Lionhead releases eight screenshots of Fable 2, just like that. And it looks awesome. The game is still planned to be released on Xbox 360 at the end of the year.
Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)









All comments (65)
Commented on 2008-07-04 22:56:11I liked the feeling of going on to an adventure, not knowing what kind of environment I'd find myself in next, with still having somewhat of a sense of freedom. I thought it was a great trade-off personally!
Commented on 2008-07-05 00:47:34
Commented on 2008-07-05 02:34:36 In reply to GriftGFX
Commented on 2008-07-05 02:57:39 In reply to WinterSnowblind
Commented on 2008-07-05 12:44:58
Commented on 2008-07-05 13:20:56 In reply to R3V0LV3R
Commented on 2008-07-05 17:24:14
Commented on 2008-07-05 17:36:12 In reply to Jatowhy you @$##%$#^#$@#!#@#$ >..........pfffffffffff
oke oblivian repetitive enviorments!!!!!
they had ice mountain ,forests,outlands,citys,farms,autumn forest,wild life in the open,over a 100 different flowers!!!!!!
sorry but ive never heard such a ungratefull comment i mij life.
no its not an opinion you have, its a realy not good thought about comment.
ontopic.
realy injoyed the first fable especely the way your characters changed bij how you behave and peoplle react to.
and also the good old english humor.
Commented on 2008-07-05 17:41:35
Commented on 2008-07-05 17:46:45 In reply to hotkirby
Commented on 2008-07-05 18:42:02
Commented on 2008-07-06 08:57:56 In reply to GrimThorneThose orbs then come flowing towards you as you move in their direction and/or collect them. Which consequently can be a little hazardous if there are enemies still in the area.
Commented on 2008-07-06 13:49:13 In reply to n00bzRtehgey
Commented on 2008-07-06 18:39:48 In reply to n00bzRtehgeyAlso I'm just going on the last elements of play for Fable1. You killed something or someone, they left experience orbs for you to collect. They looked EXACTLY like what some here are describing as a trail. So until that element has been clearly defined, I'm going to presume that they are just experience orbs.
If they turn out to be trail mix on the highway you all will have to excuse a volcano of laughter from the U.S. that will be audible across the Atlantic! lol
Because a dog doesn't need bread crumbs
Commented on 2008-07-06 20:48:11 In reply to GrimThorneAlso I'm just going on the last elements of play for Fable1. You killed something or someone, they left experience orbs for you to collect. They looked EXACTLY like what some here are describing as a trail. So until that element has been clearly defined, I'm going to presume that they are just experience orbs.
If they turn out to be trail mix on the highway you all will have to excuse a volcano of laughter from the U.S. that will be audible across the Atlantic! lol
Because a dog doesn't need bread crumbs
The bread crumb trail is for leading you towards your various quests, similar to the compass in Oblivion. (which can hopefully be deactivated in this game) But considering you can have numerous active quests, I'm not sure how the dog alone would ever be able to act as a marker for finding all of your different objectives, etc.