

Mirror's Edge teaser
2008-05-06 20:38:51 by BlimBlim
After some long months of just getting the same few images, EA finally released a video showing Mirror's Edge in motion. And it definitely was worth the wait, impressive stuff!
Also we are beta testing the service of our prospective partner for hosting the stream, so please let us know if the stream was smooth for you or not!






Since 801 Days
2008-05-07 13:12:18
Awesome trailer, looking forward to this.
The stream worked like a charm, by the way.
Since 73 Days
2008-05-07 16:51:53
I must've seen this 10 times now.
Since 920 Days
2008-05-07 18:25:19 In reply to FormlessLikeWater (2008-05-07 00:43:11)
She's a freerunner so naturally her obstacles would be more inclined to here being on buildings most of the time because that's where all the exciting jumps and faster routes would be. She delivers packages, obviously for some secret underground movement as the plot device, and if she was running amongst the crowd then there would be a 99.999999....% chance that there would be hundreds of people that would be able to identify her and thus making what she does mute. O and there are cameras everywhere because of them leaving in a totalitarian society.
On a side note, I was expecting this to be a sandbox type type of game...apparently it's not. The developers claim it won't be too linear, but we'll just have to wait and see. All that said, I can't stop watching this trailer either...it's just that awesome!
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Since 130 Days
2008-05-07 19:28:24
IMPRESSIVE!!! A truly unique game-design, great graphic-style (very fresh compared to all the unreal 3-engine darkness). And that was the best music I have heard EVER that matches the gameplay. If would even buy the game just to hear that music in a game.
Please DICE, don't mess this promising game up!!!!
Since 143 Days
2008-05-07 19:47:45
Beautiful piece of music playing on that trailer. Anyone know if it was written for the game or being EA published has been licensed from somewhere?
Since 574 Days
2008-05-07 20:37:20
Very beautiful character, I'm so glad that is not western type :)
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Upcoming: FFVersusXIII, FFXIII, TheLastRemnant, Tekken6, CryOn, KH3, WhiteKnight, KH:BbS, KH:382/2, SC4, MGS4, SF4, InfiniteUndiscovery
Since 916 Days
2008-05-08 00:08:30 In reply to mt_sabao (2008-05-06 22:22:01)
looks like a jumpers dream game..
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Building the future and saving the past are one and the same thing : Solid Snake.
Since 979 Days
2008-05-08 16:52:47
Freerunning animations are great.
Since 474 Days
2008-05-08 23:25:16 In reply to mt_sabao (2008-05-06 22:22:01)
i so much hope DICE delivers with this one...
Since 990 Days
2008-05-09 00:49:20
The new streaming software jerks on Opera until it's all downloaded, which defeats streaming for me :(
(yes I know it never works 1st time in opera, but I like it!)
Since 1059 Days
2008-05-09 01:13:57
As amazing as this looks, I'm still skeptical. Assasin's Creed had the amazing graphics and animations too, and that turned out to be a pretty shallow game. DICE needs to avoid that by focusing on mission variety. If they can do that, this could be one of the best games the generation (much like Assasin's Creed looked to be).
Oh, and the track is gorgeous. Anyone know if it's licensed?
Since 72 Days
2008-05-09 02:56:25 In reply to md99 (2008-05-07 19:47:45)
Since 880 Days
2008-05-09 04:29:35
Soundtrack ordered.
Since 787 Days
2008-05-09 19:56:54
Although the game looks great, the best thing about this trailer is the music!
Since 755 Days
2008-05-10 11:13:49
This looks so refreshing. wow. :}
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Wii60!
"We've said that Gears of War was graphically the best game have ever been made, well it looks like Pong compared to Crysis and some of the DX10 titles."
-Gary Whitta (Venting on the NG podcast after Coming back from the Games for Windows)
Since 612 Days
2008-05-12 23:09:26
Omg omg omg omg omg omg omg...... This is just what ive been waiting for..
Once again, omg. Yes. Fresh.
Clear crisp BRIGHT enviroments, no more of that god damn BORING brown and dirty ruined rusty dark fucking look so you cant even see where you are going.
Im SO sick of that.
This looks much more like PDZ and such, a look i've missed badly.
Wow, instant buy. I dont even need a demo.
Since 612 Days
2008-05-12 23:12:27 In reply to Kadajj (2008-05-07 20:37:20)
Im just glad she looks realistic :) No fuckin anime-face. Much prettier than that :)
Since 1028 Days
2008-05-15 05:37:27 In reply to droezelke (2008-05-07 19:28:24)
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
Since 986 Days
2008-05-15 06:11:03
A first person parkour game...what's the point? Parkour is about the beauty of the human form and how you see it interact with the numerous factors in the environment.
A parkour game in first person eliminates that poetry.
So again I ask, what's the point?
Since 1028 Days
2008-05-15 06:23:55
Some people might find it fun...?
I personally think it looks boring, but I'm sure the folks that liked Assassin's Creed will probably like this as well.
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
Since 986 Days
2008-05-15 07:14:43
I'm just saying, the developers have said they wanted to make a parkour game, and instead of using the best angle for the sport (3rd person), they choose to completely hide it through first person.
So, I'm just asking what was the point of making an explicitly parkour game and not represent it visually?
Since 1028 Days
2008-05-15 15:09:46
Maybe they thought the immersion of having it first person would last longer than the enjoyment of seeing the character perform the same few moves in third person over and over again.
Perspective isn't what they should be worrying about. This game needs to have variety and fun.
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
Since 945 Days
2008-05-15 19:50:11 In reply to Sath (2008-05-06 21:01:58)
I get what you're saying though, but the industry, as a whole, has been leaning away from exaggeratedly proportioned females for a few years now. (and males for that matter).
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Awesome video.
I'm a little concerned that it may be quite linear, and if the best path is highlighted for you too much, you're just not going to be thinking about where to run (which is half the fun of free running/parkour). I hope they don't do overdo that highlighting, and there are several viable paths at all times.
Some of the movements are still a little too gamey to be really immersive. Wall running, and the jump the the red pipe seemed a little 'off' as well. But hey, i'm not the one deciding where the games goes on the realness -> exaggerated scale.
I'm totally going to buy and then speedrun this game though, its looks fucking built for it!
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Ignorance is the true enemy of all things.
Suhweet!
Since 115 Days
2008-05-16 01:34:53
cool shoes
Since 986 Days
2008-05-16 08:39:44 In reply to Ronsauce (2008-05-15 15:09:46)
Perspective isn't what they should be worrying about. This game needs to have variety and fun.