PS3

"Yup guys, it's real. It [went out] a little bit early, but it's 100% ingame". The words are from Seb Downie, QA Manager at Guerilla, and it gives us the confirmation that the Killzone 2 screenshot flooding the web since a few hours is legit. Because I am a very polite person, I will only advise you to forget everything you saw of the game at last year's E3 before opening this news. This is becoming embarrassing.

1 image

  • First Killzone 2 image - 1 image
Damake
Damake
Commented on 2007-07-10 21:23:51
wow that shot is all wrong, I mean that doesn't really look good at all and what's with the blocky shadow? I was expecting something groundbreaking but maybe that's because they showed the cgi video and they'we been silent since then so I thought they'd been busy but this is not even nearly what I was expecting.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2007-07-10 21:32:10 In reply to insane_cobra
Posted by insane_cobra
But maybe it's just a bad screenshot, we'll know in several hours.
Well, we'll know soon.. but the only thing happening tonight is the MS conference I believe.
In reply to
fr0sty
fr0sty
Commented on 2007-07-10 21:36:15
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Oh dear oh dear oh.....dear !. LMFAO !!!. Sony, where`s Mr Jack Tretton now then?.This looks so pathetic that it makes me wince!.I know that the ps3 is a pretty good machine,but compared to Halo 3, or the next Gears of War?......not a hope in hell!.
Kethmach
Kethmach
Commented on 2007-07-10 21:46:53
Here's my 2 cents on the image. As a Sony 2nd party game developer who put my b*lls in the fire with that horrid CGI video that was 'sworn to be real game footage' by Sony themselves... I'm not going to take any chances in disappointing the gamers I bold faced LIED to two years before. BUT- as a Sony rep who's taking a LOT of heat about being BOLD FACED LIARS... I'd be demanding that SOMETHING goes up at this E3. Now... it's been two years... and if the game is still in Pre-Pre Alpha status... Something is WRONG. We're not talking about a game that was never heard of- we're talking about a game that Sony claimed was up and running two years ago. That is NOT pre-pre alpha anything. So two years later... that game sure as hell should be playable in some form. And there shouldn't be ANY- ANY- pre pre alpha image leaks to the press. That's absurd!

Now- from a graphic standpoint... and keeping in mind this is just ONE still image... and it is in the dark... This game looks utterly average. The textures are sloppy and blury on the mask and on the walls. The modeling on the enemy looks... average. The players gun looks pretty good. The lighting is dynamic and cool... and even with the first Killzone- the Art Direction looks very nice. But as a whole- this is NOTHING compared to ANY still from last years Gears of War. Heck- judging based on Model, Texture and Lighting... that equally non descript image from Halo 3 blows this thing out of the cyber water!

As said by many of the more intellegent posters- we have to see it in motion. It may be a whole new thing in motion. And Sony could be baiting everyone into thinking this is 'it', when this is only a decoy to set you up for something STELLAR...
In reply to
abaddon1125
abaddon1125
Commented on 2007-07-10 21:51:05
We'll see, but I agree that after 2 years a game should NOT be in pre-pre-alpha (whatever that's supposed to mean) let alone just plain alpha. Maybe it's a decoy, or maybe the pre-pre-alpha talk is damage control. We'll see tonight when Sony has their Killzone conference (during the MS press conference, no less).
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2007-07-10 22:13:25
well its been in development for like 3 years. Alpha is well gone, its beta stage now. And if its releasing before the end of the year then its like multiplayer beta stage and tweaking and touching up stage isnt far away. Loads of time goes into testing and tweaking games now a days with so many things going on. Im sure the final game will look "nextgen" but not the "nextgen" sony wanted you to believe was possible on thier machine. Truth is everyone said at the time it wasnt possible on any machine. Hell a brand new dx10 pc cudnt pull that off.

But people chose to believe it, hell people put down preorders because of it. Im really quite suprised there wasnt a law suit involved with the e3 videos. Its false advertising and bad business practice. And even the e3 sony performance figures where lies. It makes you wonder how they got away with that.

Anyway im sure if 360 and wii would have had bad sales due to it MS and Nintendo would have tried to but sony had already shot themselves in the foot repeatedly so it wasnt needed.
In reply to
Haloalldaylo
Haloalldaylo
Commented on 2007-07-10 22:22:57
http://www.playstationportable.de/images/news/05-2...
hmm not quite there yet......not even close
In reply to
Drew
Drew
Commented on 2007-07-10 22:25:27
Oh, Sony...
In reply to
newbielives
newbielives
Commented on 2007-07-10 22:31:16 In reply to Haloalldaylo
Surprisingly those graphics in that CG screen look doable. Besides the reflection in the sniper scope and the finger detail. Looks similar to a Gears of War.
Posted by Haloalldaylo
http://www.playstationportable.de/images/news/05-2005/ps3/killzone.jpg
hmm not quite there yet......not even close
In reply to
DirtPipeMilkShake
DirtPipeMilkShake
Commented on 2007-07-10 22:36:00
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
To anyone still doubting whether this screen is from a wall poster or from the game:

http://img527.imageshack.us/img527/5378/krapzone2f...

