Xbox 360

Silicon Knights keeps hyping Too Human with new videos, this one presenting the Ice Forest level of the game.
Update: Added images of a video of the World Serpent.

World Serpent

  • Too Human: Ice Forest and more - World Serpent
  • Too Human: Ice Forest and more - World Serpent
  • Too Human: Ice Forest and more - World Serpent
  • Too Human: Ice Forest and more - World Serpent
  • Too Human: Ice Forest and more - World Serpent
  • Too Human: Ice Forest and more - World Serpent
  • Too Human: Ice Forest and more - World Serpent
  • Too Human: Ice Forest and more - World Serpent
  • Too Human: Ice Forest and more - World Serpent
  • Too Human: Ice Forest and more - World Serpent
Burglarize
Burglarize
Commented on 2008-08-11 02:31:12
Yes, but apparently Rage is graphically only a 1/3 of what Doom 4 will look like. I'm sure I heard that or something similar. I also seem to recall someone saying that Rage is built to play at 60fps, whereas Doom 4 is so heavy on the graphics that it will only run at 30fps on consoles.
In reply to
Tinks
Tinks
Commented on 2008-08-11 03:44:57
I find that hard to believe somehow, in that I don't think it's possible it can get much better
In reply to
type105x
type105x
Commented on 2008-08-11 06:28:50
lol do you mind the guy from SK said to 1up how there didnt like how companys showed AWWWF theres games to much before they come out? lol

(EAT YOUR OWN WORDS GOD)
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2008-08-11 10:44:59 In reply to Tinks
Posted by Tinks
I find that hard to believe somehow, in that I don't think it's possible it can get much better
Why not? The game does run @ 60fps on the consoles.. and Carmack did say that the goal for Doom 4 was going to be 30. It stands to reason that it will be more impressive graphically :)

But I'm not sure what this has to do with the Ice Forest.
In reply to
starfox14now
starfox14now
Commented on 2008-08-11 15:22:55 In reply to type105x
Posted by type105x
lol do you mind the guy from SK said to 1up how there didnt like how companys showed AWWWF theres games to much before they come out? lol

(EAT YOUR OWN WORDS GOD)
wtf are you babbling about?

The whole game concept is the same dungeon crawling in differente enviroments. Seen one, you probabbly have the idea what to expect from all others ( minus the enviroments visuals ).
Sk has been quite tight-lipped about revealing too much "story cutscenes" and the E3 2008 trailer showed a brief but awfull lot of in-game things I didn't knew they had in the game ( norse skeletons/zombies? )
In reply to
gmulis - blames poor<br>marketing
gmulis
Commented on 2008-08-11 15:23:58 In reply to HDTran
Posted by HDTran
You guys are arguing random things.

The game feels unpolished, pure and simple. They talked a good game, they sued Epic, they even promised 4 player co-op. Promises broken, hype machine dragged on way too long, has been in development for eternity (and still feels unpolished), Epic was sued, etc.

The character customization is stupid. Why even have the appearance of skill choice when you're forced to go down one entire line in the skill tree unless you're an idiot? Especially when picking a skill will lock you out of the bottom skills of the other trees? Just ridiculous.

The combat is debatable, people either like it or they don't. But I can personally say that the combat feels horrible. It's as if they decided to take a game like Smash TV (with dual analog controls) and then tack on melee. Even Dynasty Warriors melee feels more "right" than this game.

This game practically needs a miracle to do well.
spot on

we are getting half of what was promised for full price, its sad how people easily forget
In reply to
starfox14now
starfox14now
Commented on 2008-08-11 20:09:02 In reply to gmulis
Posted by gmulis
we are getting half of what was promised for full price, its sad how people easily forget
People don't forget, people just don't see why the freakin' drama of people who wouldn't buy it in the first place. 4P or 1P.
Anything is just reasons to bash. Don't like it...easy, move on, diablo III is just around the corner, 20 ... 20, is it? this is waiting.
In reply to
Tinks
Tinks
Commented on 2008-08-11 23:17:12
We're probably arguing random things because this damn game has had so many videos released, the same conversations repeat, gets boring.
In reply to
pixelsword
pixelsword
Commented on 2008-08-12 06:56:16
play the demo... don't believe the hype.
In reply to
starfox14now
starfox14now
Commented on 2008-08-12 20:50:54 In reply to pixelsword
Posted by pixelsword
play the demo... don't believe the hype.
What hype?

