Xbox 360 PS3

The Collective's Silent Hill: Homecoming was also at IDEF, and we brought you two gameplay videos showcasing both levels of the PS3 demo. The first one, about ten minutes long, takes place in the good ol' Alchemilla Hospital - exploration, puzzles and zombie nuns at the menu. The second one, shorter, takes place in a foggy cemetery populated with hungry skinned dogs. Luckily, I had a crowbar...

broman
broman
Commented on 2008-06-27 17:10:10
I've been with the series since the beginning so it pains me all the more when I see everything crashing and burning before my very eyes. The thing is, SH4 wasn't even that bad considering it was a PS2 title. But for a PS3 game to look and play so sloppily, ugh... And don't even get me started on Origins
In reply to
UrbanRats
UrbanRats
Commented on 2008-06-27 19:55:29
About SH4, i ant to remember everyone that it was SH just 60%, since it was changed in a series episode at some point of developent, from Konami...

So if it's so different, it's for that reason also.
In reply to
thedeadgopher
thedeadgopher
Commented on 2008-06-27 20:41:29
The camera in this looks horrible. I've always liked how the camera has worked in past Silent Hills, fixed in areas where it adds atmosphere and somewhat free when there's going to be combat. But this looks like Warhawk's camera but clunkier.

And it looks like most of the scarry environmental touches are just dead bodies, like the one hanging from the ceiling. Silent Hill has always gone for more screwed up things, like barbeque'd dogs and unidentifiable twitching substances, and things that just can't be explained. That's what always made the atmosphere great. But just a bunch of dead bodies lying around? That's like Jericho :\
In reply to
marioman50
marioman50
Commented on 2008-06-30 08:21:35
ya know what I think...

I think that if no one ever told you people that they'd switched to an american team, you'd probably be fine with it. But you just keep playing it over in your head: "not the original team, not the original team"

and that makes you think about things you've never would have even noticed. It seems very silent hill to me. the puzzles, the strange characters, the dark and dingy building.

plus, these are gameplay montages, that's why it may seem "hobbled" together..

I'm not defending it as a game, but rather as something that shouldn't be so heavily judged just yet.
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