PS3

We are still all waiting for Gran Turismo 5: Prologue here outside of Japan, so Sony tries to keep us occupied with these 8 new images. While they certainly look great, I still can't understand how it could take months to localize a racing game.

Images

  • GT5 Prologue images - Images
  • GT5 Prologue images - Images
  • GT5 Prologue images - Images
  • GT5 Prologue images - Images
  • GT5 Prologue images - Images
  • GT5 Prologue images - Images
  • GT5 Prologue images - Images
  • GT5 Prologue images - Images
bokerom
bokerom
Commented on 2008-01-30 00:10:24

I love Photoshop
In reply to
mt_sabao
mt_sabao
Commented on 2008-01-30 00:17:53 In reply to bokerom
Posted by bokerom
I love Photoshop
lol, my thoughts exactly.
Can this possibly have all this anti-aliasing?
In reply to
BubTheZombie
BubTheZombie
Commented on 2008-01-30 00:34:26 In reply to mt_sabao
Posted by mt_sabao
lol, my thoughts exactly.
Can this possibly have all this anti-aliasing?
In photomode, yep.
In reply to
zlimness
zlimness
Commented on 2008-01-30 01:07:38 In reply to Majinme
Posted by Majinme
I don't get this. Or actually I do get it but it's just so obvious that they're just squeezing every last penny out of this game. Don't people feel screwed by being charged 2/3 the price of a full game for a 2/9083098713298 finished game?
unbelievable but whatever. Maybe they should just focus on getting the real game done.
Don't underestimate the power of the fanboy. He can pay whatever for whatever as long as it's brand exclusive. I thought Poly was crazy when they announced Gran Turismo 4 Prologue, and naturally I didn't buy it. The full game came out a year later and paying almost full price for lesser content I knew would be included in the full game didn't sit well with me.

Poly is the only developer pulling this kind of shit. They should focus on getting the real thing ready instead of going for scraps (the last prologue sold poorly).
In reply to
FormlessLikeWater
FormlessLikeWater
Commented on 2008-01-30 02:13:38
http://www.polyphony.co.jp/english/list.html

Because selling 1.36 million is horrible.
In reply to
karaokequeen3
karaokequeen3
Commented on 2008-01-30 06:53:00
I still think it's heresy that I see an Acura, or god forbid, a Golf pootling around Daytona. Would have been nice if Polyphony bothered to plug in some stock cars (ie NASCAR)!
In reply to
yumipooky
yumipooky
Commented on 2008-01-30 07:21:53
I don't recall seeing motion blur in my japanese GT5P and also don't recall all that AA. Even photomode doesn't have that much AA. The driver and the interior is very well modelled and detailed however. That's something I liked about GT5p over PGR4. The HDR in the London track, buildings, and "photo-real" textures (as how someone called them awhile back) also blow away the stuff in PGR4. HOWEVER, the reflections off the buildings aren't real reflections sadly. London track is also surprisingly short. I only wonder what Polyphony could do if they were to have the PGR4 tracks. Car models are obviously still very pretty and blows away the car models in the other games. I only have the Japanese version of the game so who knows if the American version will be different other than being able to play against other people in the US server. And I don't really remember if PGR4 had this, but the in-car camera is fixed to the driver's head so it bobbles up and down, etc when you play bumper cars. Also turning up "simulation" physics in GT5p makes the game much harder (car handling is very different compared to the "arcade" simulation physics), to the point it's frustrating to win a track since most of the later level tracks put you in 16th place and you have to try to get to 1st within 3 (or 5) laps.

On a side note, there're some details that are nice such as in-car view and window tint affecting the overall look of the road ahead, plus you know you're drafting when the outside wind noise starts diminishing. The tire screeching noise is still there and very annoying.

