"Yup guys, it's real. It [went out] a little bit early, but it's 100% ingame". The words are from Seb Downie, QA Manager at Guerilla, and it gives us the confirmation that the Killzone 2 screenshot flooding the web since a few hours is legit. Because I am a very polite person, I will only advise you to forget everything you saw of the game at last year's E3 before opening this news. This is becoming embarrassing.
All comments (142)
Commented on 2007-07-10 21:23:51
Commented on 2007-07-10 21:32:10 In reply to insane_cobra
Commented on 2007-07-10 21:36:15
Commented on 2007-07-10 21:46:53Now- from a graphic standpoint... and keeping in mind this is just ONE still image... and it is in the dark... This game looks utterly average. The textures are sloppy and blury on the mask and on the walls. The modeling on the enemy looks... average. The players gun looks pretty good. The lighting is dynamic and cool... and even with the first Killzone- the Art Direction looks very nice. But as a whole- this is NOTHING compared to ANY still from last years Gears of War. Heck- judging based on Model, Texture and Lighting... that equally non descript image from Halo 3 blows this thing out of the cyber water!
As said by many of the more intellegent posters- we have to see it in motion. It may be a whole new thing in motion. And Sony could be baiting everyone into thinking this is 'it', when this is only a decoy to set you up for something STELLAR...
Commented on 2007-07-10 21:51:05
Commented on 2007-07-10 22:13:25But people chose to believe it, hell people put down preorders because of it. Im really quite suprised there wasnt a law suit involved with the e3 videos. Its false advertising and bad business practice. And even the e3 sony performance figures where lies. It makes you wonder how they got away with that.
Anyway im sure if 360 and wii would have had bad sales due to it MS and Nintendo would have tried to but sony had already shot themselves in the foot repeatedly so it wasnt needed.
Commented on 2007-07-10 22:22:57hmm not quite there yet......not even close
Commented on 2007-07-10 22:25:27
Commented on 2007-07-10 22:31:16 In reply to Haloalldaylohmm not quite there yet......not even close
Commented on 2007-07-10 22:36:00http://img527.imageshack.us/img527/5378/krapzone2f...
Talk about desperate. Who in their right mind would try to trick people by saying it's a poster? This is almost as bad as when Sony tried using that PGR3 screenshot for their GTHD banner ad.
Commented on 2007-07-10 22:36:04 In reply to newbielives
Commented on 2007-07-10 22:38:17
Commented on 2007-07-10 22:39:05 In reply to GriftGFX
Commented on 2007-07-10 22:41:47 In reply to DirtPipeMilkShakeIt's a lot more difficult to have a set of animations for your characters that smoothly translate from action to action than it is to realistically animate a scene by hand. What we need is AI driven animation, procedural animation.. then we'll start seeing more believable actions. The problem with using canned animations is that you can only store so many -- and you can't really created smooth transitions that are even close to what you'd see in something that was animated by hand.
Commented on 2007-07-10 22:44:44 In reply to GriftGFXIt's a lot more difficult to have a set of animations for your characters that smoothly translate from action to action than it is to realistically animate a scene by hand. What we need is AI driven animation, procedural animation.. then we'll start seeing more believable actions. The problem with using canned animations is that you can only store so many -- and you can't really created smooth transitions that are even close to what you'd see in something that was animated by hand.
Commented on 2007-07-10 22:45:55 In reply to newbielivesGears is amazing but if you look closely corners have been cut to save memory and increase framerates and lots of tweaks and hacks make things look good while reducing the load. Every game no matter how amazing generally has flaws, the e3 trailers had none. And they had AA something the ps3 clearly has trouble doing at this moment in time.
Commented on 2007-07-10 22:46:32 In reply to mkk316
Commented on 2007-07-10 22:52:26
Commented on 2007-07-10 23:37:52
Commented on 2007-07-10 23:57:28 In reply to KORNdog
Commented on 2007-07-11 00:11:43
Commented on 2007-07-11 00:14:44
Commented on 2007-07-11 00:26:20
Commented on 2007-07-11 00:43:46
Commented on 2007-07-11 01:16:36 In reply to insane_cobra