Codemasters today released a demo for GRID on the Marketplace while PSN and PC demos are planned to go up later this week. Here are some images and a video from the quite impressive demo. As you will see in the video, the AI is pretty rough and won't hesitate to use heavy force to go past you. As you play the demo, you'll see that the game is more Arcade than sim - meaning that some people won't like the way the game use drifting, but personally I like what I've seen so far.
Update: First video is up, one lap in Germany.
Update 2: Drifting event in Yokohama!
Update 3: Let's be done with the best looking track of the three: San Francisco. I'm sure the fans of MSR and the first PGR will be delighted to see that track!
All comments (56)
Commented on 2008-05-08 20:47:09
Commented on 2008-05-08 21:26:13
Commented on 2008-05-08 21:36:48
Commented on 2008-05-08 21:44:50
Commented on 2008-05-08 21:49:28
Commented on 2008-05-08 21:56:42
Commented on 2008-05-08 22:01:10 In reply to kmlm13
Commented on 2008-05-08 22:21:19
Commented on 2008-05-08 22:24:53 In reply to Jin187
Commented on 2008-05-08 22:31:33
Commented on 2008-05-08 22:55:15Yeah, two entirely different games, and the physics in GTA are so over the top hollywood style...still...the handling makes much more sense than it does in this game. Probably the weirdest handling/physics I've ever seen in a videogame.
Commented on 2008-05-08 23:01:50
Commented on 2008-05-08 23:27:25PSN ID : a_cold_soul
Commented on 2008-05-08 23:47:39
Commented on 2008-05-09 00:14:19
Commented on 2008-05-09 00:33:22
Commented on 2008-05-09 01:03:43The gameplay has no upsides but being accessable. The steering has no feel to it, no feedback at all, way too arcady for me. The car feels like it's floating (no body roll or any body movement at all)
It's a real shame. When I loaded up the game I didn't expect that much to begin with, but it felt surprisingly fresh. They said they were heading for a mix of Sim/Arcade feel for the game but the game is just arcade, the sim elements just feel cosmetic. PGR had the best mix of Sim/Arcade in a racing game I've ever played. Whished they'd do the same but this is just disapointing.
Commented on 2008-05-09 06:51:42
Commented on 2008-05-09 07:09:22
Commented on 2008-05-09 10:10:34I really hated Dirt because it ran like crap and had loads of tearing but codemasters have redeemed themselves with this game
Commented on 2008-05-09 10:45:55I loved that city in MSR (still play that quite alot, fiance prefers it to PGR 1!).
I will download this tonight and deliver thoughts.
Commented on 2008-05-09 14:29:51
Commented on 2008-05-09 14:31:59Motor-propelled bobsledding. Jebus.
But the 30fps, motion blur, 4x fsaa, gazillion cars on screen and great scenery are nice. Would make a great, erm, 70 euro tech demo for the graphics engine. You know, with some sort of quake-guy handling bolted on just like here.
I believe Codemasters were attempting to dethrone PGR but forgot it actually has entertaining handling, with four wheels on a car and all that jazz.
Commented on 2008-05-09 15:37:29
Commented on 2008-05-09 16:44:20 In reply to kmlm13