Xbox 360

Nothing much to post for the moment for the Xbox 360 Spring Showcase 2008, but I still found these 4 new images of Gears of War 2.

4 images

  • 4 Gears of War 2 images - 4 images
  • 4 Gears of War 2 images - 4 images
  • 4 Gears of War 2 images - 4 images
  • 4 Gears of War 2 images - 4 images
roxwell - PuS3Y
roxwell
Commented on 2008-05-13 21:53:37 In reply to KORNdog
It's pointless considering what happened in the last thread (the boss getting so peed off he stepped in and closed it) it was a blatant attempt at trolling.
In reply to
NeoNemesis
NeoNemesis
Commented on 2008-05-13 22:07:00
Looks sick.
In reply to
dcdelgado
dcdelgado
Commented on 2008-05-13 22:09:12 In reply to roxwell
Exactly which is why i just ignored it, every main gamingsite out there agrees it looks better than gow1 and all types of awsome.

EDIT: IE Gamespot/IGN/1UP ect..
In reply to
roxwell - PuS3Y
roxwell
Commented on 2008-05-13 22:11:29 In reply to dcdelgado
Well every gamersite apart from this one :D
In reply to
dcdelgado
dcdelgado
Commented on 2008-05-13 22:17:25 In reply to roxwell
Posted by roxwell
Well every gamersite apart from this one :D
:) Not inc the forums as eveywere you go theres a gow2 flamewar, im glad this one got put out.

weapon-specific executions - sweet!
After digging through today's new Gamer's Day Gears of War 2 press kit, on what we initially thought to be an unsuccessful mission to find something new, we stumbled across an interesting feature reveal. Listed on the official GoW2 May 2008 fact sheet comes mention that the "overall tone of 'Gears of War 2' is more badass - replete with new weapon-specific executions, chain saw duels and shocking boss fights." Weapon specific executions? SUH-WEET! Maybe that's why the recently released gameplay video didn't show the option to curb stomp Locusts which lead us to think neck-snapping replaced the iconic foot to the back of head, head to the curb move. We can only imagine what other weapon specific executions will be included when Gears ships and what twisted execution the crew over at Epic will think up for the torque bow.
http://www.xbox360fanboy.com/2008/05/13/gears-of-w...
In reply to
cchance
cchance
Commented on 2008-05-13 23:34:04
wow did u guys hear... each weapon will have executions... thats why in one video he cut off the guys neck and the other one he jumped on him and beat in his face... GOD PLEASE SAY THESE ARE IN MULTIPLAYER!
In reply to
cchance
cchance
Commented on 2008-05-13 23:40:19 In reply to blmbox
Posted by blmbox
What is it with the Gears hate?

First the video comes up, and people feel they have to say that there has been little improvement and it is effectively Gears 1.5

And now the screenshots; people feel they have to state about the added AA and how they're bullshots, so it must be too good to be true. One person has pointed it out, why does it have to be the topic of the thread?
they said the same shit when GoW1 was coming, they tried to call bullsh*t on things and say it wasnt real, and then it came out and HA it was that good! They said that the Non-AA would kill GOW1 and epic got around it and it looked amazing, 3 times they've shown 50+ enemys on screen at once and people say "ya but i didnt see blood splats from them"... not realizing that the plaer only shot like 10 bullets at a group of 100 enemys

marginally better? 60fps, 40-100 enemys on screen alon with giant bosses at the same time? how about the upgraded texturing resolution, poly count and hell the lighting is like 10x better than from part 1 are you insane?

what the hell were people expecting exactly? photorealistic battlefields? hell they havent even shown the destructable environments or the fact that materials that are lifelike and not just plastic but can flex and respond like from the tech videos....

only a sony fan that cant see how amazing this is would shrug it off and call bullocks especially after the way epic proved itself with gow1
In reply to
palamede
palamede
Commented on 2008-05-14 00:19:53
I really doubt it's 60fps. Otherwise, I do agree with you, they have improved the textures, they have an amazing amount of stuff going on at the same time, the action is frantic, meatshield, new executions. Let's wait till Epic confirms this 60fps rumor or people are gonna bash it for not being 60 fps.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2008-05-14 00:36:55
ZOMG IT LOOKS LIEK GEARS OF WAR!
In reply to
Xion4360
Xion4360
Commented on 2008-05-14 02:26:11
Cliffy said above 30 fps but not 60...as for the stupid comments, well dont bother responding, those kind of dumb comments are allways flouting around. anyone with eyes can see the big improvement in textures, lighting, scale, and geez just look at the volumetric smoke? the game looks incredible. and its still not finished afterall.
In reply to
NeoNemesis
NeoNemesis
Commented on 2008-05-14 03:27:23
lol at Grift.:p

check this out guys:
http://multiplayerblog.mtv.com/2008/05/13/gears-of...
In reply to
NeoNemesis
NeoNemesis
Commented on 2008-05-14 03:47:39
Most interesting tidbit from the link provided: you'll fight 100 locusts at once, and each weapon will have its own unique execution.
In reply to
Tinks
Tinks
Commented on 2008-05-14 03:51:33 In reply to KORNdog
Posted by KORNdog
not really pointless. the game looks like the first. visually and gamplay wise (that later being both good and bad depending if you was a fan of the first or not). unless you consider these bullshots genuine, in which case they somehow have managed to squeeze 20XAA out of the 360 and it indeed looks better, but even then its only a marginal update. considering who are developing the game, and considering the 360 is on what? its 3rd or 4th generation of games. and there hasnt been much in terms of an improvement, it doesnt exactly fill me with confidence. i just expected more...but hell, carry on condemning people for thinking that.
Your arguement is such a waste of time, no offense

