X360 Thursday, September 4, 2008 | 6:59 PM

720p Ninja Blade images

720p Ninja Blade images

Microsoft, who will publish the game outside Japan, released the images of Ninja Blade from a few days ago this time in 720p resolution, with a few more as a bonus.


All comments

Page 1 2 >>
Commented on 2008-09-04 19:39:07
Ehh gotta see it in motion. Doesn't look like much.
Commented on 2008-09-04 20:01:10
Eeeee...¿lol? Of course doesnt look like much :S
Commented on 2008-09-04 20:24:28 In reply to Optimusv2
Posted by Optimusv2
Ehh gotta see it in motion. Doesn't look like much.
I agree.
I don't like the huge disc stuff on his back or the entire head design.

But I hope it is good in motion and gameplay looks great.
Commented on 2008-09-04 20:35:15
Granted, this is still early in developement (or is it?), but those textures, especially on the environment, look aweful. Really low res and just poorly executed.

Who knows though. Otogi rocked, so I have some hopes for this one.
Commented on 2008-09-04 21:15:07
WoW , I love ninja ^0^ I'm sure it's look like GENSHIN^^ I hope to play demo in TGS2008
Commented on 2008-09-04 21:35:39
they brought us otagi and enchanted arms, should be a good game
Commented on 2008-09-04 22:30:10
Was anyone from gamersyde at the briefing where they showed the real-time trailer?

Impressions from 1up.

The game is being classed as a "cinematic action game," meant to thrust the player into their own personal movie. It has an extremely urban feel, with many settings being taken from real-world locations in Tokyo like Shinjuku Station. In keeping with the title's blockbuster ambitions, Ninja Blade has you free-falling from airplanes, slicing up demons a mile above the city, and grinding down the side of buildings using your katana as a glorified handbrake. None of this would be half as exciting if it weren't for the fact that the game never seems to slow down; cutscenes blend right into the action and then back into cutscenes.

In the additional footage from today's event, Takeuchi showed a continuation of the trailer in which the hero dives from the aforementioned airplane, slashing up monsters, and crashing into the ground, only to continue the battle in what was clearly real-time gameplay. To be honest, it was hard to tell where the cutscene ended and the action began, but we kind of get the feeling that was the whole point. If the entire game plays that way uninterrupted, it really could make for an intense experience. The game's graphics, lighting, and effects were stunning, and Takeuchi promises they have more tricks up their sleeves.
Commented on 2008-09-04 22:35:04
He looks like a shitty mix of a certain Hayabusa and Hotsuma. Though both ryu and, especially, Hotsuma are WAY cooler. This just looks generic and shitty. Also from software is kind of a crap-brand in my eyes. When was the last time they released something even remotely playable? Armored core 1 i think :P
Commented on 2008-09-04 22:47:53
^yeah.

I couldn't help but think it looks like if Robin was a Ryu Hayabusa wannabe.
Commented on 2008-09-04 22:54:34 In reply to Megido
Posted by Megido
When was the last time they released something even remotely playable? Armored core 1 i think :P
Keep talking shit like that, you'll have a master degree on it soon enough, fo sure.
Commented on 2008-09-04 23:00:41
This thing looks poor.
Commented on 2008-09-04 23:06:21
starfox: well, please do correct me then, cause according to this list you seem to be the one sitting proudly on an official professor bullshit degree.
http://en.wikipedia.org/wiki/From_Software

Games that i found to be good in there are...let's see now...Tenchu (the first) and Armored Core (the first) and well, after that all games are mediocre at best.

And say what you will about Otogi, but it plays like shit. It looks really REALLY good and it sounds fabulous but it has framedrops from hell and the gameplay is just very tedious after the first few levels.
Commented on 2008-09-04 23:22:19 In reply to Megido
Posted by Megido
And say what you will about Otogi, but it plays like shit.
umm, no.
Commented on 2008-09-04 23:52:56
vspectra: love your argumentation there. How about telling me why it doesn't suck?
Commented on 2008-09-05 00:09:13 In reply to vspectra06
Posted by vspectra06
Was anyone from gamersyde at the briefing where they showed the real-time trailer?

Impressions from 1up.

