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| X360, PS3 Jeudi 22 mars 2007 | 08:26

Scans de Devil May Cry 4

Scans de Devil May Cry 4

Devil May Cry 4 était bien entendu présent dans le dernier Famitsu, dont voici un premier scan. Les images sont tirées de la version PS3, et les graffitis ne sont pas de moi ;)
MAJ: Les 4 pages sont en ligne, et sans graffitis.


Tous les commentaires

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Commentaire du 21/03/2007 à 18:53:09
Posté par Rottie
Thats funny considering the 360 is better at doing 1080p than the PS3.
I haven't seen 1080p on the 360 and I hear most 1080p HDTVs don't support it via component, but after listening to how the cell SPEs process the environments without textures for the gpu to save save banwidth so it is easier to output higher resolutions and all of that hype I would think it would be better at it, but everything that comes out of the Sony camp is usually air anyway simular to the emotion engine.. Even then the dreamcast had more texture ram but less processing power and fewer pipelines.
Commentaire du 22/03/2007 à 00:04:46
Posté par koenshaku
I haven't seen 1080p on the 360 and I hear most 1080p HDTVs don't support it via component, but after listening to how the cell SPEs process the environments without textures for the gpu to save save banwidth so it is easier to output higher resolutions and all of that hype I would think it would be better at it, but everything that comes out of the Sony camp is usually air anyway simular to the emotion engine.. Even then the dreamcast had more texture ram but less processing power and fewer pipelines.
Then I suggest you go read endgadget and few other tech websites that will tell you that its much easier to do 1080p on the 360 than the PS3. With the 10 megs of e-dram that the 360 has, it does 720p without breaking a sweat. In our studio we tested 1080p on both consoles and the 360 had almost no problem doing it where else the PS3 chugged. Also I'll like to point out that 2 of our programmers are quite experience in programming for games.
Commentaire du 22/03/2007 à 01:02:36
Posté par Rottie
Then I suggest you go read endgadget and few other tech websites that will tell you that its much easier to do 1080p on the 360 than the PS3. With the 10 megs of e-dram that the 360 has, it does 720p without breaking a sweat. In our studio we tested 1080p on both consoles and the 360 had almost no problem doing it where else the PS3 chugged. Also I'll like to point out that 2 of our programmers are quite experience in programming for games.
Of course you used tilebased renderer?
Commentaire du 22/03/2007 à 08:26:25
Posté par peoples
Of course you used tilebased renderer?
Its is the only way for 1080p in Xbox 360... 10mb framebuffer...
Commentaire du 22/03/2007 à 09:37:26
SWEEEET~~~~~~!
Commentaire du 22/03/2007 à 18:50:11
nice looking game have head about the difficulty levels of this game and i can't wait to try them


THANK YOU CAPCOM
Commentaire du 22/03/2007 à 21:35:44
Did they misspell charge?
Commentaire du 25/03/2007 à 03:16:40
Posté par notBowen
Did they misspell charge?
i think so too lol

if this comes out before ninja gaiden 2 i'll give it a try, if not, well meh :D
Commentaire du 25/03/2007 à 11:16:01
Dude, ninja gaiden and dmc are completely 2 different games!

As a gamer you should check out both games, not opt one for another one! DMC3 was one of the most satisfying gaming experiences and it's damn great to hear they are going for the same approach with DMC4.
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