For this new GSD, enjoy an exclusive interview of Jade Raymond, producer of Assassin's Creed we had the pleasure to meet during the Ubidays. Frankly, we were afraid nothing would come out of this little talk as the game is still under high secrecy, but Jade didn't hesitate to reveal a ton of new details about Assassin's Creed in this twelve minutes long video interview we're offering you today.
and smooth animation lacking is not lacking reposnive and no input lag, that it fares very well. (8 Hours ago)
sure, there is a lot of missing smooth animation there. a game of masters of action like platinum games Rising or bayoneta, and you'll start to see it. just bugs me, as it is a long playtrough game (8 Hours ago)
@b0vril: Yeah. One of the good things I can say it had was decent control. (8 Hours ago)
I wasn't so hot on Horizon, but I didn't think it felt "janky" at all. (8 Hours ago)