Sega released these images of Virtua Tennis 3, the first 8 are from the PS3 version, and the next 6 from the Xbox 360 one.
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Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
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All comments (42)
Commented on 2006-10-06 23:03:13 In reply to RAZurrection
Commented on 2006-10-06 23:25:12 In reply to PRIMERgood news doesnt get hits....bad news does
gears is amazing...but it will always be "ps3 is sooooo much better than the 360 because virtua tennis looks better"
how can you say people will say "ps3 is sooooo much better than the 360 because virtua tennis looks better" plainly ignoring games that put any ps3 game to bed at 6pm with their milk
Commented on 2006-10-07 02:25:36There is absolutely no reason whatsoever for this game not to be using antialiasing on the 360. The graphics are average enough as they are, it's hardly going to destroy the frame rate (when it should have practically no effect anyway).
The PS3 shots show 'selective' antialiasing. The players and the net have been blurred slightly, or maybe supersampled. It's hard to tell. But they are certainly *not* using proper MSAA. Consider that 1080P with antialiasing = 60+mb framebuffer.
The shadows look a lot better on the 360. Thats about all I can say.
I smell marketing forces at work here. *cough*true-hd*cough*
Commented on 2006-10-07 03:07:05X360 will play on Live.
Commented on 2006-10-07 03:10:37X360 will play on Live.
[Or am I mistaken?]
Commented on 2006-10-07 03:40:32
Commented on 2006-10-07 05:29:15
Commented on 2006-10-07 05:42:15
Commented on 2006-10-07 05:42:43
Commented on 2006-10-07 05:59:01For me personally I care more about AA then high resolutions like 1080p because I don't even have a 720p HDTV, let alone a 1080p one.. So the more AA the better for me since I play all my games still at a lousy 480p..
Anyway.. I'll probably won't buy this game, since I already have Topspin 2.. Unless offcourse this game turns out a lot better then that.. But I doubt it (especially when it comes to more realistic gameplay)..
Commented on 2006-10-07 07:02:07I think PS3 shots are at 1080p? Makes some difference. But shadowing is a bit too hard on the PS3 now that you mention it...Dammit I didn't even notice it until you said it :( heh
I'm sure it will have online? Although Sony is pissing off some devs by not giving them the online info. Bad Sony, ha.
Commented on 2006-10-07 07:37:51I'm not convinced , that the X360-Version has soft-shadows though , for on Nadal(X360) there are no "object"-shadows like on the two PS3-close ups.
Commented on 2006-10-07 09:35:24
Commented on 2006-10-07 10:00:56Basically the Arcade version just uses a GPU that is a generation earlier of the same brand from Nvidia (Geforce 6 series) therefore GPU wise it is really easy to port to PS3. They don't even need to use the SPE's and it can just run on the PPE alone. Since the Arcade version has a P4 at about the same megaherz (which basically is slower per clocktick). The only thing the Arcade version has over both consoles is the amount of memmory. The rest, beside that, both consoles own Lindbergh.
360 has an:
1. An ATI GPU (also giving alot of trouble with the BC of the 360 because the Xbox had an Nvidia one. Just to show you how incompatible those things are.)
2. The Xenos is a wierd new kind of GPU. Unified shaders, EDRAM, etc are only now making its way to PC on both the Nvidia cards and the ATI cards. They do add functionality though, like Physics. As Nvidia is now demonstrating with thier Physics on the Unified Shaders. (Same goes for ATI and Havock Companies). The RSX is a conventional one.
3. Has a different DEV team for this game and the PS3 has the original team.
Sorry to say this again. :). I just hate it if anybody puts the PS3 or the 360 down on 1 game with things that simply arent true like the Anti Aliasing thing ;).
Commented on 2006-10-07 17:14:42Hey, Jedi man (lol that sounds funny) can you post here if Sega confirms online for the PS3 version?
Thanks.
Commented on 2006-10-09 19:51:40Before you all get carried away, I'll just point out that the VT3 PS3 shots are from a very recent version of the game, whilst the Xbox360 shots are months old (they're taken from the demo we did for E3).
Wait and see before comparing things, we might just surprise you yet :P
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Commented on 2006-10-09 22:04:48