Xbox 360

Finnish TV show Pelit has put online some kind of new images of Alan Wake. According to an admin over at the official forums, the images are from an old build from 2006, and many changes have of course been done. It's still nice to look at though, so enjoy the beauty.

Old-build images

  • Images of Alan Wake - Old-build images
  • Images of Alan Wake - Old-build images
  • Images of Alan Wake - Old-build images
  • Images of Alan Wake - Old-build images
  • Images of Alan Wake - Old-build images
  • Images of Alan Wake - Old-build images
  • Images of Alan Wake - Old-build images
jesus05
jesus05
Commented on 2007-04-08 16:37:25
All screens are great. I love it.
In reply to
StephenR92
StephenR92
Commented on 2007-04-08 17:10:33
it's still amazing as fk but just wait until 2008, damn!
In reply to
Viginti_Tres
Viginti_Tres
Commented on 2007-04-08 17:31:41 In reply to fr0sty
Posted by fr0sty
Just when you think that this game can`t get any better, they pull screenies like this out of the bag. Simply awesome!. The truck to the right hand side of the last pic looks like it`s floating though lol, but if this is still as far away as they say it is, then I`m sure it will be nothing but pure gaming perfection !. Well done :0)
That's because there is no shadow under the car. I'm just wondering why in the 6th pic the car has clearly shadows unter it but one pic further it doesn't. Well the game is still far away, guess they'll fix this by the time it's out.
In reply to
BadCRC
BadCRC
Commented on 2007-04-08 17:36:08
WHEN??????
In reply to
synce
synce
Commented on 2007-04-08 17:36:27
Simply amazing.
In reply to
Einhander_Delta
Einhander_Delta
Commented on 2007-04-08 18:03:09
Until I hear more about any gameplay, I'm going to remain cautiously optimistic. It does look rather lovely though. Nonetheless, while it looks thick on atmosphere, I wonder how it's going to remain consistently engaging as an interactive experience. Throwing in a few grotesque monsters every ten minutes doesn't seem like validating the dazzling graphics this game appears to offer.
In reply to
Tinks
Tinks
Commented on 2007-04-08 19:48:12
I just want to know what has happened to this game
Is it just never going to be released
In reply to
ramiuk1
ramiuk1
Commented on 2007-04-08 19:51:15
is this gonna be silent hill meets farrenhiet?
not read much of this game tbh
In reply to
Drew
Drew
Commented on 2007-04-08 19:59:12 In reply to Viginti_Tres
Posted by Viginti_Tres
That's because there is no shadow under the car. I'm just wondering why in the 6th pic the car has clearly shadows unter it but one pic further it doesn't. Well the game is still far away, guess they'll fix this by the time it's out.
The last two screenshots have been out for months, they're from a much older build.
In reply to
Nit3m4re
Nit3m4re
Commented on 2007-04-09 01:26:35
Anyone know what engine they are using for it?
In reply to
GrimThorne
GrimThorne
Commented on 2007-04-09 01:35:17 In reply to Graafke
Posted by Chief17
The developer said their main focus was the Xbox360.

Anyway, those screenshots look hot :D
Yeah, Remedy is developing the PC and Console versions at the same time so we won't be getting a port that's been "shoe horned" or "dumbed down" for 360.
In reply to
a_vasi
a_vasi
Commented on 2007-04-09 03:29:32 In reply to Nit3m4re
Posted by Nit3m4re
Anyone know what engine they are using for it?
I found this info on the official website, if you go to “Alan Wake FAQ”
http://www.alanwake.com/
What engine is Alan Wake using?

It’s an in-house engine developed by Remedy and incorporates the Havok physics component. The game is being designed with five threads: rendering, audio, streaming, physics and terrain tesselation. One core processor can be dedicated to physical calculations.
Also,
What are the design goals?

Remedy has four main design goals with Alan Wake:

1) Alan Wake is a psychological action thriller.
2) Alan Wake introduces lighting as a new field in game mechanics.
3) Alan Wake has a cinematic story that takes place in a vast, open-ended environment.
4) Alan Wake is a game that has to earn 90+ scores.

"First three of the goals have never been attempted anywhere in the form that we're aiming at" according to Alan Wake's producer Lasse Seppänen. "The final item, quality, is still the most important. Nothing else matters unless we can put together an excellent game."
In reply to
TonyBlue05
TonyBlue05
Commented on 2007-04-09 17:05:03
Absolutely gorgeous. I can't wait to watch a tornado rip apart that elevated shack in pic 2.
In reply to
tOPO
tOPO
Commented on 2007-04-09 20:09:01
christ.. this is looking extremly worth waiting for.
In reply to
Raz0rEdge
Raz0rEdge
Commented on 2007-04-09 21:43:58
The environment pictures look absolutely stunning. If you just showed them to somebody without telling them it was a game, they'd ask where I took the photos.

However, the character graphics seem a bit lacking. If indeed these screenshots are a year+ old, then no doubt they'll make the characters look just as good as the environment around them..
In reply to
Zeuxis
Zeuxis
Commented on 2007-04-09 23:06:21
I want this game just because landscape reminds me of home...norway :)
In reply to
Joergen
Joergen
Commented on 2007-04-09 23:47:19
One of the definitions of a "Bullshot" is downscaling (supersampling) and these meet that criteria. But then again 90% of devs release downscaled bullshots so nothing strange there.

Game looks effin awesome, but Remedy is such a small team that they can take ages to put out a game (remember the original Max Payne? That was waporware for years and at the ridicule of many other devs).
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2007-04-10 01:09:58
you guys realize what usually happens right? initial screenshots are amazing to capture your interest and amaze you, and then progressively and slowly worsen over time, slow enough that you don't really notice til near the end, or until after you've bought their game. just remember this when you buy the game one day, and then come back to these screenshots from 2006.
i don't doubt it will be close, but not without framerate problems on the 360, and a quad core cpu/r600 on the pc.
In reply to
About the game
Platform
X360
Published by
Xbox Game Studios
Developed by
Remedy Entertain...
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