Konami and The Collective release two galeries of Silent Hill 5 screenshots, one from the PS3 build and the other from the 360 build. Nevertheless, some images showing absolutely no differences at all from one version to the other, we kinda doubt they're really X360/PS3...
Update: We cleaned the old screens and the doubles. Obviously the multiplateform tag was a mistake from Gamespress.
That is true. i saw the game during Gamescom at Ubi's and framerate was far from ok, plenty of pop up indeed, tearing, and aliasing too. Ah well..maybe the game is still fun tho. (26 minutes ago)
@HR2: because even in 2013 the game had major framerate issues, screentearing and pop up/LOD. I guess to fix it they gimped it. (1 Hour ago)
@Moonwalker: FINALLY !!! :)) ...jokes aside , why wouldn't they harness the power of the new-gen consoles and choose to downgrade esp after A DELAY !? that just doesn't sound reasonable to me. (1 Hour ago)
@HR2: Hmmm...maybe its'just me...but WD seems to look quite ok there? (1 Hour ago)
@GriftGFX: Yeah...they are going to fall flat on their face with that. It is true that the negativity is mostly about that one part with the car, all else looks alright, but far from 2013. (1 Hour ago)
@Moonwalker: That kind of damage control seems so pointless and potentially more damaging. I do not get it. (1 Hour ago)