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Devil May Cry is as expected one of the stars of this TGS, with lots of playable demos available. Here is a gameplay video, with our excuses for the overexposure during the outside scenes. The cameraman has been punished. Painfully.
Update: Added 2 more gameplay videos, showing some more areas and the fire boss.
Update 2: Also added a gallery of images unveiling two sexy characters of the game.

TGS07: Images

  • TGS07: Devil May Cry 4 gameplay - TGS07: Images
  • TGS07: Devil May Cry 4 gameplay - TGS07: Images
  • TGS07: Devil May Cry 4 gameplay - TGS07: Images
  • TGS07: Devil May Cry 4 gameplay - TGS07: Images
  • TGS07: Devil May Cry 4 gameplay - TGS07: Images
  • TGS07: Devil May Cry 4 gameplay - TGS07: Images
  • TGS07: Devil May Cry 4 gameplay - TGS07: Images
Optimusv2
Optimusv2
Commented on 2007-09-22 05:03:01 In reply to barbasol
Posted by barbasol
I'm a big Team Ninja whore but I gotta say the environments here are impressing me a lot more than what we've seen of NG2. More personality at least... or maybe I'm getting bored with TN's art style....
Well you are def right it does look better, but NG2 is quite a bit far off.

This game does look pretty incredible visually though gotta admit.
In reply to
Tetsdah
Tetsdah
Commented on 2007-09-22 05:08:44
After playing all the titles of Devil may Cry and of NG, in terms of difficulty, NG is a bit more challenging. There will never be an actual AI with the same capacity of that of human so you're right Jigen, but I will say the AI in NG presents far more challenge than enemies in Devil May Cry. I think that's what Szaromir was trying to say.
Posted by Optimusv2
Well you are def right it does look better, but NG2 is quite a bit far off.

This game does look pretty incredible visually though gotta admit.
Ditto, and for that reason it makes me anticipate NG 2 even more. Itagaki has a hell of a contender, and I know he most definitely wants backup all those statements and boasts he's made in the past. DMC 4 will definitely be a kick in his ass to kick his game into high gear by its release. That aside, I definitely can't wait to pick up DMC 4 come january.
In reply to
Jigen
Jigen
Commented on 2007-09-22 06:24:08 In reply to Tetsdah
Posted by Tetsdah
After playing all the titles of Devil may Cry and of NG, in terms of difficulty, NG is a bit more challenging. There will never be an actual AI with the same capacity of that of human so you're right Jigen, but I will say the AI in NG presents far more challenge than enemies in Devil May Cry. I think that's what Szaromir was trying to say.
Well, both DMC and NG have difficulty settings that few people will ever explore.

Wasn't there that one super hard difficulty to DMC1, I forget what it was called.

Also, NG have the higher difficulty settings and those nasty missions which are near impossible for most too.

I don't think many will find lack of difficulty in either series, the difficulty is just very different in both.
In reply to
mkk316
mkk316
Commented on 2007-09-22 06:30:54
I agree with Jigen, both games will be challenging. In fact, didnt DMC 3 standard edition get lower scores from some sites because it was so difficult for some reviewers? A harder game doesnt necessarily mean its better.
In reply to
Tetsdah
Tetsdah
Commented on 2007-09-22 07:26:26
Yea, I figure both games will inevitably be challenging, and I'm not saying that a harder game is better, because there's a difference between just tedious and challenging. From playing both series, I found NG more challenging than DMC, and I have beat both on nearly all difficulties, so I've explored all the difficulty settings. It's just that the AI in NG is a bit more aggressive, opportunistic and dynamic. This in a lot of aspects made the enemies far more challenging than DMC personally speaking. Both games will be superb, and honestly, I can't wait to play both of them. I say that Itagaki better make sure he'll follow through with his boasts before while he's developing NG 2 because DMC 4 gonna give that game a run for its money.
In reply to
Anik
Anik
Commented on 2007-09-22 08:27:45
OMGOMGOMGOMG I LOVE THIS SITE>>>>I just found you guys from GT...

And those images just made my day...holy
fucking
SHIT!

TRISH AND LADY looks so HAWT!!!
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2007-09-22 08:36:02 In reply to Anik
Posted by Anik
OMGOMGOMGOMG I LOVE THIS SITE>>>>I just found you guys from GT...

And those images just made my day...holy
fucking
SHIT!

TRISH AND LADY looks so HAWT!!!
Welcome to gaming media "haven" :P
In reply to
JXB
JXB
Commented on 2007-09-22 12:51:30
Im so tired of seeing these same levels, show something else damn it!
In reply to
synce
synce
Commented on 2007-09-22 14:57:23
If you're going to compare difficulty, the only fair comparison would be DMC1 against NG1. DMC2 and 3 were straight up button mashers. You could argue that DMC3 was challenging at times, but it was always a cheap challenge. You never got that feeling with NG1 or DMC1 because each enemy could be exploited--you just had to figure out how and when.

I think DMC4 will retain that button masher gameplay, but I'm not complaining since it has good enough art direction to make up for it. Conversely, NG has smart gameplay and boring art direction. It balances out all the same!
In reply to
mkk316
mkk316
Commented on 2007-09-22 15:13:13 In reply to synce
Posted by synce
If you're going to compare difficulty, the only fair comparison would be DMC1 against NG1. DMC2 and 3 were straight up button mashers. You could argue that DMC3 was challenging at times, but it was always a cheap challenge. You never got that feeling with NG1 or DMC1 because each enemy could be exploited--you just had to figure out how and when.

