Codemasters is planning on releasing GRID in June on Playstation 3, PC, Xbox 360 & Nintendo DS, and inside you will find some more or less old images from the game. Some dated months back, other's from last week, but now we at least have them in the database. So enjoy, from the creators of Colin McRae: DIRT.
Codemasters fact sheet:
From the creators of one of 2007’s best racing games, DiRT™, comes GRID™ – a fast-paced, cinematic, all-encompassing racing game. GRID takes players on a world tour of beautifully designed race locations through Europe, the US, Japan and beyond. The game features the most extensive range of courses ever created by Codemasters, combining official racetrack/circuit challenges and drifting events, with road races and urban street competitions.
GRID embraces all types of racing, including traditional circuit courses in exotics in Europe, muscle car street races in the US, and drifting import tuners in Japan. Jump behind the wheel of some of the fastest, most powerful race cars ever created and take on your friends in the best that racing has to offer.
In any mode, on any surface, the car handling is sublime and the physics system is thrillingly accurate. A devastating new damage engine ensures players feel every bump in the road as they fight to keep control of their cars at breathtaking speeds.
GRID delivers electrifying race action – squeezing all the juicy bits out of the world’s best courses, cars and race styles to deliver one huge adrenaline rush. It’s all about what happens between the GRID and the flag!
KEY FEATURES:
· IT’S ALL ABOUT THE RACE: Codemasters Studios’ history of creating stellar racing titles, combined with AI and the ability of the EGO™ engine allow them to deliver GRID - a pure and cinematic race experience
· A GREATER, MORE DIVERSE, WORLD OF RACING: New and classic, track and street – conquer the greatest racetracks and then go beyond with road races and urban street competitions
· JUMP BEHIND THE WHEEL OF SOME OF THE MOST EXCITING CARS: Exotics, imports and beefy muscle cars are all available to race in hugely varied events with grids of up to twenty cars aggressively competing for the lead
· THREE DISTINCT RACING REGIONS: Europe, US and Japan are all beautifully designed, each with their own individual takes on racing:
o U.S.A – In thunderous V8 muscle cars, race diverse courses on city streets in flat out, door banging racing action
o Japan – Reject traditional Western racing and drift over to Japan for action the fringes of legality in industrial areas and back streets from dusk ‘till dawn
o Europe – Race the famous tracks dominated by Le Mans in some of the most technologically advanced cars ever created such as the Ferrari F430 GT, Lamborghini Murcielago GTR, Aston Martin DBR9, Koenigsegg CCXR and Porsche 911 GT3-RSR
· EVERYTHING THAT COULD HAPPEN IN A RACE PROBABLY WILL: A GRID race tests a driver’s skills at every turn -- crammed with high-impact moments such as, engine fires, tire blow outs, bump and runs, wild crashes involving flipping, spinning, and collisions with other cars and trackside objects
· ENHANCED EGO ENGINE DRIVES ALL NEW HIGH IMPACT CRASH DAMAGE AND SEQUENCES: Physics models will ensure that collisions and crashes yield the kind of spectacle that a Hollywood movie director would ask for. Slow motion will be used extensively to give replays the blockbuster treatment
· ONLINE RACING: Race your cars online in high-adrenaline multiplayer, multiple car events
All comments (57)
Commented on 2008-03-19 21:41:05
Commented on 2008-03-19 21:51:23
Commented on 2008-03-19 22:01:55S
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Codemaster doing british pround :D
Commented on 2008-03-19 22:04:54The environments are OK, but the lighting is nothing impressive. Lightmaps, filters, and polygonal mesh 'rays of light'.
The best thing in the video really is the physics and the cars falling apart and rolling around. If they get good physics like Burnout Paradise and don't use too much bloom and brown like they did in DiRT I may buy it.
Commented on 2008-03-19 22:12:27 In reply to NominoGameplay, to me, is when PLAYING THE GAME, not just watching a replay.
Commented on 2008-03-19 22:19:02
Commented on 2008-03-19 22:32:24(Oh I forgot... it's in the 360 too. That explains a lot)
Toca as a whole (gameplay+visuals) ruled over GT in the past, and now even more.
Commented on 2008-03-19 22:40:01 In reply to TheFuriousOne
Commented on 2008-03-19 22:51:26 In reply to Drulaude
Commented on 2008-03-19 23:23:48
Commented on 2008-03-19 23:53:33
Commented on 2008-03-20 00:19:14 In reply to starfox14now(Oh I forgot... it's in the 360 too. That explains a lot)
Toca as a whole (gameplay+visuals) ruled over GT in the past, and now even more.
Commented on 2008-03-20 01:17:05But as with every other racing game, there's a whole bunch of other stuff that's just as important. If they don't get the audio and physics down, all this is pointless.
Commented on 2008-03-20 01:21:12
Commented on 2008-03-20 01:25:24
Commented on 2008-03-20 01:56:48 In reply to Corellianrogue
Commented on 2008-03-20 02:08:34 In reply to JigenOpen the gates, let all the bitter tears flow... you'll feel better after.
Commented on 2008-03-20 03:12:40That said I think that overall it looks better than GT5P (I own a PS3, I played the demo and I will even buy it because I like it!). This is even more impressive considering it got damage.
As in the interview stated the drive physics will be more like PGR, a well balanced mix of simulation and arcade. I personally think that even the high rated physics of GT5P are still a bit arcade (judging from the Japanese demo which I play the at the highest possible simulation level with a G25).
But they also said that the player will give some options to increase realism. Well… I guess we have to wait till we see for ourselves how it handles.
Anyway I like games that are bit arcade better than pure simulations (e.g. rFactor). I think it’s more fun that way.
If it proves to be good I’ll get it for my PS3 as the Xbox 360 doesn’t support the G25… which sucks really hard if you ask me…
Commented on 2008-03-20 03:48:58
Commented on 2008-03-20 04:12:29
Commented on 2008-03-20 05:36:06
Commented on 2008-03-20 05:59:39 In reply to Exoskeletor
Commented on 2008-03-20 06:50:57 In reply to Beast
Commented on 2008-03-20 08:04:31 In reply to Exoskeletor
Commented on 2008-03-20 09:20:45 In reply to RajmanAudio: Windows Media Audio 48000Hz stereo 192Kbps [Raw Audio 0]
Video: Windows Media Video 9 1280x720 59.94fps 3072Kbps [Raw Video 1]