Recently, canadian developer Silicon Knights has put online a new batch of screens for Too Human in preparation exclusively for the Xbox 360. Even after all the bad mouthing, and I know some people almost blacklisted Denis Dyack, the quality is there.
Update: added one trailer
Update 2: And a second one, rather good looking too!
All comments (49)
Commented on 2008-02-20 14:20:32
Commented on 2008-02-20 15:10:51
Commented on 2008-02-20 15:24:32 In reply to XeviantPeople who think that this kind of gameplay is very boring but those people probably never played d2. This kind of game is highly addicting, if only to find sets and stuff. d2 is basically nothing more than clicking on your enemy until he dies but it still makes one of the best games ever.
Commented on 2008-02-20 15:26:23
Commented on 2008-02-20 15:32:02Still need a demo though!
Commented on 2008-02-20 15:44:27 In reply to HaseoAre you sure you don't think it looks generic because it's not anime?
Commented on 2008-02-20 16:09:14
Commented on 2008-02-20 16:21:31
Commented on 2008-02-20 16:59:01
Commented on 2008-02-20 17:50:39 In reply to Doom_Bringer
Commented on 2008-02-20 18:03:00
Commented on 2008-02-20 18:36:25 In reply to DeadSaint
Commented on 2008-02-20 18:45:35 In reply to b3TTy
Commented on 2008-02-20 19:22:51Loved finding all sorts of items in Diablo and I expect the same here. Plus, 4 player co-op is gonna be beasty.
Commented on 2008-02-20 19:50:52 In reply to fr0stywhy would you show a trailer with texture pop-in...kinda stupid dont you think?
Commented on 2008-02-20 20:19:39 In reply to KORNdogwhy would you show a trailer with texture pop-in...kinda stupid dont you think?
Show it how it is if you ask me, then at least I know what to expect from the final build.
Commented on 2008-02-20 20:47:20 In reply to JollipopShow it how it is if you ask me, then at least I know what to expect from the final build.
As for Too Human, the concept is great...the execution a bit less. The story and RPG elements look great and there appears to be a lot and diverse environments, atleast...from what I've understood.
Graphics are a mixed bag, sometimes the scenery is beautiful, but the ugly character and (UE3?) plastic shiney look really hurts this game visually.
Art-wise it's up and down as well. I think the character and enemy design often looks dull, as do some elements of the environments. Then other times, there's some truly outstanding scenery to admire.
Gameplay wise, it's also a mixed bag. The camera's a bit clunky/awkward now and then, definitely not as smooth and intuïtive as initially advertised. The combat looks like it could be fun, definitely some cool stuff in there. But the animations are truly awful (Seriously, what's up with that!?) and the impact when fighting/striking/shooting lacks some proper "oomph". The shakey camera with added depth of field does help in that regard though, they really need to make more and better use of that.
Glad to see the game's finally shaping up performance wise. Some slowdowns here and there (mainly noticable when the camera moves quickly), but it's getting there...
Commented on 2008-02-20 22:42:53 In reply to Jato
Commented on 2008-02-20 23:38:40Screenshots look better than the trailers.. This could be because the screenshots have the camera more upclose, whereas in actual gameplay they are really far away from the character, why do this? they should learn from the screenshot the closer camera works, because that is what they are using for the screenshots and makes the game look even better
The game would've looked better with a gears of war or RE4 style camera angle in my opinion.
I do like the armour though, customisable armors rock
Commented on 2008-02-21 03:26:47 In reply to joray82
Commented on 2008-02-21 03:28:30
Commented on 2008-02-21 20:21:23 In reply to waxenpi"opinions are like assholes...everyone has one and they all stink!" ;p
Commented on 2008-02-22 03:33:02
Commented on 2008-02-22 15:31:02