Activision has made this weekend worthwile, showing the first trailer of Call of Duty 4 during this mornings american NFL program. The game will go under the name Call of Duty 4: Modern Warfare, so by hearing that you're hopefully not expecting to see any Panzerkampfwagen Tiger tanks in the trailer. See it all inside!
Update: 60 fps version of the trailer available. Watch it with a very powerful PC, or on your console!
All comments (69)
Commented on 2007-04-29 16:55:08
Commented on 2007-04-29 18:58:47
Commented on 2007-04-29 19:11:11and you felt like part of an epic movie.
COD2 was awesome, i loved veteran mode!
Commented on 2007-04-29 19:52:49
Commented on 2007-04-29 23:46:07
Commented on 2007-04-30 13:38:29
Commented on 2007-04-30 20:52:51
Commented on 2007-04-30 21:34:22
Commented on 2007-05-01 06:04:07
Commented on 2007-05-04 21:29:05
Commented on 2007-05-04 21:48:29 In reply to afarber
Commented on 2007-05-05 05:44:26WWII was getting MAD old. This should be FREAKING AWESOME. Could this pwn UBI? Who knows.
Commented on 2007-05-05 09:08:53 In reply to alimokrane
Commented on 2007-05-05 13:43:26Omen_20, did you try the mirrors?
Commented on 2007-05-05 14:14:13I think one of the problems is that most people in the 3D-era of gaming, are Playstation or N64 alumni, and were never baptized in the fires of 60fps gaming that was so prevalent in the arcades and on the SEGA Saturn. For those who owned a Saturn, it was a very spoiling experience, especially if you were into the import game scene. So many games ran in full 480 x 640 (which was hi-res at the time, very few PSX games bothered to even try) and were blessed with rock solid 60fps frame rates. It really was a spoiling experience and one that many Saturn owners felt would bleed through into future game console generations. But outside of the occasional fighter or racer, it just never happened. Even PC gamers from back in the day, got a heaping helping of the 60fps spoils. If you had the rig, most early shooters were designed to take advantage of frame rates up to 120fps. Not that you could tell anything beyond 85fps, but if you had the hardware, you could boost your animation for the smoothest, most realistic frame rates and bask in the glory the gaming gods had bestowed upon us simple peons.
Not that you need anything over 30fps to make most games, but 60fps just adds a whole extra layer of realism rarely seen in today's games. Developers go all out trying to put the best graphics in games, but something as important as making the animation as fluid (realistic) as possible is not even given the slightest consideration these days.
It is truly a rare day when we as gamers are fortunate enough to get so clear an example of what 60fps brings to the table. Usually, we have to compare one kind of game vs. another and hope that the people we are attempting to convince or illustrate the point to, get it. In most cases they do not; it really is hard to get the point across when you are comparing two very different games from two very different genres. Thank you Infinity Ward for releasing the CoD4 trailer in both 30fps and 60fps formats. It is nice in that, the only difference between the two is the frame rate, is the fluidity of the animation so it almost hi-lites itself. Watching these two videos either side by side (if you have two computers or one monster computer) or even one after the other, the difference in the frame rates is like night and day. I find it a shame that with all the computing power that are present in today's game consoles, that 60fps still has not become a de facto standard among game developers.
Anyway, if you have not already, watch the two videos, compare them head to head; see the difference. And know for yourselves that most games could be made better with the higher frame rate.
It is my sincerest hope that Call of Duty 4 is being shipped to both PC and consoles running natively in 60fps. We all already know the game is going to sell like hotcakes. But hopefully it will inspire other devs to jump back on the 60fps train. I look at a game like Gears of War, and I think to myself, what if Gears of War or Mass Effect or Alan Wake or GTA4 or any of the myriad of AAA next-gen titles ran at a rock solid 60fps? What a truly wonderful experience next-gen gaming would be. It's just hard to believe that a decade ago, they were doing this on a system like the SEGA Saturn, yet we can't seem to get a slice of this kind of glory on systems that Saturn would only represent less than 1% of the power. What a shame, and what a complete waste of system resources.
Commented on 2007-05-05 14:36:59This is a point where I'm almost entirely on board with you though. 60fps is all it's cracked up to be. As a PC gamer, I find myself sacrificing graphical fidelity for frames constantly.. it's a battle that you don't really want to fight (no one likes sacrificing graphics for performance) but sometimes it just has to be done.
I can't wait for COD4 either.. but not just for the promise of a 60fps version of the game (playing it on PC regardless) but for what IW will almost certainly deliver with this game. Incredible (if not a little back to basics as far as game modes go) multiplayer and a campaign that comes closer to representing the intensity and chaos of war than any other game out there. IW knows how to make a player feel like they're surrounded by real violence.. unlike Treyarch.. which makes it feel like a bad ride in some WWII themed amusement park.
Commented on 2007-05-05 15:34:22 In reply to Omen_20
Commented on 2007-05-05 15:40:08
Commented on 2007-05-08 11:23:33