Continue to pick apart minute details if that's what you enjoy doing because everything you're going over is just being overly critical and unnecessarily picky

These games are good quality games and the in-game videos look really great. I haven't seen a game look this good with such a large scale portrayal of an actual war in any game. Not to mention with the AI that the armies they show actually have (Epic's tech demo of them all interacting naturally).

I can only imagine what other AI improvements they have made from GOW 1, since the AI was really smart in that game
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2008-05-14 04:34:40 In reply to NeoNemesis
Posted by NeoNemesis
Most interesting tidbit from the link provided: you'll fight 100 locusts at once, and each weapon will have its own unique execution.
Yup, +meat shields, +chainsaw duels. But don't let that fool you. It's just the same game ;)

On a more serious note--I can't wait to see the potential new multi-player modes.
In reply to
NeoNemesis
NeoNemesis
Commented on 2008-05-14 10:33:56
lol
In reply to
CEZARR
CEZARR
Commented on 2008-05-14 10:48:51
I hope thats not a stupid PC version!
In reply to
jaxcellent
jaxcellent
Commented on 2008-05-14 14:09:14
WOW this looks amazing! this will be an amzaing year fopr games btw.. just WOW
In reply to
dcdelgado
dcdelgado
Commented on 2008-05-14 15:19:56
Please Cliffy don't hurt them. LOL!!
Eurogamer: What about the feedback on the Internet for the trailer you released earlier this week?

Cliff Bleszinski: I think it was about 85 percent positive and 15 percent hating, which I think is a really good ratio. Any time you have people on a message board saying, 'That was amazing, that was amazing, that was amazing,' someone has to come in and be like, 'I didn't think it was that cool,' yadda-yadda-yadda. I think it was an incredibly positive response, and I think gamers are stoked for Gears 2.

Would you wear that helmet after what happened to the last red-shirt who did?
Eurogamer: But going back to that 15 percent - how much notice will you take of that? Will you take that criticism on board, and will it change the design of the game at all?

Cliff Bleszinski: I don't know if it'll change the design a lot. For instance, a lot of gamers were somehow expecting Gears 2 to suddenly come out and have big bright purple flowers and rainbows and unicorns coming out of my ass or something like that. It's just not that game. It's not a very saturated colour palette, but we are going for large, beautiful open vistas this time around, much larger scale of battle - so it's not just grey pillars, right?

You know, as much as it saddens me to read those 15 percent of gamers not liking what they see, I still want to win them over, and I want everyone out there to play the game and enjoy it.

Eurogamer: So we've finally had our first look at Gears of War 2. How have you found the feedback so far?

Cliff Bleszinski: I feel really good. Being able to show the Assault level to journalists today and give them a full dog and pony show of what that level is, it's just been extremely encouraging. When we were building this level, we wanted to create a scenario where it was just one thing after another - to build the ultimate watercooler level. So many of the levels in Gears 2 are like that, and this is just the tip of the iceberg. I think people are responding really nicely.

Eurogamer: Another, perhaps less controversial criticism of the first game was the controls tended to get stuck. Is that something you've addressed for the sequel?

Cliff Bleszinski: Absolutely. I believe that hands-down, in Gears 2, we will have the best cover system ever seen in the videogame industry. I'd say about 90 percent of the time, it worked exactly how gamers wanted it to work. About 10 percent of the time, players were going into cover when they didn't want to. We put some of those tweaks in a patch for Gears 1, we iterated on them for Gears PC, and now we're bringing it full circle for Gears 2. I think players are really going to love the system this time around.

Eurogamer: What makes Gears of War 2 so much bigger and better than the first game?

Cliff Bleszinski: I think it's the sum of its parts. There's a grander feel for the game as far as the battlefield goes, and there's a deeper story. You actually get into the heads of some of your squad-mates. From the start of the game you learn that Dominic Santiago, Marcus's best friend, is looking for his wife. He was looking for her in the first game but now he has a photo and a couple of leads, and that hopefully will be driven to a resolution. You'll see where the Locust live, you'll see where humanity lives, you'll see a darker story with more intimate violence and more executions. And a whole lot more ass-kicking.

Eurogamer: Which aspect of the game are you personally most proud of?

