Almost 4 years day to day after the released of the ever great PGR2, Bizarre Creations finally releases a worthy successor after the midly disappointing PGR3. Enjoy these 8 new videos of Project Gotham Racing 4, that should give you a better idea of the good stuff to come. More impressions after the jump.
With a completely new career mode, a more than complete arcade mode, weather effects with a real impact on the driving, motorbikes that actually make sense gameplay-wise compared to the cars and most importantly some great new cities, Project Gotham Racing 4 is the most complete racing experience available to date. And we should take our sweet time enjoying it, since it will be the last one developed by Bizarre Creations now that they have been bought by Activision.
Also worth mentioning, the Force Feedback wheel support in PGR4 is spot on perfect, much much better than PGR3's patch.
@GriftGFX: Both games in my eyes had spotty combat. I played W3 for its story and life. As for Skyrim, the vanilla version of the game felt bland without the mods. (1 Hour ago)
And I think the gameplay that is there is pretty janky and pretty shallow. (1 Hour ago)
I get that you think Skyrim is crap, but The Witcher 3 aint "a good version of Skyrim" because they have totally different goals. TW3 doesn't even attempt half the systems that Skyrim does. (1 Hour ago)
@KORNdog: Nah, that's *really* not all there is to it. You're comparing a broken apple with a poorly designed orange. (1 Hour ago)
It’s gameplay is objectively worse. As are it’s quests, narrative and lore. Skyrim was shit. (2 Hours ago)
@GriftGFX: ones broken, one isn’t. That’s all there really is to it. For all your whining about shit combat in Witcher, i don’t really see how you could possibly give elders scrolls a pass? (2 Hours ago)
"The updated GameWorks SDK, coming soon, includes ray-traced area shadows and ray-traced glossy reflections.". and this is what they say will be in a game this year. Not full, pure, 100% raytracer. (2 Hours ago)