PS3

Here at Gamersyde, saying we don't like April fool's jokes would be a dramatic understatement. Nevertheless, it would be even more foolish to skip this very nice (and weird) video of an imaginary cross-over between Metal Gear Solid 4 and Assassin's Creed, produced by Ubisoft and Konami themselves - especially knowing that besides the Altaïr joke, the video features real never seen before gameplay from Hideo Kojima's next game.

Pepeman
Pepeman
Commented on 2008-04-02 00:53:47 In reply to KORNdog
Posted by KORNdog
yeah, the bit where you meet EVA or "big mama" as she calls herself in MGS4...lol.
Hahah, right..Big Mama....hmm....too...many...jokes...
In reply to
Optimusv2
Optimusv2
Commented on 2008-04-02 00:59:21
Man.. my hype meter is now off the charts for this game.
In reply to
newbielives
newbielives
Commented on 2008-04-02 01:40:30
Snake is likable where as Altair is not, very cool ending when he takes off that sissy outfit.
In reply to
RadioKnob
RadioKnob
Commented on 2008-04-02 02:49:39
Hurray for Kojima!!! That was spectacular!!!
In reply to
crookedmind
crookedmind
Commented on 2008-04-02 03:03:39 In reply to phalanges
Posted by phalanges
Best thing I've seen today. That would be cool if the Altair outfit was an unlockable.
Best thing I've seen all day is your avatar....
This however, I don't get....cgi and a model of Altair somehow = April fools joke? Or do they actually expect me to believe this is a game?
In reply to
KORNdog
KORNdog
Commented on 2008-04-02 03:06:32 In reply to crookedmind
Posted by crookedmind
Best thing I've seen all day is your avatar....
This however, I don't get....cgi and a model of Altair somehow = April fools joke? Or do they actually expect me to believe this is a game?
lol, i know it looks good but it isnt CGi good. this is clearly in-game in every sense. only they added altairs clothes to snake.
In reply to
crookedmind
crookedmind
Commented on 2008-04-02 03:12:13
Heh, I'd have to disagree, not all of it is cgi but there is about 4-5 shots that deffinately are not ingame but scripted cgi. Can tell just by the depth of field...
More importantly though, an unlockable sniper rifle in Assassins creed, that would equal fun. ;)
In reply to
Lafiel
Lafiel
Commented on 2008-04-02 06:50:09
@ crookedmind )

usually only scenes, that are not rendered in real-time are called "cgi" (although even gameplay obviously is "computer generated imagery" ) - all scenes in this video were rendered in real-time by the PS3
In reply to
crookedmind
crookedmind
Commented on 2008-04-02 10:11:39 In reply to Lafiel
Well, you're right to an extent. And I might as well clear up what I meant.
First, I think you mean 'in-game', not 'real-time', as real-time is a marketing euphemism that doesn't mean anything at all. Everything in the world is real-time, you're watching something in real-time, you're reading this in real-time...
CGI cinematic are rendered by a 3rd source (i.e. 3DSM, MAYA, etc) then played in-game. This is what the term CGI means in the tech, movie, and gaming world.

Now in-game cinematic is not 'rendered real-time in-game' but it is using the same engine as the game, rendering took place much earlier, nothing is on the fly - why its called a scripted event.

This video - is the second, its rendered using the games engine, making it a in-game cinematic or footage or whatever you prefer. And I believe that - however, the Mech I believe is CGI and matched to the in-game cinematic as a lot of things do not match, especially the transitions, this isn't going to be apparent to the untrained eye. And if I am wrong, then they need to fire the modeler and animator.

Either way, I still stick by my sniper rifle comment. :)
In reply to
Pepeman
Pepeman
Commented on 2008-04-02 12:14:44 In reply to crookedmind
Posted by crookedmind
Well, you're right to an extent. And I might as well clear up what I meant.
First, I think you mean 'in-game', not 'real-time', as real-time is a marketing euphemism that doesn't mean anything at all. Everything in the world is real-time, you're watching something in real-time, you're reading this in real-time...
CGI cinematic are rendered by a 3rd source (i.e. 3DSM, MAYA, etc) then played in-game. This is what the term CGI means in the tech, movie, and gaming world.

Now in-game cinematic is not 'rendered real-time in-game' but it is using the same engine as the game, rendering took place much earlier, nothing is on the fly - why its called a scripted event.

This video - is the second, its rendered using the games engine, making it a in-game cinematic or footage or whatever you prefer. And I believe that - however, the Mech I believe is CGI and matched to the in-game cinematic as a lot of things do not match, especially the transitions, this isn't going to be apparent to the untrained eye. And if I am wrong, then they need to fire the modeler and animator.