EDIT: forgot to note that car AI seems scripted. And it feels like the AI isn't even there when they ram into you instead of driving around. Forza2's AI is much better. PGR4's AI is "slightly" better than GT5p IMHO. BUT THEY DO make errors and end up in the grass/sand. You get a grin on your face when they mess up and cause other cars to hit into walls. For all I know, these "errors" aren't scripted.
In reply to
zlimness
zlimness
Commented on 2008-01-30 08:45:33 In reply to FormlessLikeWater
Posted by FormlessLikeWater
http://www.polyphony.co.jp/english/list.html

Because selling 1.36 million is horrible.
You have to put it in some kind of perspective. It's _1/10_ of the full game's numbers. That's not going for scraps?
In reply to
Nomino
Nomino
Commented on 2008-01-30 11:42:53 In reply to Drew
Posted by Drew
The cars and the drivers look great, but at what cost? The tracks and backgrounds seem mediocre at best.
Do you even own a PS3? A set of eyes even?

To all those crying about having to pay $40 for the privilege of playing GT5P, well, all I can say is, maybe you picked the wrong hobby.
In reply to
FormlessLikeWater
FormlessLikeWater
Commented on 2008-01-30 12:50:24 In reply to zlimness
Posted by zlimness
You have to put it in some kind of perspective. It's _1/10_ of the full game's numbers. That's not going for scraps?
And it's "1/10" of a "full game".
In reply to
zlimness
zlimness
Commented on 2008-01-30 14:36:43 In reply to FormlessLikeWater
Posted by FormlessLikeWater
And it's "1/10" of a "full game".
So? There are racing games with a lot less content than GT4 Prologue and without the gargantuan pedigree that has turned bigger numbers.
In reply to
Redneck
Redneck
Commented on 2008-01-30 16:22:45
you know why this game looks better then PGR? The lightning is much better!
PGR doesn't even have self-shadowing, which really fucks my eye-nervs.

@ level of detail: I guess that the GT's developers tried to make sights, which are known by manies look great, but they forgot about the overall picture. Look at pic7: the huge commercial looks incredibly realistic, but the building right behind seems to be modelled by one awfully lazy guy!
In reply to
Shaka
Shaka
Commented on 2008-02-01 09:43:46
Some of the best graphics ever seen in the history of gaming, in motion is alot better 1080p support only possible on PS3 baby, yeah cant wait.
In reply to
Shaka
Shaka
Commented on 2008-02-01 09:47:29 In reply to Redneck
Posted by Redneck
you know why this game looks better then PGR? The lightning is much better!
PGR doesn't even have self-shadowing, which really fucks my eye-nervs.

@ level of detail: I guess that the GT's developers tried to make sights, which are known by manies look great, but they forgot about the overall picture. Look at pic7: the huge commercial looks incredibly realistic, but the building right behind seems to be modelled by one awfully lazy guy!
pgr doesnt even support 1080p why all the xboxs fanboys here bringing pgr into a GT5 dissusion that game was a huge flop all around even worst then forza, both series will never be as good as the billion dollar franchise Gran turismo.
In reply to
BubTheZombie
BubTheZombie
Commented on 2008-02-02 13:46:36 In reply to Shaka
Posted by Shaka
pgr doesnt even support 1080p why all the xboxs fanboys here bringing pgr into a GT5 dissusion that game was a huge flop all around even worst then forza, both series will never be as good as the billion dollar franchise Gran turismo.
If you are talking upscaled then, like GT5 the answer is yes. If you are talking native 1920 x 1080 then , also like GT5, the answer is no (1440 x 1080). The difference is the amount of upscaling but neither are native 1080p.

Way I see it pro's for GT5 are graphics, sound and amount of cars on track. Pro's for forza are AI, Driving physics, damage and customisation.

Which do you prefer, more realistic graphics or driving?

I'm not sure why there is all this pissing on different consoles games, though. Both forza and, I'm sure , Gt5 are/will be class but neither are sim enough for me though. ANyone remember Ferrari 355 Challenge? Now THAT game took some skills.
In reply to
BubTheZombie
BubTheZombie
Commented on 2008-02-02 15:43:08 In reply to zlimness
Posted by zlimness
You have to put it in some kind of perspective. It's _1/10_ of the full game's numbers. That's not going for scraps?
It's also an extra $40,000,000+ in the register. KER-CHING! That's why they do it.
In reply to
About the game
Platform
PS3
Published by
Sony Computer En...
Developed by
Polyphony Digital
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