Kingdom under Fire gameplay

Kingdom under Fire gameplay

2008-02-01 22:27:15 by Manager

Phantagram and Blueside Studios released Kingdom under Fire: Circle of Doom in Euroland today, while it has been available in the US for some weeks now. I got my hands on it, and inside you'll find a couple of minutes from the introduction of the game. With some luck, I will be able to get help to record some nice online multiplayer co-op sessions this weekend too! A demo of the game is also available on the Marketplace for those who want to try it out.

Gameplay intro

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Author Message
Rajman

Rajman
Since 369 Days

2008-02-01 22:44:49 Kingdom under Fire gameplay

OK i guess

abaddon1125

abaddon1125
Since 1191 Days

2008-02-02 01:03:55

It's not okay. I can give you a brief description of its gameplay right here: Move into an area with a linear pathway, kill bad guys, move into the next area with a linear pathway. Wash, rinse, repeat.

synce

synce
Since 1175 Days

2008-02-02 08:40:50

Game's best quality is the leggy elf girl.

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GeRaLTo

GeRaLTo
Since 764 Days

2008-02-02 10:17:07 In reply to abaddon1125 (2008-02-02 01:03:55)

Posted by abaddon1125
It's not okay. I can give you a brief description of its gameplay right here: Move into an area with a linear pathway, kill bad guys, move into the next area with a linear pathway. Wash, rinse, repeat.
Ever played hack'n'slash games ? This is all about moving from area to area and killing foes. In single player its surely boring but these games are made for coop modes. Still game aint great but still better then nothing. Im waiting for true Diablo clone or Diablo3 ( keep dreaming ) :p

liamc

Since 477 Days

2008-02-02 12:13:09

Hell, not just any hack and slash game, that can sum up pretty much any game without a sandbox environment. Guess you'll be skipping DMC4 too then?
KUF:COD is a nod towards the old dungeon crawler/grindfest style of gameplay. As GeRaLTo said the single player pales compared to the online co-op, which was the main focus of the game when it was being developed. As with any game designed around the idea of levelling up your character it gets better the more you play, rewarding you with bigger and better weapons and armour and spells.

graf1k

graf1k
Since 980 Days

2008-02-02 12:20:52

Yeah I don't understand people hating on Circle of Doom for the gameplay. That's the genre. I mean Marvel Ultimate Alliance is the same way and people loved that game. For that matter, isn't World of Warcraft just basically going through different dungeons, killing anything that moves for assloads of loot?

I just don't understand that contradiction. I mean, Circle of Doom is not perfect, but I don't think it deserved all the 4s and 5s it got from reviewers. Anyway I played mostly in co-op and for the most part was pleasantly surprised by how much I enjoyed the game. The synthesis system is pretty deep and kept me coming back. A deeper fighting system and more coherent story would have made this game a sleeper hit in my eyes. Instead, it's a solid 6.5-7 if you have friends to play with.

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Olsen

Olsen
Since 503 Days

2008-02-02 13:24:20

I wouldn't mind a good ol' hack and slash if the character I was forced to look at wasn't animated SO badly.

Baleur

Baleur
Since 784 Days

2008-02-02 16:42:09

Very bad video, try the demo yourself. Its great! The animations are great too, at least on the dual-wielding character. The sword-shield character sucks imo :P
Try the other one, its a whole new experience :)

I also dont understand why people bash this game so much for being repetitive.. THATS THE POINT..
Diablo 2 was repetitive, Sacred was repetitive, Titan Quest was repetitive, Loki was repetitive.. Did that stop them from being absolutely great games? No.

You know why? Because they were hack-n-slash games!! Thats the POINT of the genre! You slaughter enemies, pick up loot and lvl up, to slaughter more efficently! How can you bash a game for doing what its supposed to?
I dont see reveiwers bashing Fifa for being repetitive? "Oh you only kick the ball around, not much else here!!"..?
Or what about a racing game? "All you ever do is race on tracks! Then use the reward to buy a better car, to race some more! How repetitive!"..?

Know what i mean? You dont bash a racing game for being repetitive, because its SUPPOSED to be about racing. Then dont f***in bash a hack-n-slash for being repetitive, its SUPPOSED to be about slaughter. Nothing more.

Ishigami

Ishigami
Since 341 Days

2008-02-02 18:49:27

“Blaming” the genre isn’t a solution if you ask me. There a good hack & slay games e.g. Baldur’s Gate: Dark Alliance and there are bad ones e.g. Ninety-Nine Nights.

The problem is not that the player has to slay thousands of enemies. The problem is that it doesn’t make fun to do so. At least that’s what most reviewers say about Kingdom Under Fire: Circle of Doom. And I believe that after the GT-review.

Of course what is good and what is bad depends on your personal taste. I have played N3 and it was fun to some extend but even though I have to admit that it is medicore thru and thru. A game you may want to recommend to a genre lover but not to anyone.

There is a demo on the marketplace, go and look for yourself if you like it or not. That’s the best way IMO.

Anyway there will be a new “real” KuF-game, that might be fun.

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godhandiscen

godhandiscen
Since 1033 Days

2008-02-04 01:39:48

The game is awesome. I am not into this type of games, but this one is addictive like hell, and is an excellent party game. F**K the haters.


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