Xbox 360 PS3

Grand Theft Auto IV's official website has been updated with a wild array of new and cool stuff, counting these screenshots and a trailer featuring the funny Playboy X character. Come on, only two weeks left!

16 Images

  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
  • GTA IV update - 16 Images
WinterSnowblind
WinterSnowblind
Commented on 2008-04-12 15:33:07 In reply to KORNdog
Posted by KORNdog
why would an online mode mean split screen is achievable? you realise online mode only renders the same as what goes on in single player. and in most cases considerably less since AI etc isnt active and maps are usually smaller. split screen effectively DOUBLES (or in some cases quadruples) what the system has to do, and for a game like GTA which is doing so much already in terms of the euphoria engine and the scale of the world, it would just be close to impossible. its the reason its been scrapped in prototype, the reason it wasnt in crackdown and the reason a game like fable forces you onto the same screen.

i agree with the fact there should be more split screen games, but im never going to expect it from a game like GTA. i mean, have you played rainbow six vegas in split screen, the game looks terrible. i cant imagine the drop in quality if GTA was to do it.
I'd completely agree. If it weren't for the fact Saints Row 2 has split screen co-op.
In reply to
Trebby
Trebby
Commented on 2008-04-12 16:50:50
They always have this blurry look. Strange, but I'm sure the game will look great when the disc is in your console.
In reply to
Se777eN
Se777eN
Commented on 2008-04-12 17:20:12
Canne wait 2 weeks woot woot!!!
In reply to
daikide
daikide
Commented on 2008-04-12 17:20:48
At least 5min GAMEPLAY VIDEOOOO!!!!
In reply to
LeperMessiah2247
LeperMessiah2247
Commented on 2008-04-12 19:03:59
Finally, a true successor to GTA3, San Andreas sucked...
I WANT IT NOWZ!
In reply to
macphisto80
macphisto80
Commented on 2008-04-12 20:01:10 In reply to YingYangDragon
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Posted by YingYangDragon
Game look god awful.
Your head's up your hole, son.
jaxcellent
jaxcellent
Commented on 2008-04-12 20:12:50
I've just been through all the trailers again, and i know this sounds like a total geek statment but...

I must say I'm very excited about this one!
The Graphics really look amazing IMO, you have to consider the size of this game! and even then.. its still amazing!

I preordered, getting it 28-4 at midnight!

oh and about the complains... well see what happens when the game is released, I kinda have the feeling GTA4 will be a benchmark game.
In reply to
CrimsonBlade
CrimsonBlade
Commented on 2008-04-12 22:45:32
I can't understand him >.< anyways, game looks great
In reply to
Joergen
Joergen
Commented on 2008-04-13 00:40:51
Split-screen can be a show stopping problem for a poor streaming engine that has to pause to load assets or one that has poor lod and mip handling for textures and objects.

Depending on how far off the players would be wandering from eachother you'd also have physical access time problems from optical media unless you could cache to a HDD (texture, geometry, audio and other assets being accessed, loaded and offloaded from RAM constantly to feed each players needs). Chaka-chaka-chaka-GOOONK-chaka-chaka.

Rockstar cant build their platform on a HDD as standard to guarantee optimal commercial success (blame the Core/Arcade).

An engine like UE3 would have no problems doing a huge, sandbox like map in splitscreen if say the entire city would recycle the same texture-set over its entire span. Or if you had islands like GTA has, you could limit the players to one island at a time and the other player would warp to the new area when required (ala Halo).

Crackdown didnt have splitscreen, in my analysis, because the renderware engine isnt good at streaming, lod or mip handling (evident in the stalling, pausing and chugging when accessing new areas of the map). You'd have a super-low resolution mess of two players doubling the streaming load, causing constant jutter.

Then again Saints Row and GTA3/VC/SA PS2 got away with the same faults 100% of the time so I suppose a chugging splitscreen could well be tolerated by players. Which makes me wonder if the single player of GTAIV indeed runs SO POORLY that it simply cannot afford to be reduced further.

We'll wait and see. GTA was never known for its silky smooth technical performance (bar the rarely seen xbox versions which ran quite excellently).

As for SR2's splitscreen co-op. Let's see it before we believe it eh?
In reply to
Moonwalker
Moonwalker
Commented on 2008-04-13 16:07:46
Watch the trailers...that's all there is to say. Those are the graphics? Screens never do ANY game justice...thought we all knew that by now.
In reply to
Chrislox
Chrislox
Commented on 2008-04-13 21:45:31 In reply to Haig07
Posted by Haig07
Yes, because we all play in 640x360 =)
No, we dont! But how is this upscaling compared with the in-game rendering with a native resolution of 1024 x 768?
In reply to
n385055
n385055
Commented on 2008-04-14 08:42:02 In reply to Haig07
Posted by Haig07
Yes, because we all play in 640x360 =)
Don't act a fool ... if you grab a pic of a 640x360 movie and resize it to 1280x720, what result can you expect??? ;) Think about it, maybe you can point it out ...
In reply to
zerolight
zerolight
Commented on 2008-04-14 14:27:10
Found this review on another forum...

edit: scans probably aren't allowed. Deleted. Suffice to say, OXM gave it 10/10
In reply to
Haig07
Haig07
Commented on 2008-04-14 17:18:53 In reply to n385055
Posted by n385055
Don't act a fool ... if you grab a pic of a 640x360 movie and resize it to 1280x720, what result can you expect??? ;) Think about it, maybe you can point it out ...
I'm not acting a fool, you are. Those screenshots aren't from the videos, they're proper screenshots originally taken in 1280x720.
In reply to
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Rockstar Games
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Rockstar Games
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