Id Software releases the first two official images of Rage, probably taken from the PC version. Note that the game will be the first one to use John Carmack's new engine, the Id Tech 5.
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All comments (81)
Commented on 2008-08-02 13:02:40
Commented on 2008-08-02 13:31:24
Commented on 2008-08-02 18:36:43
Commented on 2008-08-02 20:39:26 In reply to cma112087You people are forgetting about the FlexI/O bypass required for the R to be accessed for graphics.
Yeah you have lightning fast R...but it goes straight to the CPU. If the lighting fast R has to travel from one side of the asymmetrical chip to the GPU, and back, it loses bandwidth due to the fact that your data can only be as fast as the smallest pipe it travels through lets it be. Plus on top of that, your weakening the CPU in more areas than you people think. Most developers sacrifice performance using this technique, which is why nobody uses it, and which is why the PS3 is more complicated to program for than the 360.
FlexI/O is more like a bypass that is written on the spec sheet of the PS3, with all the other raw numbers that don't mean anything. Its just there to say that they could do what 360 could do if they REALLY wanted to.
The 360 however, well, we all know. Its one pool of ram dedicated however the developer wants it. So honestly, the system with the most potential in this situation, again is more than likely the 360.
That really is common sense. Now that i made my point with common sense, i will now say that you don't want me getting tech savvy with a bunch of fanboys who think a hard-drive is a sex terminology. I pwn when it comes to this shit.
Like Blim said, stfu...
Game looks good btw.
Commented on 2008-08-02 21:49:00
Commented on 2008-08-02 21:50:39
Commented on 2008-08-02 23:15:47
Commented on 2008-08-03 00:12:44 In reply to BlackAngelthe "real" answer to why he made DVD royalty issue public revealed in first
20 seconds
http://www.1up.com/do/newsStory?cId=3169112
Carmack admitted that he wants hardcore id fans to help influence
Microsoft's business practices
***he believes the 360 is the better hardware over all***, because id is
having to put double the work into the PS3 port.
I asked id Software CEO Todd Hollenshead about that this morning, now that
the comment has had time to sink into gaming forums worldwide.
"Carmack has long said he thinks that the architecture of the Xbox 360 is
better"
The problem with Rage is two fold, Hollenshead tells me. First there is the
economics of spreading a game across multiple discs
***even though we feel the 360 has superior hardware***
Let me be clear, this is an open question, we have these tech issues and we
are working with Microsoft to solve them."
And the issue isn't just about the game being too big, Hollenshead says that
developers lose upwards of 2 gigs of space per a disc because of information
Microsoft requires developers to put on the discs
Ironically, early on Carmack was pretty clear on the fact that he felt the
Playstation 3's cell technology was not the boon it was made out to be to
developers.
"I know that John is pretty much brass tacks on these issues and before the
PS3 was ever released he raised the same issues then as now," Hollenshead
said. Sony "had a bunch of hardware engineers talking about theoretical
power, but (Carmack) said 'yeah, this isn't how software people work' and
they said 'yeah, this is how they should work.'"
To date, Carmack still feels the architecture of the Playstation 3 doesn't
deliver the power promised. But Hollenshead points out that there's no use
crying over spilled milk.
"Complaining about that is sort of a worthless exercise at this point," he
said. "The PS3 is what it is and it's not going to change.
http://kotaku.com/5031985/rage-and-ids-lovehate-re...
since the ***royalty charge per disc*** is actually surprisingly high, id
hopes that Microsoft will make a concession for Rage, or else the company
may actually have to sacrifice texture and asset quality to get the game to
fit on fewer than THREE discs. The cost of the 3rd DVD alone would cost
millions of dollars with the current royalty rate, says John Carmack.
When comparing the Xbox 360 to the PS3, the more spacious Blu-ray format is
the only thing Carmack likes more about Sony's console. ***Everything else
is better on the 360, he says.***
http://www.maximumpc.com/article/%5Bprimary-term%5...
I always said MS would be in trouble for not going with Blu-Ray. The royalties shit is very MS. Same thing with no mods on 360 UT3, and all that shit.
Commented on 2008-08-03 00:17:34 In reply to Corellianrogue
Commented on 2008-08-03 00:20:43 In reply to Baleur
Commented on 2008-08-03 01:09:43Agree with the point about hd-dvd and royalties per disc, they should be reasonable. Blu-ray wasn't ready for market. But that's history now :(
Commented on 2008-08-03 01:34:52 In reply to pythxviiAlso disc swapping is nothing new, it doesnt harm a game.. its abit "unconvienient" like you said.. but no more so than the negatives blue ray has been offering gamers too...such as waiting for game installs, losing hard drive space, and in the case of mgs having to sit through several 5minute loading screens between certain chapters in space of the 20seconds it would take you to place in another disc.
Commented on 2008-08-03 02:38:12 In reply to Majinme
Commented on 2008-08-03 02:38:38 In reply to pythxvii
Commented on 2008-08-03 02:56:01
Commented on 2008-08-03 03:05:31 In reply to CorellianrogueAll you sore HD DVD hardcores need to suck it up and let it go. Even Michael Bay expressed his preference of BR over HDDVD. And he's a known videophile with years of experience so....
The reality here is that, Blu-Ray opens a lot doors for developers on the PS3 and it IS true that it will amount to better quality games in the near future.
But Carmack seriously needs to STFU already. I'm sick of his bitching about the PS3's architecture. If he hates working on it so much then why the f*ck is he bringing his game over to the PS3? Go sell your engine elsewhere, dammit. It's not like anyone is gonna use it on the PS3 after all his shitalking.
Let him explain why PS3 exclusives are the best looking console games. And then Let's see how this "Rage" stands up against the likes of Killzone 2 and Resistance 2.
Commented on 2008-08-03 03:32:49 In reply to BiGBoSSMK23All you sore HD DVD hardcores need to suck it up and let it go. Even Michael Bay expressed his preference of BR over HDDVD. And he's a known videophile with years of experience so....
The reality here is that, Blu-Ray opens a lot doors for developers on the PS3 and it IS true that it will amount to better quality games in the near future.
But Carmack seriously needs to STFU already. I'm sick of his bitching about the PS3's architecture. If he hates working on it so much then why the f*ck is he bringing his game over to the PS3? Go sell your engine elsewhere, dammit. It's not like anyone is gonna use it on the PS3 after all his shitalking.
Let him explain why PS3 exclusives are the best looking console games. And then Let's see how this "Rage" stands up against the likes of Killzone 2 and Resistance 2.
Commented on 2008-08-03 04:28:58Let's talk about the game.
Commented on 2008-08-03 04:38:09 In reply to PlumbDrumbLet's talk about the game.
...this game looks awesome. I wonder what the PC performance will be like, considering the promised 60-fps performance across the board on the console version. In theory, the system reqs should be quite reasonable, achieving equal (or better) performance.. and depending on how scalable this game is on older hardware, we might get a good impression of how well id tech 5 will fair in future releases.
I'm excited. Bring on Doom 4!
Commented on 2008-08-03 05:20:41-_-'
Commented on 2008-08-03 08:59:13http://www.gametrailers.com/player/37832.html
Commented on 2008-08-03 15:16:48
Commented on 2008-08-03 15:47:36 In reply to Splicer261-_-'
*drools*
Commented on 2008-08-03 19:10:53
Commented on 2008-08-03 19:53:37 In reply to PlumbDrumb*drools*