only one modus operandi:
Play the freaking demo ( wich represents well how the game will unfold, if you like the mechanics and genre, buy it. If not, don't buy it ), dont believe the bash and the trolling.
Make your own opinion on how to spent your well earned money, just don't let internet avengers do it for you
In reply to
digi_matrix
digi_matrix
Commented on 2008-08-12 21:55:42 In reply to GriftGFX
Posted by GriftGFX
but personally I just can't stand the analog stick as a substitute for digital buttons. It just doesn't make a lot of sense to me. They're not doing anything with the stick that you couldn't do with the face buttons, and ultimately they're sacrificing camera control for it.
I don't see how you could do the crowd control combat by attacking lots of foes in every direction on face buttons, and it would take up many buttons for all the moves (sliding, lock-on DMC style, juggling, shooting, etc.). Here, it's incredibly accessible and also deep if you use more of the advanced moves. Plus, more comfortable for my fingers just rotating the stick rather than getting Repetitive Strain Injury whenever playing a Devil May Cry game.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2008-08-12 22:02:40 In reply to digi_matrix
Posted by digi_matrix
I don't see how you could do the crowd control combat by attacking lots of foes in every direction on face buttons, and it would take up many buttons for all the moves (sliding, lock-on DMC style, juggling, shooting, etc.). Here, it's incredibly accessible and also deep if you use more of the advanced moves. Plus, more comfortable for my fingers just rotating the stick rather than getting Repetitive Strain Injury whenever playing a Devil May Cry game.
I'm not sure how it would be difficult. You turn and face your enemy, and you attack. There's plenty of buttons on the controller for the number of inputs that the game requires.. and frankly there's less variety possible on a single analog stick. You wouldn't need to remap shooting, the lock on mechanic doesn't require much thought, and how hard would it be to map sliding to a button?

I don't think much if anything would be lost in translation, and what you stand to gain is huge.
In reply to
digi_matrix
digi_matrix
Commented on 2008-08-13 05:26:00 In reply to GriftGFX
Posted by GriftGFX
I'm not sure how it would be difficult. You turn and face your enemy, and you attack. There's plenty of buttons on the controller for the number of inputs that the game requires.. and frankly there's less variety possible on a single analog stick. You wouldn't need to remap shooting, the lock on mechanic doesn't require much thought, and how hard would it be to map sliding to a button?

I don't think much if anything would be lost in translation, and what you stand to gain is huge.
I hate having to do crowd control in DMC games because my thumbs start hurting a lot after killing one foe after another, so personally I would hate if the combat was on face buttons. Plus, you have Runes and other special attacks that are already on the other buttons.

In fact, now I'm really happy after hearing that Fable 2's combat is more simplified in the controls, because Fable (another action RPG) has a lot of magic, spells, and combat. Action RPGs need combat that's more simplified, because they're not complete action games and need to appeal to RPG fans (who in turn-based RPGs usually only press 1 button).
In reply to
noxian
noxian
Commented on 2008-08-13 10:47:24 In reply to starfox14now
Posted by starfox14now
only one modus operandi:
Play the freaking demo ( wich represents well how the game will unfold, if you like the mechanics and genre, buy it. If not, don't buy it ), dont believe the bash and the trolling.
Make your own opinion on how to spent your well earned money, just don't let internet avengers do it for you
then why bother have game forums? like it or not forums are for ppl to bitch and whine or rant and rave to their hearts content.
one could argue you going on troll patrol trying to check every person you disagree with and label them uneducated biased know-nothing trolls is just as much imposing your personal opinion on them as you claim the TH trolls are doing.
they played the freaking demo, hated it, and are ranting about it. you played the freaking demo, loved it, and are ranting about it. you're doing the exact same behavior and any arguement to try tell one side to "shut up and go away" can be applied equally to the other.
Posted by digi_matrix
In fact, now I'm really happy after hearing that Fable 2's combat is more simplified in the controls, because Fable (another action RPG) has a lot of magic, spells, and combat. Action RPGs need combat that's more simplified, because they're not complete action games and need to appeal to RPG fans (who in turn-based RPGs usually only press 1 button).
aren't you putting up contradictory goals then? you want a deeper combat system, with all the moves you even describe as DMC-like, but then argue its better for them to have a simple combat system?

if thats your arguement, hasn't TH already failed?
its combat is FAR more complex than any turnbased rpg.
frankly the control scheme might FEEL better than simple Diablo-style attack button spamming, but attack button spamming is technically less complex than what TH is doing. you turn, and press the button. repeat.
other than being real time and faster paced, thats actually closer in mechanical operation to what turn-based rpg players experience than what TH is doing.
In reply to
digi_matrix
digi_matrix
Commented on 2008-08-13 11:26:32 In reply to noxian
Uh no, I mean you can have a deep combat system but it still be accessible to anyone. Anyone can find TH's combat easy because you just move around the analog stick, but if you want to, you can get into the deeper mechanics. The combat isn't "FAR more complex than any turnbased RPG", you can make it though to master the game. So, no contradictory goals here.
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About the game
Platform
X360
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Xbox Game Studios
Developed by
Silicon Knights
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