Cliff Bleszinski: I'm proud of getting inside Dom's head a little bit more, figuring out who this Dom Santiago is, who his wife was and what wound up happening to her. I'm also excited to see the large scale battle scenes and a lot of the coolness we're putting in the multiplayer feature set.

Eurogamer: How do you strike the balance between giving fans of the first game more of what they liked and introducing new, innovative stuff?

Cliff Bleszinski: Well the first thing we don't do is say, 'Hey, a chainsaw and a gun worked, so let's put a spatula on a dishwasher.' You start getting into a beltsander attached to a moped, and it starts getting really gimmicky at that point. We wanted new weapons that are cool, so we have the semi-automatic pistol which combines with hostage taking.

A game is the sum of its parts. When you have somebody knocked down but not out, and they're trying to crawl away from you leaving a blood trail, and the environment's chipping away at you while hundreds of locusts are closing in, and the Brumak comes in and a chopper gets shot down, it's really everything together that makes Gears of War what it is.

Eurogamer: How have the enemies changed in this game?

Cliff Bleszinski: They're meaner, they're nastier. The Locust have been in the underground for a while, and there are a lot of indigenous creatures down there they've essentially mastered through various means. So you see Brumaks return and other nefarious creatures. I don't want to spoil too much, but I've been quoted as saying we have creatures that make the Brumaks look like baby panda bears. Very, very large.

Perhaps the Brumak is Marcus's dad.
Eurogamer: About this 'Bigger, better, more badass' tagline you've created. The bigger and better thing is pretty obvious, but can you explain what the badass factor is?

Cliff Bleszinski: So when Marcus shoots a Locust and the Locust crawls away leaving a blood trail, and he walks over to him and kicks him over and jumps on him and punches him in the head till he dies - moments like that. When you come up behind a Locust and you take your chainsaw and you flip it in half from groin to gullet, that's more badass. When Marcus is injured and he's leaning on the wall and you see the blood dripping down the wall, that's more badass, et cetera et cetera.

We call them the three Bs. It's such a cheesy marketing catchphrase but it works, right?

Eurogamer: On a badass scale of one to ten, how badass was the first Gears of War and how badass is Gears of War 2?

Cliff Bleszinski: The first Gears is pretty, kinda, sorta badass...

Eurogamer: Like a 7?

Cliff Bleszinski: Yeah, it's like a 7, and Gears 2 is like 12. It doesn't just go to 11, it goes to 12.

Eurogamer: I talked to [Gears brand manager] Kudo Tsunoda earlier, and he said it's an 11. Are you saying he doesn't really understand how badass it is?

Cliff Bleszinski: Yeah well, I have to one-up that guy. It's kind of like no one can be told what the Matrix is, you have to see it for yourself. Nobody can really be told how badass Gears 2 is until you play it and you walk away with your hands sweating, and go crying to your Mama.

Eurogamer: Gears 2 is out in November, a competitive time of year - do you think it'll be the best game out this Christmas?

Cliff Bleszinski: Hands down. But Fable 2 is amazing too.
The more i hear the more i need this game! :)

http://www.eurogamer.net/article.php?article_id=14...
In reply to
Isomac
Isomac
Commented on 2008-05-14 15:28:36 In reply to dcdelgado
Hahah great comment with those rainbows and stuff.

Anyway game looks great and seems more fun than the first one. I don't have any problems with the games colour palette.
In reply to
Splicer261
Splicer261
Commented on 2008-05-14 16:02:05
Everybody go back to playing gears online

I need to own people to hon my skills ;)

Can't wait for this baby!
In reply to
xzeno
xzeno
Commented on 2008-05-14 16:48:08 In reply to blmbox
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Posted by blmbox
Aaaa, good ol' Cliffy.

It should really be something new. Kinda pointless if it isn't ...
looks like gears of war 1.2
blmbox
blmbox
Commented on 2008-05-14 16:58:13 In reply to GriftGFX
Xzeno, Why did you quote me when it wasn't at all relevant to what you said? Even regardless of that, your comment is pretty stupid.
Posted by GriftGFX
ZOMG IT LOOKS LIEK GEARS OF WAR!
Yeah, Banjo Kazooie 3's lookin' great ain't it?
In reply to
dcdelgado
dcdelgado
Commented on 2008-05-14 17:23:47 In reply to Isomac
Posted by Isomac
Hahah great comment with those rainbows and stuff.

Anyway game looks great and seems more fun than the first one. I don't have any problems with the games colour palette.
Yeah i thought it was funny as hell :)
In reply to
Ronsauce
Ronsauce
Commented on 2008-05-14 17:31:39 In reply to xzeno
Posted by xzeno
looks like gears of war 1.2
What should Gears 2 look like?

Go be a troll somewhere else please.
In reply to
NeoNemesis
NeoNemesis
Commented on 2008-05-14 22:20:14
Ah a new fiend joins GSY.
In reply to
About the game
Platform
X360
Published by
Xbox Game Studios
Developed by
Epic Games
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