Mirror's Edge teaser

Mirror's Edge teaser

2008-05-06 20:38:51 by BlimBlim

After some long months of just getting the same few images, EA finally released a video showing Mirror's Edge in motion. And it definitely was worth the wait, impressive stuff!
Also we are beta testing the service of our prospective partner for hosting the stream, so please let us know if the stream was smooth for you or not!

Teaser

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Author Message
Chief17

Chief17
Since 801 Days

2008-05-07 13:12:18

Awesome trailer, looking forward to this.

The stream worked like a charm, by the way.

VN1X

VN1X
Since 73 Days

2008-05-07 16:51:53

I must've seen this 10 times now.

Jato

Jato
Since 920 Days

2008-05-07 18:25:19 In reply to FormlessLikeWater (2008-05-07 00:43:11)

Posted by FormlessLikeWater
Jato

She's a freerunner so naturally her obstacles would be more inclined to here being on buildings most of the time because that's where all the exciting jumps and faster routes would be. She delivers packages, obviously for some secret underground movement as the plot device, and if she was running amongst the crowd then there would be a 99.999999....% chance that there would be hundreds of people that would be able to identify her and thus making what she does mute. O and there are cameras everywhere because of them leaving in a totalitarian society.
Yeah, I suppose that makes sense alright. Still, you'd expect here to see her on the streets now and then regardless. I don't like the idea of always running on top of rooftops either.

On a side note, I was expecting this to be a sandbox type type of game...apparently it's not. The developers claim it won't be too linear, but we'll just have to wait and see. All that said, I can't stop watching this trailer either...it's just that awesome!

---
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droezelke

Since 130 Days

2008-05-07 19:28:24

IMPRESSIVE!!! A truly unique game-design, great graphic-style (very fresh compared to all the unreal 3-engine darkness). And that was the best music I have heard EVER that matches the gameplay. If would even buy the game just to hear that music in a game.
Please DICE, don't mess this promising game up!!!!

md99

md99
Since 143 Days

2008-05-07 19:47:45

Beautiful piece of music playing on that trailer. Anyone know if it was written for the game or being EA published has been licensed from somewhere?

Kadajj

Kadajj
Since 574 Days

2008-05-07 20:37:20

Very beautiful character, I'm so glad that is not western type :)

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X360 | PS3 | Wii | PSP | NDSLite
Upcoming: FFVersusXIII, FFXIII, TheLastRemnant, Tekken6, CryOn, KH3, WhiteKnight, KH:BbS, KH:382/2, SC4, MGS4, SF4, InfiniteUndiscovery

Splicer261

Splicer261
Since 916 Days

2008-05-08 00:08:30 In reply to mt_sabao (2008-05-06 22:22:01)

Posted by mt_sabao
fucking refreshing!
amen!

looks like a jumpers dream game..

---
Building the future and saving the past are one and the same thing : Solid Snake.

Tarrell13

Tarrell13
Since 979 Days

2008-05-08 16:52:47

Freerunning animations are great.

mt_sabao

mt_sabao
Since 474 Days

2008-05-08 23:25:16 In reply to mt_sabao (2008-05-06 22:22:01)

Posted by mt_sabao
fucking refreshing!
wow, i quote myself because only now i saw it 720p (was seeing it before in youtube from iphone)...damn...it's beautiful.

i so much hope DICE delivers with this one...

Mr_Fujisawa

Since 990 Days

2008-05-09 00:49:20

The new streaming software jerks on Opera until it's all downloaded, which defeats streaming for me :(

(yes I know it never works 1st time in opera, but I like it!)

Freniger

Since 1059 Days

2008-05-09 01:13:57

As amazing as this looks, I'm still skeptical. Assasin's Creed had the amazing graphics and animations too, and that turned out to be a pretty shallow game. DICE needs to avoid that by focusing on mission variety. If they can do that, this could be one of the best games the generation (much like Assasin's Creed looked to be).

Oh, and the track is gorgeous. Anyone know if it's licensed?

keroloth

Since 72 Days

2008-05-09 02:56:25 In reply to md99 (2008-05-07 19:47:45)

Posted by md99
Beautiful piece of music playing on that trailer. Anyone know if it was written for the game or being EA published has been licensed from somewhere?
It sounds familiar... i'm sure that it hase a couple of years... i'll digg into that later, go through my music collection... I'm damn sure i hears that music before! :P

Megalith

Megalith
Since 880 Days

2008-05-09 04:29:35

Soundtrack ordered.

