't wish to learn how?

I guess its up to first parties like bungie (and I pray lionhead, rare and turn 10 too) to show these developers what they are missing out on by showing them how to really use the 360's gpu.
Commented on 2006-10-06 17:48:34
The crowd look awful in both versions of the game but to my eyes the PS3 version has a slightly sharper look and looks less jaggy than the 360 version (look at the nets...)
Commented on 2006-10-06 18:00:02
The ps3 version looks a lot less jaggy and its understandable when you think about it because the ps3 doesn't need to use a tiling method to achieve 4XAA. It just does it like gpus have been doing for years and it likely does AF the same too.
Commented on 2006-10-06 18:07:53
screenshots will not have AA, so moaning about the lack of AA in these images is stupid, its just how they capture the images, the AA will be in the game on your screen so stop moaning.
Commented on 2006-10-06 18:09:45
Posted by Optimusv2
The ps3 version looks a lot less jaggy and its understandable when you think about it because the ps3 doesn't need to use a tiling method to achieve 4XAA. It just does it like gpus have been doing for years and it likely does AF the same too.
This is not a dev problem, this is a business. Sega is going EA path.
Commented on 2006-10-06 18:28:03
The 360 version looks like unholy tripe.
Commented on 2006-10-06 19:32:44
Posted by jmel
wtf is wrong with her wrist?

http://www.xboxyde.com/pop_image.html?G=4380&N=4

(4th pic)
And that's a PS3 shot... ick...
Commented on 2006-10-06 20:16:03
ps3 version looks better
Commented on 2006-10-06 20:54:55
Posted by Optimusv2
The issue here is they don't even seem to be using tiling in the 360 version at all.

I bet they got the gpu configured as non-unified too. The 360 gpu is a new type of gpu and I notice many devs don't yet seem to be properly utilizing it or maybe they don't wish to learn how?

I guess its up to first parties like bungie (and I pray lionhead, rare and turn 10 too) to show these developers what they are missing out on by showing them how to really use the 360's gpu.
the irony is that with the 360 having more consoles in homes...the 360 ver is bound to sell more .
why couldnt have sega got the same dev team to do both games ??
this just adds to the xb1.5 fire.

thank god for capcom....who seem to know what to do with the 360.


the 360 ver looks so bad it isnt even funny.
Commented on 2006-10-06 21:24:44
"this just adds to the xb1.5 fire."

...Looks at gears of war, mass effect and chuckles
Commented on 2006-10-06 21:32:45
Posted by miketuck3r
"this just adds to the xb1.5 fire."

...Looks at gears of war, mass effect and chuckles
yea i do too, but its always the "bad games" that get most coverage.

good news doesnt get hits....bad news does
gears is amazing...but it will always be "ps3 is sooooo much better than the 360 because virtua tennis looks better"
Commented on 2006-10-06 21:34:39
The "720p" images seem to be UPSCALED from an even lower resolution. Thats just pathetic. Whoever is responsible for the 360 version should eat **** and die.
Commented on 2006-10-06 22:25:08
Posted by Dazza
The crowd look awful in both versions of the game but to my eyes the PS3 version has a slightly sharper look and looks less jaggy than the 360 version (look at the nets...)
The PS3 screenshots are 1080p and the 360 ones are 720p, this accounts for the jaggyness. I don't own a 1080p set so the games would look the same (in that regard) on my TV
Commented on 2006-10-06 23:03:13
Posted by RAZurrection
The PS3 screenshots are 1080p and the 360 ones are 720p, this accounts for the jaggyness.
No, 1080p pics have aa and 720p dont. It is a porn shot.
Commented on 2006-10-06 23:25:12
Posted by PRIMER
yea i do too, but its always the "bad games" that get most coverage.

good news doesnt get hits....bad news does
gears is amazing...but it will always be "ps3 is sooooo much better than the 360 because virtua tennis looks better"
if you think virtual tennis will get more attention than gears of war, mass effect, bioshoch, assasins creed you are severely mistaken

how can you say people will say "ps3 is sooooo much better than the 360 because virtua tennis looks better" plainly ignoring games that put any ps3 game to bed at 6pm with their milk
Commented on 2006-10-07 02:25:36
*sigh*

There is absolutely no reason whatsoever for this game not to be using antialiasing on the 360. The graphics are average enough as they are, it's hardly going to destroy the frame rate (when it should have practically no effect anyway).

The PS3 shots show 'selective' antialiasing. The players and the net have been blurred slightly, or maybe supersampled. It's hard to tell. But they are certainly *not* using proper MSAA. Consider that 1080P with antialiasing = 60+mb framebuffer.

The shadows look a lot better on the 360. Thats about all I can say.

I smell marketing forces at work here. *cough*true-hd*cough*
Commented on 2006-10-07 03:07:05
Pity that PS3 version will NOT HAVE ONLINE [at least that last news I heard]
X360 will play on Live.
Commented on 2006-10-07 03:40:32
Well Sega, you guys just shot yourselves in the foot by having two different development teams port something as simple as a tennis game. Anti-aliasing is a strong graphical feature of the Xbox360 and you guys couldn't even do a tennis game without jaggies. I'll boycott this one. Where the hell is TopSpin?
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