Xbox 360

Electronic Arts released these 3 images of The Lord of the Rings: Battle For Middle Earth 2. I'm still wondering how they will manage to get this to play nicely without a mouse.

3 Xbox 360 images

  • 3 Battle for Middle Earth 2 images - 3 Xbox 360 images
  • 3 Battle for Middle Earth 2 images - 3 Xbox 360 images
  • 3 Battle for Middle Earth 2 images - 3 Xbox 360 images
phillymantis
phillymantis
Commented on 2006-05-02 10:14:50
im not inspired but if your a fan of the genre then by all means dig in
In reply to
Counti
Counti
Commented on 2006-05-02 10:42:34 In reply to phillymantis
Posted by BlimBlim
I'm still wondering how they will manage to get this to play nicely without a mouse.
http://xbox360.ign.com/articles/703/703852p1.html

Sounds like its the first RTS game that plays very nice on a console. Maybe thats the first real step... i hope there will be more RTS games for xbox 360!
In reply to
MOIREbass
MOIREbass
Commented on 2006-05-02 14:57:34
i am very excited for this.
In reply to
Lobogaara
Lobogaara
Commented on 2006-05-02 15:33:07
doesnt look to bad tho i personally wouldnt buy it inless it has Xbox live support which im sure it does. The only problem will be the controls as mentioned and even tho Ign state they work well it still doesnt completely convince me just of yet.
In reply to
roxwell - PuS3Y
roxwell
Commented on 2006-05-02 15:45:21
I'd expect a demo on live soon(ish).
In reply to
Onetrack
Onetrack
Commented on 2006-05-02 18:37:42
This isn't a troll, but speculating that the gameplay will suffer in an RTS without a mouse, how is that different from speculating that an FPS will suffer without one.

Its too bad MS doesn't wise up and put those front USB ports to use.
In reply to
vlasveld
vlasveld
Commented on 2006-05-02 19:00:20 In reply to Onetrack
dude this kicks arse big time. this is going to be very cool on xbl with leaderboards ect..
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2006-05-02 23:24:28 In reply to Counti
RTS need the precision of a mouse, and contrary to an FPS (which can use a little auto aim), in an RTS you can to "click" little icons, in an FPS you have relatively large targets to concentrate on. But we'll see.
In reply to
About the game
Platform
X360
Published by
Electronic Arts
Developed by
Electronic Arts
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