Either way, I still stick by my sniper rifle comment. :)
We are seeing a part of a level as it would play in our very living rooms. We've all seen the trailers where snake is wearing a cloak and moving in the battlefield pretending to be one of the rebels and ending up in a house where one of those cow-mechs if you will, comes trough the wall and almost kills Snake, but only manages to give damage to the cloak :D.

There are scripted scenes in that video sure, like the Mech running trough the crowd and the one coming out of the building etc. but they are all in-game.There are also bunch of cut-scenes involved here but the whole process is so seamless that it feels more "whole" like Ryan Payton has been saying for weeks now in his podcasts - long gone are " Cut-scene-to-loading screen- to gameplay"
In reply to
rochedo
rochedo
Commented on 2008-04-02 14:43:20
this whole looked like a crap - who was controlling it ? like a 5 year old who never held a gamepad in his hands... the whole game looks like a crap for me... thats just my opinion :)
In reply to
KORNdog
KORNdog
Commented on 2008-04-02 15:59:02 In reply to Pepeman
Posted by Pepeman
We are seeing a part of a level as it would play in our very living rooms. We've all seen the trailers where snake is wearing a cloak and moving in the battlefield pretending to be one of the rebels and ending up in a house where one of those cow-mechs if you will, comes trough the wall and almost kills Snake, but only manages to give damage to the cloak :D.

There are scripted scenes in that video sure, like the Mech running trough the crowd and the one coming out of the building etc. but they are all in-game.There are also bunch of cut-scenes involved here but the whole process is so seamless that it feels more "whole" like Ryan Payton has been saying for weeks now in his podcasts - long gone are " Cut-scene-to-loading screen- to gameplay"
im not even sure the mech running through the crowd is scripted. since when snake fights it head on it does the exact same thing. i think its simply an attack pattern the mech does and it just happened that those guys got in the way.

also. i didint understand anything crookedmind said. in-game is what it sounds like, player controlled actions on screen. in-engine typically means real time cinematics which is the method MGS goes for. CGi however, or FMV as its commonly called is when its pre-rendered and all your essentially watching on screen is a recording playing back.

MGS4 just like all MGS games use in-engine cut-scenes to create a seemless experience. there is no pre-rendered footage in MGS and if theres anymore game i cant imagine there ever will be.

everything in this vider is real time, rendered directly on the ps3 with no pre-rendered footage. if your think otherwise then im sorry, but your wrong.
In reply to
JohnnyNeat
JohnnyNeat
Commented on 2008-04-02 16:55:25
Hideo at the end really made it worth watching, now that was funny.
"Did you like it?" LOL! LOL!
In reply to
Pepeman
Pepeman
Commented on 2008-04-02 20:43:18 In reply to KORNdog
Posted by KORNdog
im not even sure the mech running through the crowd is scripted. since when snake fights it head on it does the exact same thing. i think its simply an attack pattern the mech does and it just happened that those guys got in the way.
Yes, i agree that it is in fact a attack pattern, but for that very first time you see it in the game, it's scripted, Kinda like: " This is how the enemy behaves. Look" cos' once again, that same footage of that Mech running trough those enemies has been seen in the earlier trailers. But hey, i guess we will find out the truth in a short couple of months. But i do agree with you that Crookemind is wrong.
In reply to
stormkaiser
stormkaiser
Commented on 2008-04-03 12:13:42
haha that was COOL!
In reply to
catfish
catfish
Commented on 2008-04-03 15:44:26 In reply to rochedo
Posted by rochedo
this whole looked like a crap - who was controlling it ? like a 5 year old who never held a gamepad in his hands... the whole game looks like a crap for me... thats just my opinion :)
worst opinion Ive heard in a long time....

trolls are getting a bit out of hand here
In reply to
ManThatYouFear
ManThatYouFear
Commented on 2008-04-03 19:42:45 In reply to rochedo
Posted by rochedo
this whole looked like a crap - who was controlling it ? like a 5 year old who never held a gamepad in his hands... the whole game looks like a crap for me... thats just my opinion :)
Was not ment to be highlighting the gameplay, hence the odd angles and swinging camera, are people devolving ?
In reply to
silenoz
silenoz
Commented on 2008-04-12 04:34:20
This game will be no 1
In reply to
Patreon

$135 of $400 per month

What's up?
  • Loakum

    Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)

  • Loakum

    Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)

  • Loakum

    Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)

  • Driftwood

    Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)

  • Loakum

    Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)

  • Driftwood

    Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)

  • reneyvane

    reneyvane Factornews à joué à KingdomComeDeliverance2 au Gamescom 2024 mais ne publie sa preview que maintenant ? [url] (> 3 Months ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

Future Games Show: Summer Showcase 2026

  • Saturday, June 6, 2026
  • davton

Summer Game Fest 2026

  • Friday, June 5, 2026
  • davton