

E3: Gameplay of Pure
2008-07-22 02:08:53 by Snoopers
Let's continue with the remaining videos from E3 ! It's now the turn of Pure to have its own gameplay video, about three minutes long and showcasing two different maps. Clearly, the game seems right on track to deliver the awesome. So far so good !






Since 828 Days
2008-07-22 02:26:12 E3: Gameplay of Pure
Looks decent. What does doing tricks do though? Extra boost or something? If not then is there any point to them?
Since 511 Days
2008-07-22 02:33:20 In reply to Towers (2008-07-22 02:26:12)
These guys did their homework, they took a long hard look at MotorStorm and then made their game, they got amazing boards... really really nice graphics...
But I still don't know if I really want to be doing tricks or just racing, it looks so good I would have love to just race with some super turbo and nice weather effects...
But we shall see how good doing tricks are, just seems like it would get corny real quick.
Since 567 Days
2008-07-22 03:32:12
The cheering at the end of a successful trick is pretty dumb. Other than that, the game looks alright.
Since 583 Days
2008-07-22 03:36:34
cant freaking wait for this, EA has let me down by not making a new SSX, so this is going to have to do, and i shouldnt dissapoint since its almost a carbon copy with the whole "tricks = boost, boost = speed" moto. the transition between tricks is a little robotic, but i can cope with it.
this will probably be the first game i'll have bought since GTA4 and im so looking foward to this. split screen with a few mates is gonne be fun as hell.
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Since 1179 Days
2008-07-22 03:44:58
It looks like all of the special tricks are super simple to pull off though, which is my only concern so far. I hated how SSX4 simplified ubertricks. I like having to mash like fifty buttons at the same time to pull off different tricks. Granted, that's not the only thing that ruined SSX4, the sub-par track design, and total loss of character didn't help either.
Since 583 Days
2008-07-22 03:55:35 In reply to GriftGFX (2008-07-22 03:44:58)
He can also
ban your ass!
Since 1179 Days
2008-07-22 03:57:22 In reply to KORNdog (2008-07-22 03:55:35)
Since 583 Days
2008-07-22 04:01:40 In reply to GriftGFX (2008-07-22 03:57:22)
Since 202 Days
2008-07-22 04:35:24
well it looks better than the new motorstorm, very arcade....which is strange as i though they said there was going to be alot of sim elements
Since 250 Days
2008-07-22 06:19:44
This game rips MotorStorm even in the music.
And why the hell does this game get a nice long video( two tracks FFS) and Motorstorm gets a nice couple seconds of nothing?!
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ban your ass!
Since 1179 Days
2008-07-22 06:24:22 In reply to BiGBoSSMK23 (2008-07-22 06:19:44)
And why the hell does this game get a nice long video( two tracks FFS) and Motorstorm gets a nice couple seconds of nothing?!
I love Motorstorm. I want Motorstorm 2.. and I want this.. because it looks like a totally different game!
Since 583 Days
2008-07-22 07:01:23 In reply to GriftGFX (2008-07-22 06:24:22)
I love Motorstorm. I want Motorstorm 2.. and I want this.. because it looks like a totally different game!
Since 1172 Days
2008-07-22 09:01:53
Ive heard really good things about this game now ive seem how it looks im very interested
Since 229 Days
2008-07-22 10:04:14
wow that looks amazing to be perfectly honest
Since 148 Days
2008-07-22 11:45:47
SSX was definitely an inspiration. But then again, SSX has alot in common with Cool Boarders too which came before it. Excite Truck, Thrill Drive and Burnout were inspirations also. We've built on the boost = speed thing with the boost or bonus tricks system. You have to build up the boost in the bar to access the better tricks but you can also lose them if your boost level drops as you crash or boost. The difference is subtle at first but it makes a big difference to how you play the game. Our special tricks are a little like the Ubers in Tricky but the mechanics to earn, trigger and use them vary from that model quite a lot.
We just wanted to make a really fast, fun, arcade game on quads and since video games is crowded marketplace, you can't venture onto new ground without stepping on someone's toes a bit at some point. :) We really like what we've done in PURE. It's really fun. I can't wait for you guys to get a copy.
J
Since 583 Days
2008-07-22 12:05:54 In reply to heroeswelcome (2008-07-22 11:45:47)
We just wanted to make a really fast, fun, arcade game on quads and since video games is crowded marketplace, you can't venture onto new ground without stepping on someone's toes a bit at some point. :) We really like what we've done in PURE. It's really fun. I can't wait for you guys to get a copy.
J
personally i dont see many similarities between SSX and cool boarders other then the fact they're both arcade snowboarding titles. cool boarders never had the boost system or that good of a trick system either from what i remember.
but whatever, PURE looks great and im definately going to pick it up. im sure it's gonna fall nicely between the likes of downhill domination, SSX and freekstyle so i'll be a happy camper...plus the game LOOKS great.
Since 148 Days
2008-07-22 13:25:59
You'll love it. :)
Downhill Domination was wicked too btw.
Since 490 Days
2008-07-22 14:03:36
this looks beautiful..and this is the PS3 version..
i have complete faith in this developement team, they made this look just as insane as motorstorm enviroment wise, those jumps are killer, and the trick boost system is a great plus..i just might add this purchase to my racing list along with motorstorm 2!
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Since 1179 Days
2008-07-22 19:17:15 In reply to heroeswelcome (2008-07-22 11:45:47)
We just wanted to make a really fast, fun, arcade game on quads and since video games is crowded marketplace, you can't venture onto new ground without stepping on someone's toes a bit at some point. :) We really like what we've done in PURE. It's really fun. I can't wait for you guys to get a copy.
J
I look forward to giving this game a try. There's been a real gap left here by the absence of the SSX franchise. I miss the whole, risk versus reward, over the top arcade racer. Even Burnout has drifted away from its original vision, in terms of risk versus reward.. so I hope that this is a bit of a refreshing throwback.. as if that doesn't seem like an oxymoron!
I hope that there's a sense of danger in PURE, that's missing from the newer iterations of the Burnout franchise.
Since 350 Days
2008-07-22 20:42:10 In reply to BiGBoSSMK23 (2008-07-22 06:19:44)
Really nice (Motorstorm meets SSX) but the pop up is to big. And I don't like black&white effect in some moments.
Since 1030 Days
2008-07-22 22:08:45
The tricks pull the concept away from being a race game. It's too much SSX. Why don't developers come up with "weapons" as in Wipeout. I'm thinking oil trails, smoke bombs, rockets, machine guns, lasers (?), homing missiles etc.
Even a co-op experience with a co-rider at the back of the quad using these weapons would be better than just pulling another SSX stunt imho.
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ban your ass!
Since 1179 Days
2008-07-22 22:48:48
What's wrong with it being like SSX? It's not like that franchise really even exists anymore, anyway. Tricks don't prevent it from being a race, considering the goal is still (in SSX as well) to cross the finish line first. That sounds pretty race-like to me. Risk versus reward.. is rewarding!
Your concept sounds more like Mario Kart. How does adding weapons make it deviate from a racing dynamic any less than doing tricks?
Since 490 Days
2008-07-22 22:59:30 In reply to hiscore (2008-07-22 22:08:45)
Even a co-op experience with a co-rider at the back of the quad using these weapons would be better than just pulling another SSX stunt imho.
i would switch my hobby to crocheting.
Since 1134 Days
2008-07-23 00:12:06
man that was awesome! Looks really fun! Can't wait to see some Xbox 360 gameplay footage though =]
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Since 205 Days
2008-07-23 01:35:38
Looks great... is that the same music that was in Motorstorm?