X360 Tuesday, June 10, 2008 | 4:00 PM

Happy Tree Friends Q&A

Happy Tree Friends Q&A

Sega has announced that Happy Tree Friends: False Alarm will hit the Xbox Live Arcade on the 25th of June, while there also is a PC version coming out. Here's a crazy interview from XCN with the some hilarious guys from the development team, mentioning lots of blood (sausage), "death funnies", the Manson family and of course tons of other things.


All comments

Commented on 2008-06-10 17:24:40
Very funny guys
Commented on 2008-06-10 18:33:18
I really can't wait!
Commented on 2008-06-10 20:06:33
lol
Commented on 2008-06-11 01:44:33
ИГРАЙТЕ ЛУЧШЕ В ФУТБОЛ !
Commented on 2008-06-11 09:46:27
Oh yeah , this game it's have fun^_^ that's a freak joke:-P
Commented on 2008-06-12 18:51:52 In reply to VEGAS
2 VEGAS - Если только в PES...

About the game


What's up?
  • Sdarts
    Sdarts And the article is from 2010, long before KickStarter and the indie movement really became a thing. I believe today is much better to self-publish if you're a small/medium size developer. (2 minutes ago)
  • Sdarts
    Sdarts @GriftGFX: I thought the same thing about other industries, it's the same everywhere. But I didn't know about the developer/publisher royalties ratio being so out of balance. (4 minutes ago)
  • GriftGFX
    GriftGFX The indie scene may not lead to success for all participants, but it's also more viable than ever.. so.. there's that. (17 minutes ago)
  • GriftGFX
    GriftGFX @Sdarts: I haven't read it yet.. but the quote seems like common sense at this point. Vidya games is a big business. You could say the same thing about many large industries, especially entertainment. (17 minutes ago)
  • GriftGFX
    GriftGFX @Jin187: Yes.. assuming an imaginary release schedule is definitely logic. (22 minutes ago)
  • Sdarts
    Sdarts The article is long, but I really recommend everyone at least reads the "In retrospect do you believe that Outerlight should have self-published the game?" section, sheds light in the business side. (23 minutes ago)
  • Sdarts
    Sdarts "Publishers are motivated by greed, but restrained by fear of risk, and thus seek sure deals, licenses and sequels, which makes pitching innovation almost pointless." (25 minutes ago)
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