Talk about desperate. Who in their right mind would try to trick people by saying it's a poster? This is almost as bad as when Sony tried using that PGR3 screenshot for their GTHD banner ad.
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2007-07-10 22:36:04 In reply to newbielives
Posted by newbielives
Surprisingly those graphics in that CG screen look doable. Besides the reflection in the sniper scope and the finger detail. Looks similar to a Gears of War.
The animation is something that's out of this world though. No games going to move like that for a long time.
Posted by DirtPipeMilkShake
Talk about desperate. Who in their right mind would try to trick people by saying it's a poster? This is almost as bad as when Sony tried using that PGR3 screenshot for their GTHD banner ad.
Oh please.. get that crap out of here.
In reply to
mkk316
mkk316
Commented on 2007-07-10 22:38:17
wow. You guys are really letting them have it. I guess they deserved this, but i still want the game to be good. But could we stop with the hyperbole, please?
In reply to
DirtPipeMilkShake
DirtPipeMilkShake
Commented on 2007-07-10 22:39:05 In reply to GriftGFX
Posted by GriftGFX
The animation is something that's out of this world though. No games going to move like that for a long time.
This is true, but can anyone tell us why? I sure can't figure out why. It's seems to be a matter of choice. It's almost like devs are too scared to try animations that bold or risky. If they did, that would be awesome. It looks like COD4 is hinting at that with the gun animations.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2007-07-10 22:41:47 In reply to DirtPipeMilkShake
Posted by DirtPipeMilkShake
This is true, but can anyone tell us why? I sure can't figure out why. It's seems to be a matter of choice. It's almost like devs are too scared to try animations that bold or risky. If they did, that would be awesome. It looks like COD4 is hinting at that with the gun animations.
Because it was scripted :)

It's a lot more difficult to have a set of animations for your characters that smoothly translate from action to action than it is to realistically animate a scene by hand. What we need is AI driven animation, procedural animation.. then we'll start seeing more believable actions. The problem with using canned animations is that you can only store so many -- and you can't really created smooth transitions that are even close to what you'd see in something that was animated by hand.
In reply to
mkk316
mkk316
Commented on 2007-07-10 22:44:44 In reply to GriftGFX
Posted by GriftGFX
Because it was scripted :)

It's a lot more difficult to have a set of animations for your characters that smoothly translate from action to action than it is to realistically animate a scene by hand. What we need is AI driven animation, procedural animation.. then we'll start seeing more believable actions. The problem with using canned animations is that you can only store so many -- and you can't really created smooth transitions that are even close to what you'd see in something that was animated by hand.
Seems like Ubisoft is achieving just that with Assassins Creed, just read IGN's hands on preview. Sounds amazing.
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2007-07-10 22:45:55 In reply to newbielives
Posted by newbielives
Surprisingly those graphics in that CG screen look doable. Besides the reflection in the sniper scope and the finger detail. Looks similar to a Gears of War.
nah in motion you notice everything is a little to perfect. Texture quality is amazingly high on every surface, no jaggies, no frame drops, far to many smoke particles and fire effects going on. Also they said it runs at 1080p lol.

Gears is amazing but if you look closely corners have been cut to save memory and increase framerates and lots of tweaks and hacks make things look good while reducing the load. Every game no matter how amazing generally has flaws, the e3 trailers had none. And they had AA something the ps3 clearly has trouble doing at this moment in time.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2007-07-10 22:46:32 In reply to mkk316
Posted by mkk316
Seems like Ubisoft is achieving just that with Assassins Creed, just read IGN's hands on preview. Sounds amazing.
Lucas Arts seems to be doing some interesting things in this area as well.. both in the new Star Wars game and the new Indy game. Could turn out to be pretty cool. Animation is definitely one area that could stand to see some significant improvements across the board.
In reply to
insane_cobra
insane_cobra
Commented on 2007-07-10 22:52:26
Agreed. I've been saying for a long time that Killzone video graphics might even be achievable, but that fidelity and diversity of animation - hardly.
In reply to
shenmue32
shenmue32
Commented on 2007-07-10 23:37:52
looks good wow
In reply to
JediMasterMalik
JediMasterMalik
Commented on 2007-07-10 23:57:28 In reply to KORNdog
Posted by KORNdog
from the looks of thin gs, the big one is FROM the small one, it looks scaled....either that or the game just looks like UBEr crap...but considering their showing this for 2.5 hours...i cant imaging it looking like this, you'd at least think it would be matching resistance fall of man...this looks horrible tho....i say scaled....otherwise they may as well can the game now.
That's what I was thinking, someone took the small USA Today pic, and scaled it up, making the game look crap. I still have yet to see an original source for the 720p image.
In reply to
Celestion
Celestion
Commented on 2007-07-11 00:11:43
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Wow, the degenerate game system that is the PS3 continues to sink deeper into its own stinky pile of shit.
mustacio
mustacio
Commented on 2007-07-11 00:14:44
whoa. i dont own a PS3 so dont think i'm a fanboy or anything when i say this but, that looks pretty damn awesome!
In reply to
JediMasterMalik
JediMasterMalik
Commented on 2007-07-11 00:26:20
The small pic, with a verified source looks great, the larger one which looks scaled looks crap.
In reply to
insane_cobra
insane_cobra
Commented on 2007-07-11 00:43:46
The larger picture isn't scaled, it's been published on Sony backed Threespeech blog.
In reply to
bioneo
bioneo
Commented on 2007-07-11 01:16:36 In reply to insane_cobra
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This is just for comparison sake.
About the game
Platform
PS3
Published by
Sony Computer En...
Developed by
Guerilla
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