Activision releases the first three images of Enemy Territory: Quake Wars, via Sony America since the screens are from the PS3 version. Let's say it could use some more work.
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All comments (46)
Commented on 2008-04-11 10:36:18
Commented on 2008-04-11 10:48:20
Commented on 2008-04-11 11:14:14It is a pretty fun game, but it might just get lost in the huge amount of good fps games for the 360.
Commented on 2008-04-11 11:22:50
Commented on 2008-04-11 11:46:43We don't need an magic 8-Ball to guess what vers. will be better, in all fronts.
Commented on 2008-04-11 13:08:38 In reply to mt_sabaoThanks for nothing!
I actually think that ETQW is a pretty competent game, certainly more so than some might suggest, but I don't see this going over well on either console platform.
It does seem like a bit of a waste of time and resources.. and the ports are bound to function about as well as they look. ETQW was designed as a PC game from the ground up and I have a feeling that will show, unless they put some serious effort into giving it some game pad lovin.
Commented on 2008-04-11 13:11:20
Commented on 2008-04-11 16:37:46 In reply to JediMasterMalik
Commented on 2008-04-11 17:29:10
Commented on 2008-04-11 18:03:45 In reply to GriftGFXThe game doesn't handle massive environments well because the overall graphics fidelity is very low, which is my point. It's not that a mid-range PC can run the game at a high FPS but rather that the game always looks ugly.
The TF2 community is nowhere near dead on 360, and that sounds like PC fanboy drivel (because it's the constant BS I hear from real PC fanboys). Refresh the servers a few times, there are thousands playing TF2 on 360...
Commented on 2008-04-11 18:13:59 In reply to Jigen
Commented on 2008-04-11 18:23:33 In reply to citizenx
Commented on 2008-04-11 18:26:45 In reply to Jigen
Commented on 2008-04-11 19:29:23 In reply to Xerx3s
Commented on 2008-04-11 20:08:06 In reply to citizenxIt has nothing at all to do with the population of the game. I just played on 3 different servers this morning because this thread made me think of it. The problem with people thinking the 360 version doesn't have many people playing is 100% due to the wonky refresh system. At one point I did 3 refreshes that said there were no servers, when moments before and later there were hundreds of people playing on many servers. The server list also never shows full servers, there's no way to see those at all. So basically the 360 version has nearly as many people playing as the PC version, if not more. BTW, 2 of the servers were completely lag free with 16 people and the games were quite fun, the 2nd server I joined regularly dropped people for some reason, so as soon as I was dropped I found another server.
Commented on 2008-04-11 21:58:46My point is simply this: The easier an FPS's learning curve (note: this doesn't necessarily make a game better or worse) the more likely it is to have a healthy community on the PS360. There's a reason that DICE is delivering a boiled down to basics version of Battlefield on consoles, and it's because they want to compete with the big guys.
And despite what you may force yourself to think, this game does look much better than this on the PC, and the engine does handle the environments very well. It's a much better looking game than say, 2142, with maps that are at least as large and an engine that is far more stable. Considering it's not exactly a new release, it's visuals are very competent and it looks much better than you're suggesting, with detailed interior and exterior environments in the same massive level.. and it scales extremely well too.. it would run @ 30+ fps with the level of fidelity shown here on fairly old hardware.
But I know that suggesting that any game looks better, or has a better community on the PC seems to get your panties in a bunch, so believe whatever you want. The PC sucks, comfy couches rule, etc etc.
Commented on 2008-04-11 22:27:07 In reply to GriftGFXMy point is simply this: The easier an FPS's learning curve (note: this doesn't necessarily make a game better or worse) the more likely it is to have a healthy community on the PS360. There's a reason that DICE is delivering a boiled down to basics version of Battlefield on consoles, and it's because they want to compete with the big guys.
