

First 10 Minutes: Quake Wars
2008-06-21 20:13:14 by Manager
Enemy Territory: Quake Wars has finally been released on consoles, Playstation 3 and Xbox 360, and here are the first 10 minutes from the latter version. The game is more or less based around multiplayer, but here you can see how the single-player mode works.
The way I see it, the game is a steady mix of the Battlefield series and the Quake games. The maps are large and the gameplay is really fast-paced. The kind of campaign the game use often turn people away - how you more or less fight "simple" bots without any objectives that affect the story. I enjoyed this in the Battlefield games though, and to me the gameplay is fun as long as the game is designed in a good way.
Quake Wars has a special twist though, as you need to respawn in new classes for each objective to finish the mission. For example, you will see below that I started out as an Engineer to repair the vehicle, while I later had to change so I could plant explosives or hack the defense shield.
I haven't been able to play the game for too long, so I can't say much about how good it is. The graphics are above average, the controls work and the gameplay feels pretty solid. Below you will find a video of the first mission from the single-player mode. Note that I cut out the loading time as it would just be a space waster.






Since 1537 Days
2008-06-21 21:48:26 First 10 Minutes: Quake Wars
I liked the demo.
Since 1115 Days
2008-06-21 22:47:18
This game looks surprisingly fun
He can also
ban your ass!
Since 1179 Days
2008-06-21 22:49:36
It is fun, if not a little flawed, but the game gets a lot of unwarranted hate.
The Slipgate level is fantastic.
Since 1108 Days
2008-06-21 23:01:06
Looks like a classic fps from the 90's
Since 583 Days
2008-06-21 23:15:58
rented this and didnt like it. they changed the pacing and speed of wolfenstein enemy territory and as a result it feels like stratagy goes out the window completely. hate it
Since 923 Days
2008-06-21 23:22:05
I played the demo and I have to say, its up there with the worst FPS' released in the past decade. Its terrible!
Since 267 Days
2008-06-21 23:46:47
Was there a SP mission in the XBLM Demo??
Since 1115 Days
2008-06-22 00:23:42 In reply to KORNdog (2008-06-21 23:15:58)
Since 728 Days
2008-06-22 00:32:46
Running and driving felt like your were sliding 50mph over ice...Splash Damage took what looked like an ace FPS and killed it.....
Since 526 Days
2008-06-22 01:42:42
Wow, gotta love the 1.5 second loop of the engine sounds.
I have to agree with Aphex187. When it was first presented, I thought it would become one of the most awaited games on the Xbox, but now, this game looks like something that could have been a mod for Quake 3 five years ago. It's awful.
Since 1150 Days
2008-06-22 06:16:25
The gameplay seems very primitive to me. Aside from the fast animatino (I played the old 3d quakes so I understand it's roots) but it seems like it hasn't added anything to the gaming experience.
Since 1150 Days
2008-06-22 11:31:48
I have the game its great fun but it need 32 players online not 16.
Since 511 Days
2008-06-22 12:52:34 In reply to Se777eN (2008-06-22 11:31:48)
Since 1178 Days
2008-06-22 16:20:17
looks aweful, and dated
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(F-1) Graphic Artist 360style.net
Don Barracuda
Since 1121 Days
2008-06-22 18:29:58
I liked it on the PC, but the game did NOT translate well to console.
Since 1541 Days
2008-06-22 19:05:05
There's a reason why every single screenshot of this game looks the same.
Since 629 Days
2008-06-22 23:00:22
I have to admit that although it may be slightly less crisp compared to to a high-end 8800GTX-based quad SLI pc rig, it certainly runs smooth enough for everyone to enjoy IMO.
I found the pc version to be extremely boring though so I`m opting out of getting any console version of this. Instead, my money is being saved for the best pc/console game to hit this year.......Left 4 Dead :0)
Since 350 Days
2008-06-23 10:45:30
Nothing special.
Since 291 Days
2008-06-29 20:00:28
I'm no graphics whore but as far as this goes its pretty poor. I mean come on, the characters mouths don't even move when they talk in the campaign! =/