After last time's impressive screenshots, TimeShift comes back and adds five more to the batch, still under heavy rain. I'm not as seduced as I was a few weeks ago, but it looks fine anyway.
Update: Trailer added. Update2: HD Trailer
Out of materials. Outside the final circle. So many ways to die and only one way to win. (2 Hours ago)
My closet FN win yet in so many ways: [url] (2 Hours ago)
i'm guessing a few more months before we hear anything from nvidia. they've been happy enough with the current lead and supply shortage. so no need to hurry i guess (4 Hours ago)
@Melmoth: Cool.. when is nvidia announcing new desktop cards? Never? :D (4 Hours ago)
will be used for things like shadows and reflections. Looks like a logical way forward, and won't require completely new rendering pipelines. (5 Hours ago)
Frostbite, UE and Unity are implementing support. Were' not talking about full bruteforce raytracing pipeline here, but more a combination of tradidional rasterization and raytracing, where raytracing (5 Hours ago)