And despite what you may force yourself to think, this game does look much better than this on the PC, and the engine does handle the environments very well. It's a much better looking game than say, 2142, with maps that are at least as large and an engine that is far more stable. Considering it's not exactly a new release, it's visuals are very competent and it looks much better than you're suggesting, with detailed interior and exterior environments in the same massive level.. and it scales extremely well too.. it would run @ 30+ fps with the level of fidelity shown here on fairly old hardware.
But I know that suggesting that any game looks better, or has a better community on the PC seems to get your panties in a bunch, so believe whatever you want. The PC sucks, comfy couches rule, etc etc.
It's your OPINION that the PC version is better, I have both the PC version and Orange Box on 360, I play the 360 version of TF2 far more, if you want a screenshot of my Steam I can provide it, but I don't even have TF2 installed on my PC right now. I agree it can't even come close to COD4 or Halo 3 at the very least on Live, those are easily the biggest played MP games ever, hundreds of thousands of players ALWAYS, they're bigger than CounterStrike was on its best day on PC. That's beside the point though.
There's a lot of games that do far worse online that TF2 on 360, that's my point. Chromehounds, while a great game, will only have a dozen or so playing at a time, Call of Juarez has very little too, those are the Quake 3's of 360 Live.
I don't disagree that Quake Wars won't ever approach the top tier 360 games, but these games tend to sell really well even if they're shit. Turok is my example. I don't agree with your statement about the BF games though. They haven't actually reduced the complexity of BFBC or BF2MC much at all, or at all, however they did make the games more clunky, when capturing the smooth play of BF2 (which is more akin to COD4) would have been more optimal than all of the above.
Well I admit I never played Quake Wars. All I did was see videos and shots, and the game has never impressed me. Once again, you might get 60fps on the large maps on a decent computer, and that's why you say 'handle well', however I argue that 'handling well' is more than just having mediocre graphics. 2142 was the same engine as BF2 right? It doesn't mean much that QW looks better than that game.
This game isn't even out on consoles and you're suggesting that the community will never exist, you're saying complete FUD about TF2 on 360. Of course I'm going to correct the BS you're spouting. No reason to get defensive and bring up strawman arguments like 'comfy couches'. If you're going to be the vanguard for PC gaming on these forums at least back up your arguments with facts instead of making up shit and attacking people for pointing out the truth.
Commented on 2008-04-11 23:09:59Oh, and FYI, there are still hundreds of thousands of people playing CS at any given moment nearly 10 years later. Gamespy is currently tracking well over 110,000 players right now, and their statistics are anything but complete. CS is still the biggest FPS ever, especially when you consider player minutes (total play time) in addition to the number of people actually playing the game. It's a shame that Valve took down the more detailed statistics for CS from the Steam stat's page, because it made it an easier point to prove.
And uh, yeah.. BF MC/BC aren't simplified versions of BF2.. right. I wrote pretty detailed impressions outlining just how back to basics Bad Company is, so I don't care to go through this again.. but that's hardly a matter of opinion.
Facts, lol. If I'm a PC fanboy, than you're a hater and your FUD is no more compelling than mine.
Commented on 2008-04-11 23:26:01 In reply to GriftGFXOh, and FYI, there are still hundreds of thousands of people playing CS at any given moment nearly 10 years later. Gamespy is currently tracking well over 110,000 players right now, and their statistics are anything but complete. CS is still the biggest FPS ever, especially when you consider player minutes (total play time) in addition to the number of people actually playing the game. It's a shame that Valve took down the more detailed statistics for CS from the Steam stat's page, because it made it an easier point to prove.
And uh, yeah.. BF MC/BC aren't simplified versions of BF2.. right. I wrote pretty detailed impressions outlining just how back to basics Bad Company is, so I don't care to go through this again.. but that's hardly a matter of opinion.
Facts, lol. If I'm a PC fanboy, than you're a hater and your FUD is no more compelling than mine.
Here's another site with incomplete statistics for PC games, I like the graphs here. http://www.onlinegamingzeitgeist.com/games/
Commented on 2008-04-12 08:25:43
Commented on 2008-04-12 09:12:40 In reply to prodygee