

SSFIITHDR images
2008-05-22 19:27:58 by BlimBlim
Capcom released these three new images of Super Street Fighter II Turbo HD Remix, SSFIITHDR for the family, to be released one of these days on XBLA and PSN.


Capcom released these three new images of Super Street Fighter II Turbo HD Remix, SSFIITHDR for the family, to be released one of these days on XBLA and PSN.
Since 1153 Days
2008-05-22 19:51:46 SSFIITHDR images
When will it be finally released? C'mon Capcom!
Since 530 Days
2008-05-22 19:58:18
Yea, after seeing the animation in some videos it does look like it might be pretty bad looking. I guess we'll see before too long.
Bionic Commando Rearmed is still my most looked forward to Capcom title this year.
Since 613 Days
2008-05-22 20:22:42 In reply to Jigen (2008-05-22 19:58:18)
The animations are exactly the same as the original to preserve the original gameplay.
Since 301 Days
2008-05-22 20:24:01 In reply to Jigen (2008-05-22 19:58:18)
Since 1153 Days
2008-05-22 20:28:23
Indeed it would. It's the same game, just looking a whole lot fresher.
Since 1154 Days
2008-05-22 20:32:36 In reply to Contra (2008-05-22 20:24:01)
Since 301 Days
2008-05-22 20:37:13 In reply to abaddon1125 (2008-05-22 20:32:36)
Since 530 Days
2008-05-22 20:55:34 In reply to Contra (2008-05-22 20:24:01)
Since 1881 Days
2008-05-22 23:07:20
Akuma's elbows are below his waist. o_O
Since 490 Days
2008-05-22 23:18:56
a failure really. throwing a new coat of paint on a classic was a rubish idea, the characters animate horribly as if they're in a flip book..who outside of capcom asked for this? besides, SF4 is pretty much SF2.8 already.
Since 862 Days
2008-05-22 23:39:43 In reply to chisholm (2008-05-22 20:22:42)
Since 504 Days
2008-05-23 00:50:21 In reply to pantyhelmet (2008-05-22 23:18:56)
Not that i mind high res 2d, but this is just shitty. We don't need another SF2 at this point. What we need is an updated SF with more advanced gameplay than hadouken spam.
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Gaboraa!
Since 923 Days
2008-05-23 01:36:06
The game WILL be awesome!
He can also
ban your ass!
Since 1179 Days
2008-05-23 01:51:14 In reply to Megido (2008-05-23 00:50:21)
Since 490 Days
2008-05-23 03:45:10 In reply to GriftGFX (2008-05-23 01:51:14)
Since 1147 Days
2008-05-23 04:11:22
天 Messsatssu .. SHOOOOOOOOOOOOOOSH 天
Akuma is the most badass muthafuka character in the SF series 天
Since 490 Days
2008-05-23 05:02:34 In reply to NiGhT_MaRe (2008-05-23 04:11:22)
Akuma is the most badass muthafuka character in the SF series 天
Since 504 Days
2008-05-23 07:38:41
Grift: SF3ts. Hadouken spam with a retarded block system. Awesome. I was thinking more in lines with GG though. Pulling off cancels, bursts, cool combos and just moving all over the place, that's what i'm talking about.
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Gaboraa!
Since 589 Days
2008-05-23 12:11:44
In all honesty I don`t understand why people out there are gonna pay money for the 1000st iteration of Streetfighter 2?!
I mean this game rocked for sure but that was more than 10 years ago..
Cheers
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Life`s a beach..
Since 1178 Days
2008-05-23 18:44:19 In reply to Megido (2008-05-23 00:50:21)
I mean this game rocked for sure but that was more than 10 years ago..
Cheers
Not that i mind high res 2d, but this is just shitty. We don't need another SF2 at this point. What we need is an updated SF with more advanced gameplay than hadouken spam.
Game was original just meant to be a trace over of the orignal sprites in HD, but its grown to become a much bigger and challenging project. Those that have been following the games progression, will know just how amazing Sirlin has been with listen to fans. Things like widescreen support, viewable hitboxes, training mode, remixed music, the redrawn artwork would of never existed so we are getting 2 games for the price of 1!
Beta demo should be out next wednesday according to xboxlive newsletter so you can try out for yourselves. Sirlin the producer is calling the game just SFHD, SSF2THDR is just ridiculously long title.
Fix for akuma's huge biceps created by pootnannies of SRK
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(F-1) Graphic Artist 360style.net
Don Barracuda
He can also
ban your ass!
Since 1179 Days
2008-05-23 23:07:03 In reply to Megido (2008-05-23 07:38:41)
SF3 > GGXX
Since 504 Days
2008-05-24 22:52:03
Grift: Please do tell what SF3ts does more than the block thing then. IMO guard damage is a complete retardation to start with, so making it "possible" to avoid it by timing is, while a small step in the right direction, far from being unbroken. Except for that i didn't notice much difference from other SF titles, but in all honesty i never did dig all too deep in to it. But really, please explain what makes SF3ts stand out as every other fan of the game i've ever asked just seem to avoid the question, bolstering my belief of it basically just SF2/3/alpha/mega ultra hyper zomg wtf bbq edition all over again. (also note that i'm not defending the myriad of releases of GG either, it's so damn stupid to release it 80 times for small fixes that should just be downloadable).
Furious one: i think you're missing the point...even if they are implementing extra features and shit it still another goddamn version of a game that has seen release more times then f***ing megaman. We don't need another SF2, people need to stop thinking SF2 is awesome and play some new goddamn fighters. Tbh, screw SF2.
Also Akuma looks like a steroid abusing monkey, they need to learn some proportions.
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Gaboraa!
Since 1178 Days
2008-05-25 01:07:05
megido, just because you don't think it is good does not change the fact it is a superb game! Like I pointed out people still play it after almost 15years, its not because they are stupid! Its probably one of the most in depth fighting games made. This isn't an average update like the others as explained Sirlin is going more deeper into the game play, fixing the tiers and making it enjoyable for newbies and pros at the same time. There maybe many version of ST but we are talking about almost 15 years here, remix is a proper sequel.
SF3 isnt a fireball spamming game either, fireballs were nerfed alot compared to how they are in ST where spacing is crucial. I'm not so keen on SF3, it uses a new game machinic. IMO parrying ruin the flow of the game.
Im not happy about the akuma anatomy either, but this game has been delayed so much no i'm giving up caring about the artwork.
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(F-1) Graphic Artist 360style.net
Don Barracuda
Since 504 Days
2008-05-25 06:21:24 In reply to TheFuriousOne (2008-05-25 01:07:05)
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Gaboraa!
Since 1178 Days
2008-05-25 11:49:45
haha well obviously that proves you know diddly squat about ST, those games may have a greater complexity and large move sets but that is how they get their depth. ST is the opposite, its simple mechanics its almost the rock paper scissors of fighting games. Its funny that you bring those games up VF and Tekken, yeh they are superb fighting games (VF), but look at their history once the new one comes the other gets binned and ppl call ST just a patch lmao. People love ST because it had the addictive competative gameplay, it had the greatest cast in SF (major problem with SF3 was the fact they got rid of everyone, people were so pissed Capcom put Chun Li in Third Strike to make people happy). You cannot ignore almost 15years I don't know why you are acting so blind, its still being played competively till this day, these guys know what makes and breaks this game so with their knowledge and expertise (gathered over the 15years) they are doing their own update, hopefully it will be good enough to be still played ifor another decade.
Anyway its your opinion and this is mine, leave it at that, either play the game or ignore it your choice.
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(F-1) Graphic Artist 360style.net
Don Barracuda