Konami and The Collective release two galeries of Silent Hill 5 screenshots, one from the PS3 build and the other from the 360 build. Nevertheless, some images showing absolutely no differences at all from one version to the other, we kinda doubt they're really X360/PS3...
Update: We cleaned the old screens and the doubles. Obviously the multiplateform tag was a mistake from Gamespress.
@Sath: Hate that too. The thing with x360ce is that you only configure it once, that's it. For the years to come I will never need to configure it again, plus it's easy after learning. :) (0 minute ago)
@GriftGFX: One guy i'd thought you would hate, Channing Tating :) ....Marky Mark and his Calvin Kleins :) (0 minute ago)
But IMO try Xpadder since you can map any k/m to any button, but priority is deadzone on 8 for aiming (map it to mouse) and then enjoy the non-acceleration garbage. (1 minute ago)
@GriftGFX: Easier doesn't equal better, I have used JoytoKey, Xpadder, MotionJoy, Xpadder, others I can't remember the name and now x360ce, it is only a pain in the ass because those guides are huge. (2 minutes ago)
MotioninJoy dont support DS4, only DS3. I had to DL DS4 Tool for DS4 and then the game that has 360 native support would work with it. (2 minutes ago)
Just try it if you want. I hate acceleration on consoles for aiming with a passion. The shit goes fast automatically and ruins the muscle memory you adapted to. (3 minutes ago)
What I will try is having Xpadder configured like you said, but everything else on x360ce, brb. (4 minutes ago)