Advertising
| X360, PS3 Thursday, March 22, 2007 | 8:26 AM

Devil May Cry 4 scan

Devil May Cry 4 scan

Devil May Cry 4 was as expected featured in the latest Famitsu Weekly, and here is the first scan. The images are from the PS3 version, and the red text isn't from me ;)
Update: The 4 pages are online, and without graffitis!


All comments

Page << 1 2
Commented on 2007-03-21 18:53:09
Posted by Rottie
Thats funny considering the 360 is better at doing 1080p than the PS3.
I haven't seen 1080p on the 360 and I hear most 1080p HDTVs don't support it via component, but after listening to how the cell SPEs process the environments without textures for the gpu to save save banwidth so it is easier to output higher resolutions and all of that hype I would think it would be better at it, but everything that comes out of the Sony camp is usually air anyway simular to the emotion engine.. Even then the dreamcast had more texture ram but less processing power and fewer pipelines.
Commented on 2007-03-22 00:04:46
Posted by koenshaku
I haven't seen 1080p on the 360 and I hear most 1080p HDTVs don't support it via component, but after listening to how the cell SPEs process the environments without textures for the gpu to save save banwidth so it is easier to output higher resolutions and all of that hype I would think it would be better at it, but everything that comes out of the Sony camp is usually air anyway simular to the emotion engine.. Even then the dreamcast had more texture ram but less processing power and fewer pipelines.
Then I suggest you go read endgadget and few other tech websites that will tell you that its much easier to do 1080p on the 360 than the PS3. With the 10 megs of e-dram that the 360 has, it does 720p without breaking a sweat. In our studio we tested 1080p on both consoles and the 360 had almost no problem doing it where else the PS3 chugged. Also I'll like to point out that 2 of our programmers are quite experience in programming for games.
Commented on 2007-03-22 01:02:36
Posted by Rottie
Then I suggest you go read endgadget and few other tech websites that will tell you that its much easier to do 1080p on the 360 than the PS3. With the 10 megs of e-dram that the 360 has, it does 720p without breaking a sweat. In our studio we tested 1080p on both consoles and the 360 had almost no problem doing it where else the PS3 chugged. Also I'll like to point out that 2 of our programmers are quite experience in programming for games.
Of course you used tilebased renderer?
Commented on 2007-03-22 08:26:25
Posted by peoples
Of course you used tilebased renderer?
Its is the only way for 1080p in Xbox 360... 10mb framebuffer...
Commented on 2007-03-22 09:37:26
SWEEEET~~~~~~!
Commented on 2007-03-22 18:50:11
nice looking game have head about the difficulty levels of this game and i can't wait to try them


THANK YOU CAPCOM
Commented on 2007-03-22 21:35:44
Did they misspell charge?
Commented on 2007-03-25 03:16:40
Posted by notBowen
Did they misspell charge?
i think so too lol

if this comes out before ninja gaiden 2 i'll give it a try, if not, well meh :D
Commented on 2007-03-25 11:16:01
Dude, ninja gaiden and dmc are completely 2 different games!

As a gamer you should check out both games, not opt one for another one! DMC3 was one of the most satisfying gaming experiences and it's damn great to hear they are going for the same approach with DMC4.
Page << 1 2

About the game


Advertising
What's up?
  • Doom_Bringer
    Doom_Bringer oh yea that, Dragon Age was preloading at the time (6 Hours ago)
  • GriftGFX
    GriftGFX Maybe.. it's different for pre-loaded stuff too. (6 Hours ago)
  • Doom_Bringer
    Doom_Bringer @GriftGFX: well Dragon age extracted is suppose to be arround 20 gigs but the download was only 8 gigs or 15 gigs...procedure might be different for newer games (7 Hours ago)
  • GriftGFX
    GriftGFX 45 minutes for this game would have to be like... 3+ megabytes per second. My Comcast can't do that. (7 Hours ago)
  • GriftGFX
    GriftGFX My FFOW DL is almost 12.9 gigs and like 95% done. (7 Hours ago)
  • GriftGFX
    GriftGFX Steam appears to download extracted and installed, there's no install process once you finish downloading a game. (7 Hours ago)
  • Doom_Bringer
    Doom_Bringer D2D file right now is 9.2 GB's. I think it was less when I was downloading it (now its extracted) I am pretty sure Steam works the same way. 12 gb is probably the extracted size :P (7 Hours ago)
PreviousNext
Top stories