Finnish TV show Pelit has put online some kind of new images of Alan Wake. According to an admin over at the official forums, the images are from an old build from 2006, and many changes have of course been done. It's still nice to look at though, so enjoy the beauty.
Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)








All comments (43)
Commented on 2007-04-08 16:37:25
Commented on 2007-04-08 17:10:33
Commented on 2007-04-08 17:31:41 In reply to fr0sty
Commented on 2007-04-08 17:36:08
Commented on 2007-04-08 17:36:27
Commented on 2007-04-08 18:03:09
Commented on 2007-04-08 19:48:12Is it just never going to be released
Commented on 2007-04-08 19:51:15not read much of this game tbh
Commented on 2007-04-08 19:59:12 In reply to Viginti_Tres
Commented on 2007-04-09 01:26:35
Commented on 2007-04-09 01:35:17 In reply to GraafkeAnyway, those screenshots look hot :D
Commented on 2007-04-09 03:29:32 In reply to Nit3m4rehttp://www.alanwake.com/
It’s an in-house engine developed by Remedy and incorporates the Havok physics component. The game is being designed with five threads: rendering, audio, streaming, physics and terrain tesselation. One core processor can be dedicated to physical calculations.
What are the design goals?
Remedy has four main design goals with Alan Wake:
1) Alan Wake is a psychological action thriller.
2) Alan Wake introduces lighting as a new field in game mechanics.
3) Alan Wake has a cinematic story that takes place in a vast, open-ended environment.
4) Alan Wake is a game that has to earn 90+ scores.
"First three of the goals have never been attempted anywhere in the form that we're aiming at" according to Alan Wake's producer Lasse Seppänen. "The final item, quality, is still the most important. Nothing else matters unless we can put together an excellent game."
Commented on 2007-04-09 17:05:03
Commented on 2007-04-09 20:09:01
Commented on 2007-04-09 21:43:58However, the character graphics seem a bit lacking. If indeed these screenshots are a year+ old, then no doubt they'll make the characters look just as good as the environment around them..
Commented on 2007-04-09 23:06:21
Commented on 2007-04-09 23:47:19Game looks effin awesome, but Remedy is such a small team that they can take ages to put out a game (remember the original Max Payne? That was waporware for years and at the ridicule of many other devs).
Commented on 2007-04-10 01:09:58i don't doubt it will be close, but not without framerate problems on the 360, and a quad core cpu/r600 on the pc.