I think DMC4 will retain that button masher gameplay, but I'm not complaining since it has good enough art direction to make up for it. Conversely, NG has smart gameplay and boring art direction. It balances out all the same!
dmc 3 is so NOT a button masher. When they introduced the weapon switching it added so much to the gameplay and the different styles. I dont know how anyone could say dmc 3 was a button masher.
In reply to
Anthony86
Anthony86
Commented on 2007-09-22 15:19:48
Hope they've improved the controls, ever since i played God of War i have found the controls of Devil May Cry lacking. I mean blocking isn't fast enough, dodging doesn't work well enough just simply everything just doesn't work aswell as in God of War. So i hope they stole some idea's from that game...
In reply to
Splicer261
Splicer261
Commented on 2007-09-22 16:10:09
i am a huge fan of the DMC series, DMC3 was tough, but it wasn't impossible tough

I played NG and it was frustrating tough, i couldn't even finish the game..it got friggin annoying. You just can't do that game without learning the combos and just being plain damn good at the game

DMC3 didn't give me that frustration, i completed the game. I agree with synce, NG does have smart gameplay, but boring art direction, sure the characters look great but just looks far too like dolls to me. DMC pretty much has great art direction, score, characters and hell, Dante is just a friggin badass..every cutscene with him is good

still gameplay wise, i think NG has it pretty much owned on the hard factor, it's the only game i have actually not completed after buying it for the xbox. NG sigma on the ps3 kinda got me interested again, so might pick up sigma and try and conquer it!..though having wireless controllers for the ps3 might provoke me into throwing it against my tv.. *gulp*
In reply to
Tetsdah
Tetsdah
Commented on 2007-09-22 20:04:45
Yea Synce and Splicer, the major draw with DMC has always been it's style, and this has been this way for all of the iterations. NG had the challenge and skill factor, while DMC has the style with the characters and the cutscenes. As for DMC 3 being a button masher, I sorta agree, because all the later powerful combos of each weapon (guns included) required you mashing the living hell out of triangle or square weapon switch, extend the hell out the combo in length, then rinse and repeat.

DMC 1 also had weapon switch, but you couldn't do it during combos, thus you had less to work and you had to work a bit harder to earn your win. I still personally found NG 1 more challenging than DMC 1, but Synce is kinda right, DMC 1 was a bit more challenging than DMC 3. I
In reply to
mkk316
mkk316
Commented on 2007-09-22 20:27:58 In reply to Tetsdah
Posted by Tetsdah
I sorta agree, because all the later powerful combos of each weapon (guns included) required you mashing the living hell out of triangle or square weapon switch, extend the hell out the combo in length, then rinse and repeat.
If that's the case then i dont see how NG is any less button mashy than DMC, you dont even get weapon switching with NG, at least, not in the sense that you can juggle enemies with them.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2007-09-23 09:48:42 In reply to mkk316
I agree with mkk here.

NG is still a button mashing once you keep leveling up the Dragon sword and other arsenal Ryu gets.

The only thing that requires skills are the dodging. You basically can button mash all the combos or random button and Ryu still does his combo attacks.

The reason why you have to button mash in DMC is because you are juggling those bastards in the air and trying to keep them there to get the combos.

Ryu can't juggle enemies and you know im right (considering I owned NG Black and have NG Sigma).

In DMC most of Dantes (and now Nero) moves are aerial based, meaning you can be in the air more and to more damage, and not only that but you also got the guns that makes you press the buttons even more to get more combos.

So basically DMC and NG is still button mashin/skilled required, just depends how you look at it.

About the challenge...well I played DMC2 Arena mode and it was bad ass (don't know why people hate DMC2, it was awesome and Lucia was in it!).

I thought the Arena was challenging as hell the more you killed the more advanced the enemies and the AI got.
Kind of like Ninja Gaiden Sigmas "Survival" mode, or "Misson Mode".

But I for one will play DMC4 in normal first and work my skill up and go to harder difficaulty, or rather pass all of them, the same way I did with NG game (except Master Ninja).
Posted by mkk316
you dont even get weapon switching with NG, at least, not in the sense that you can juggle enemies with them.
Hell you can't even heal up during a hit or an attack, nor get into the menu for such a thing.
You have to be on the ground doing nothing to access that, lame if you ask me.
Glad NG Sigma you can heal up anytime you wish.
In reply to
gogosebiel
gogosebiel
Commented on 2007-09-23 18:36:29
http://www.youtube.com/watch?v=UlTKLq9agVM
combo at 2:05 is my favorite

For DMC-style Ninja Gaiden freeform juggling gameplay. Ryu can juggle, but it's not at all as necessary (or rewarded) as it is in DMC.

But you guys are right in that DMC and NG have very differing approaches to gameplay style. I think that the main reason is that Ryu can block and all directions practically invincibly , whereas Dante (Nero) cannot block at all, except in a specific fighting style. It changes the game significantly.

Anyway, DMC4 is a day-1 buy for me. It looks exquisite.

edit-- here is a shorter (less than 1 minute) example: http://www.youtube.com/watch?v=fD7h6ZD1uUs&NR=1
In reply to
HvC
HvC
Commented on 2007-09-23 22:11:56
looks very good..
In reply to
Cendres
Cendres
Commented on 2007-09-24 02:14:34
Itagaki once said something like : Devil May cry ? That's a combo game. Not necessarely bad, but we're making an action game.
I would pretty much agree with him on that. DMC and NG are very different games, to the point that they're not to be compared imho.

Anyway, seeing these video captures, my hopes for this game just went from none to pretty high. Thanks again guys ^^
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