Jin187

Jin187
Since 787 Days

2008-05-09 19:56:54

Although the game looks great, the best thing about this trailer is the music!

NeoNemesis

NeoNemesis
Since 755 Days

2008-05-10 11:13:49

This looks so refreshing. wow. :}

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Wii60!

"We've said that Gears of War was graphically the best game have ever been made, well it looks like Pong compared to Crysis and some of the DX10 titles."

-Gary Whitta (Venting on the NG podcast after Coming back from the Games for Windows)

Baleur

Baleur
Since 612 Days

2008-05-12 23:09:26

Omg omg omg omg omg omg omg...... This is just what ive been waiting for..
Once again, omg. Yes. Fresh.
Clear crisp BRIGHT enviroments, no more of that god damn BORING brown and dirty ruined rusty dark fucking look so you cant even see where you are going.
Im SO sick of that.
This looks much more like PDZ and such, a look i've missed badly.

Wow, instant buy. I dont even need a demo.

Baleur

Baleur
Since 612 Days

2008-05-12 23:12:27 In reply to Kadajj (2008-05-07 20:37:20)

Posted by Kadajj
Very beautiful character, I'm so glad that is not western type :)
I agree, but i think she looks sort of 20% chinese 30% western 50% japanese.
Im just glad she looks realistic :) No fuckin anime-face. Much prettier than that :)

Ronsauce

Ronsauce
Since 1028 Days

2008-05-15 05:37:27 In reply to droezelke (2008-05-07 19:28:24)

Posted by droezelke
great graphic-style (very fresh compared to all the unreal 3-engine darkness).
You're saying this because you know it's made with the Unreal 3 Engine, right, and that it's a testament to the fact that devs have control over what their games look like when using the engine? The Unreal 3 Engine can't be the constant source of blame even though I know some of you would prefer it as such.

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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan

MyManD

MyManD
Since 986 Days

2008-05-15 06:11:03

A first person parkour game...what's the point? Parkour is about the beauty of the human form and how you see it interact with the numerous factors in the environment.

A parkour game in first person eliminates that poetry.

So again I ask, what's the point?

Ronsauce

Ronsauce
Since 1028 Days

2008-05-15 06:23:55

Some people might find it fun...?

I personally think it looks boring, but I'm sure the folks that liked Assassin's Creed will probably like this as well.

---
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan

MyManD

MyManD
Since 986 Days

2008-05-15 07:14:43

I'm just saying, the developers have said they wanted to make a parkour game, and instead of using the best angle for the sport (3rd person), they choose to completely hide it through first person.

So, I'm just asking what was the point of making an explicitly parkour game and not represent it visually?

Ronsauce

Ronsauce
Since 1028 Days

2008-05-15 15:09:46

Maybe they thought the immersion of having it first person would last longer than the enjoyment of seeing the character perform the same few moves in third person over and over again.

Perspective isn't what they should be worrying about. This game needs to have variety and fun.

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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan

RC_Master

RC_Master
Since 945 Days

2008-05-15 19:50:11 In reply to Sath (2008-05-06 21:01:58)

Posted by Sath
finally a normal looking girl
With a tattoo over her eye? Thats normal? :D

I get what you're saying though, but the industry, as a whole, has been leaning away from exaggeratedly proportioned females for a few years now. (and males for that matter).

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Awesome video.

I'm a little concerned that it may be quite linear, and if the best path is highlighted for you too much, you're just not going to be thinking about where to run (which is half the fun of free running/parkour). I hope they don't do overdo that highlighting, and there are several viable paths at all times.

Some of the movements are still a little too gamey to be really immersive. Wall running, and the jump the the red pipe seemed a little 'off' as well. But hey, i'm not the one deciding where the games goes on the realness -> exaggerated scale.

I'm totally going to buy and then speedrun this game though, its looks fucking built for it!

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Ignorance is the true enemy of all things.

Suhweet!

marioman50

marioman50
Since 115 Days

2008-05-16 01:34:53

cool shoes

MyManD

MyManD
Since 986 Days

2008-05-16 08:39:44 In reply to Ronsauce (2008-05-15 15:09:46)

Posted by Ronsauce
Maybe they thought the immersion of having it first person would last longer than the enjoyment of seeing the character perform the same few moves in third person over and over again.

Perspective isn't what they should be worrying about. This game needs to have variety and fun.
The answer to this is to incorporate procedural animation.

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