Microsoft released a new batch of Gears of War 2 images, with hopefully some videos coming soon!
Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)



























All comments (105)
Commented on 2008-09-29 22:43:25
Commented on 2008-09-29 22:56:34Well done Epic!! :)
Commented on 2008-09-29 22:57:00 In reply to dingleberryI'm saying that as a xbox-only-owner.
Just be glad that Cliffy B hates sony-controllers^^:
Bleszinski on PS3: “I hate the fucking controller, I love the Blu-ray player”
September 29th, 2008 @ 16:57
“I hate the fucking controller,” he told VG247. “I’m sorry, I can’t stand the PS3 controller. I love the Blu-ray player.”
“I’m pretty comfortable with 360,” he said. “I like its controller.”
Q: videogaming247.com
Commented on 2008-09-29 23:25:34Gamespot:
http://uk.gamespot.com/xbox360/action/gearsofwar2/...
CVG:
http://www.computerandvideogames.com/article.php?i...
Commented on 2008-09-30 00:22:36
Commented on 2008-09-30 00:33:09
Commented on 2008-09-30 00:49:23“They can summon tickers by using their voices, they can control other creatures by using their voices, as well as reviving other locusts that get knocked down with kind of like a rallying cry. If these are the priests of the locust, he’s the head priest, and he’s also very high up in regards to the locust hierarchy, and of course, you have to deal with him later.”
http://www.videogaming247.com/2008/09/29/gears-2-p...
Commented on 2008-09-30 00:55:00
Commented on 2008-09-30 01:08:16
Commented on 2008-09-30 01:41:47
Commented on 2008-09-30 01:41:57
Commented on 2008-09-30 03:09:02 In reply to KORNdogYou must be kidding...
Commented on 2008-09-30 03:33:10 In reply to Xion4360You must be kidding...
http://images.gamersyde.com/gallery/public/9476/15...
there is little to no depth? the creature could be percieved as small and close to marcus, or large and far away, but there is very little depth due to flat lighting to suggest which it is (although we obviously know its a large creature). same goes for all the indoor images too. the game just has very flat lighting. the first was the same...its by no means a game killer, but it is a bit dissapointing to see when everything else looks so damn good.
Commented on 2008-09-30 03:37:42 In reply to KORNdogYoure looking too much into miniscule details that may or may not be reflected in the game in motion...just let that be that. Its a bit opinionated so there is no sense in discussing that aspect...
Commented on 2008-09-30 04:03:37
Commented on 2008-09-30 04:07:50 In reply to awsc
Commented on 2008-09-30 04:17:49 In reply to Xion4360Youre looking too much into miniscule details that may or may not be reflected in the game in motion...just let that be that. Its a bit opinionated so there is no sense in discussing that aspect...
take this shot for example
http://images.gamersyde.com/gallery/public/9476/15...
the characters will cast shadows, which is good, but no matter where the light source is, there should be highlights and shadows cast of parts of the ship and railings. without them the great visuals end up looking flat. its not like its the first game to do it, or like it breaks the game, but in terms of the visuals. it definately makes them more dissapointing then they could and imo SHOULD be. but from what i've seen its just a problem with the UE3 engine, so theres not much that can be done.
Commented on 2008-09-30 04:39:07The way the sides of things are illuminated is very unnatural looking. The undersides of the helicopters certainly shouldn't be lit how they are. Marcus's back shouldn't bit lit around the edges at all, based upon which direction the light is coming from. All the vehicles have this odd lighting going on.
Commented on 2008-09-30 06:47:42 In reply to KORNdog
Commented on 2008-09-30 08:24:39I need someone to run around and go "WOO!" still :(
As for flatness in environments I agree. For some reason a lot of these screens look really high contrasted and washed out. Not sure why they would knowingly make the game look that way.
I guess it must just be a style choice to make the characters pop out like crazy
Commented on 2008-09-30 09:42:38 In reply to SathSad for me though :(
Commented on 2008-09-30 09:47:13
Commented on 2008-09-30 09:47:46 In reply to Xion4360
Commented on 2008-09-30 10:06:00 In reply to Acert93
Commented on 2008-09-30 10:10:58 In reply to BLackHawkodstAs you can see from my link in the main forum with the previous SP footage of Gears of War 2 there has been a technical downgrade. I don't have qualms with people liking what they see, but that doesn't negate the technical downgrade or the fact it looks flat (it does in many shots which is directly related to technical changes in the recent build. Fact.)