
E3: Fable 2 combats
2008-07-19 01:46:23 by BlimBlim
Snoopers had one last Fable 2 video available, this one showing the combat system in action. And with this video, I can finally go get some much need sleep!


Snoopers had one last Fable 2 video available, this one showing the combat system in action. And with this video, I can finally go get some much need sleep!
Since 143 Days
2008-07-19 23:21:25
Also, the dog isn't meant to replace the mini-map, that is what the bread crumb trail is for, it will lead you to your next target or quest. The dog, however, will lead you away from that trail to new areas, treasures, etc...
Since 511 Days
2008-07-20 00:45:51 In reply to Skullfire (2008-07-19 23:21:25)
peter talks about how the dog is to replace the mini map.
theres ALOT of footage, and there is not a single mention of any 'bread crumb trail' and this footage is over a year old now. i'm guessing a year later they have realised the dog isnt sufficant enough to guide the player on its own
Since 1164 Days
2008-07-20 00:49:56
Dog=minimap
Trail of crumbs=arrow pointing you to the next story-related quest objective
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Since 511 Days
2008-07-20 00:56:59 In reply to Ronsauce (2008-07-20 00:49:56)
Trail of crumbs=arrow pointing you to the next story-related quest objective
i dont like having things on the screen that make the world look less believable if that makes sense...
Since 1164 Days
2008-07-20 01:13:59 In reply to jioann00 (2008-07-20 00:56:59)
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Since 567 Days
2008-07-20 01:22:33
Now that we have the whole dog and bread crumb issue out of the way, is there any new news on the co-op?
Since 511 Days
2008-07-20 01:24:44 In reply to Ronsauce (2008-07-20 01:13:59)
and actually another thing i'd love to get rid of in fable 2 while im ranting is the orbs. i cant stand them. why does there have to be orbs to represent the experiance anyway? it should just add onto your expeiance when u kill someone, without having to collect any orbs. its just looks kinda ugly when the screen is covered in bright shiny colourful orb things. and now along with the orbs you have a bright yellow brick road. and a flashing L1 button to show you to look at something. its just too much stuff taking away from the immersion.
i dont wanna sound like im moaning, even though i am, but for good reason. im moaning about this becasue lionhead have made such a beautiful and amazing looking game world its such a shame to cover it with so much clutter!!
Since 567 Days
2008-07-20 01:36:55
I think the moaning will stop once you actually play the game. Naturally it'll still be there, but you'll find out that everything works out nicely. Yes, the crumb trail is a bit silly, but I'm sure you can toggle it on and off. And I'm sure it won't be that big of a distraction as you're making it out to be.
I for one actually like the orbs. Sure having the experience just add up would be fine, but there's something about the orbs that I enjoy. I believe it adds to the fantasy world that is Fable.
Don't knock it 'til you experience it.
I don't really expect too much from any video game anymore, maybe that's why I'm optimistic about the whole thing. I'd just like more news on the co-op. Which I don't think any has been released.
Since 511 Days
2008-07-20 01:48:44
yeah :)
it would just be my personal preferance.
i know the games gonna kick arse i have faith in it, and in peter.
your right aswell when im playing it im sure it wont be as bad as im making it out to be now. its just hard when you get so excited about it yanno... makes you really want it to meet expectaions...
Since 567 Days
2008-07-20 01:55:51
Oh I have no doubt that it will meet expectations.
Since 1011 Days
2008-07-20 07:03:31 In reply to azupanda (2008-07-20 01:22:33)
Since 511 Days
2008-07-20 09:18:22
There is one main thing that bugged me about Fable, and I had hoped they would fix it for fable 2, but I think not, judging from the video. That is that it is way too easy to accidentally hit and injure friendly NPCs (in this case, the dog) while in combat. Fricken happened to me all the time when they jumped in between me and the guy I was trying to kill. I see another potential problem this time around with the area-effect spells. The dog gets hit with them constantly. I also saw a couple of times when the dog gets hit with the pistol on accident.
While this may add some realism to the game, it makes the game so much more of a chore (at least for me).
Since 511 Days
2008-07-20 12:02:35
psicotic thats a very good point ^
just reading your comment brought back terrible memories of escorting a small child out of a cave full of hobbes on fable 1... urgh, that was SO ANNOYING.
hopefully they will fix that before they release
thing is, they are probobly playing and demoing the game in god mode so they wont notice how annoying would be. hopefully they have competant testers that will bring up the issue though
Since 680 Days
2008-07-20 13:58:50
The dog's not affected by your hits.
Since 567 Days
2008-07-20 14:33:24 In reply to no_fear360 (2008-07-20 07:03:31)
Since 680 Days
2008-07-20 14:48:47
Yes, there will be offline and online coop.
Since 567 Days
2008-07-20 14:57:13
*dances*
Since 1172 Days
2008-07-20 17:54:01
Talk about overreaction ... mass effect could be completed in under 10 hours but it took me 33 hours on the first playthough then 24 on the next
People need to watch the demos if you save up that 1 million gold you can buy the castle this opens up a whole new story arc about defending the castle from attacks and discovering secret tunnels of course thats not part of the main story... i noticed you can even buy houses and rent them out and become a property tycoon :-)
Thats not even thinking about the other hundreds of houses you can buy and open up other storylines..
From the comments from the guys on the 1up podcast the game delivers on its promises and they said its looking great, they said the combat works very well (one button for sword, one for guns, one for magic)
You can even train your dog to help in combat
Since 680 Days
2008-07-21 00:13:50
Yes, just watch some of these interviews with peter where he demonstrates everything. The map of Fable 2 is 10 times bigger than the originals, but there are also caves and dungeos underground.
What I like the most is that everything you do has consequences. Peter was asked if you can have multiple wifes and he said: If you can take the consequences. That means that if your wife discovers this she'll take half of your assets/money with her, which is quite harsh.
Since 1164 Days
2008-07-21 00:23:22 In reply to Viginti_Tres (2008-07-21 00:13:50)
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Since 134 Days
2008-07-21 01:58:53
anyone can say that 12 hours isnt enouf but if youv played fable(one) then you shuoldnt be complaining the story for fable1 is exeptionaly deep especially when considering fable 1 doesnt have much more than a few hours of sidequest while fable2 has basicly the whole storline(10-12) game worth of sidequest plus dabbling in silly thing that just add to the depth of the game like playing with your dog getting married or buying plenty of house/castle/dungeons co-op and a endless supply of new and unique armor and weapons plus iheard you can do thing like make your own sword henchmen even pick out furniture to waste time on. i estimate this will make fable i beleive will make at least 25-50 hours long even thou i plan to spend about 60-100 hours a profile fable 2 will be the game of the year without a dout
Since 468 Days
2008-07-21 08:30:48
Just to reciprocate a bunch of what's already been stated:
Mass Effect (the epic adventure of a lifetime [read: garbage]) could be beaten in 8 hours. Most people on first play through spent 20-30. Same will go with Fable II. 12 hours translates into 30 easy because of 3 things I can think of off the top of my head:
1. Going ga-ga for bloom! I'll spend hours looking at scenery.
2. Helping out beggars/buying houses when I go into towns. Bartering with the local smithy, getting a job early to help me get money before I progress on the main quest.
3. Women.
Also, the combat looks incredible! The way they've streamlined it yet also made it overall more fluid. My one concern is the parry system when in melee combat. It didn't look like the person controlling the Hero in the videos had any control whether he parried or swung with the one-button system. I would REALLY want that control because that became the challenge for me in Fable:TLC.
I have done a run through in that game without getting hit in melee combat at all. By means of avoiding, parrying, or not letting the guy get a swing in, it's possible. I would love to be able to master Fable II combat with that amount of control as well, unfortunately I don't see that happening. Otherwise the combat looks INCREDIBLE! Channeling Magic looks awkward but that'll get smoothed out probably.
Did I mention the scenery looks radically beautiful? Even with all that bloom that game looks NICE!
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You can't spell slaughter without laughter.
Since 461 Days
2008-07-21 09:45:50
Combat looks cool. Can't wait! \0/
Since 623 Days
2008-07-21 17:29:52 In reply to DavidDC (2008-07-19 03:12:10)
Looks great. Shame that the game isn't all that long but it's one of those one's you can replay and have a different experience. You then also have the whole social thing in the game world, such as creating a family and buying properties. Add online co-op and I think you've got a game long enough to keep most busy until Gears 2 is released.
Since 332 Days
2008-07-24 22:48:13
looks awesome, love how the enemies start to run once caught in the tornado