The game is being classed as a "cinematic action game," meant to thrust the player into their own personal movie. It has an extremely urban feel, with many settings being taken from real-world locations in Tokyo like Shinjuku Station. In keeping with the title's blockbuster ambitions, Ninja Blade has you free-falling from airplanes, slicing up demons a mile above the city, and grinding down the side of buildings using your katana as a glorified handbrake. None of this would be half as exciting if it weren't for the fact that the game never seems to slow down; cutscenes blend right into the action and then back into cutscenes.

In the additional footage from today's event, Takeuchi showed a continuation of the trailer in which the hero dives from the aforementioned airplane, slashing up monsters, and crashing into the ground, only to continue the battle in what was clearly real-time gameplay. To be honest, it was hard to tell where the cutscene ended and the action began, but we kind of get the feeling that was the whole point. If the entire game plays that way uninterrupted, it really could make for an intense experience. The game's graphics, lighting, and effects were stunning, and Takeuchi promises they have more tricks up their sleeves.
With the praise there it better really look much better in motion.
Commented on 2008-09-05 00:26:54 In reply to Megido
Posted by Megido
Games that i found to be good in there are...let's see now...Tenchu (the first) and Armored Core (the first) and well, after that all games are mediocre at best.
If your're going to start callin' names do better than your shitty research. At least do it right: From never made a console Tenchu.

An Otogi gameplay game this gen?... one can only dream of.
One of the better low-profile action games of last-gen.
Commented on 2008-09-05 00:52:34
@ pic 2

his arm has a bunch of blue eyes! ROFL!
Commented on 2008-09-05 01:45:06
The aliasing hurts. But will have to see it in motion.
Commented on 2008-09-05 01:50:59
I think with this game I'd be most worried about those enemy designs!

They make the enemies in NG look like masterpieces
Commented on 2008-09-05 02:04:41 In reply to Megido
Posted by Megido
vspectra: love your argumentation there. How about telling me why it doesn't suck?
I could have made a big post and explain why it isn't a shitty game, and I'm betting it wouldn't have changed your mind, so there's no point.
Commented on 2008-09-05 09:35:06 In reply to vspectra06
Posted by vspectra06
I could have made a big post and explain why it isn't a shitty game, and I'm betting it wouldn't have changed your mind, so there's no point.
No i'd love to hear what makes it good, really, cause it must hacve slipped me by completely. I found Otogi, while beautiful to watch, very repetitive and boring to play. Note that i never did play otogi 2, so i don't know about that.

Satfox: Right you are, From Software took the reins after Tenchu 2 and then it turned shitty, so that doesn't exactly talk to your favour (note that i never said that they MADE tenchu, but they do publish). But instead of insulting me, maybe you could tell me why your opinion is different, or perhaps you are just talking shit and can't defend your position?
Commented on 2008-09-05 11:04:37 In reply to Megido
Posted by Megido
Right you are, From Software took the reins after Tenchu 2 and then it turned shitty, so that doesn't exactly talk to your favour (note that i never said that they MADE tenchu, but they do publish). But instead of insulting me, maybe you could tell me why your opinion is different, or perhaps you are just talking shit and can't defend your position?
Who de fuck cares who publish a game? Otogi was made internally by From Soft teams, you say they never made a good game since Tenchu/armored core.

You're the joke poster who doesn't even know how to bash properly, Like an Open book.
Try Again.
Commented on 2008-09-05 11:08:07 In reply to Megido
It looks good enough, ill remain optimistic.
Posted by Megido
No i'd love to hear what makes it good, really, cause it must hacve slipped me by completely. I found Otogi, while beautiful to watch, very repetitive and boring to play. Note that i never did play otogi 2, so i don't know about that.

Satfox: Right you are, From Software took the reins after Tenchu 2 and then it turned shitty, so that doesn't exactly talk to your favour (note that i never said that they MADE tenchu, but they do publish). But instead of insulting me, maybe you could tell me why your opinion is different, or perhaps you are just talking shit and can't defend your position?
Why the anger megido? Seriously you are always on the defensive,and you always talk about games that you dislike like they kicked you in the teeth and stole your wallet.
It's just videogames dude there is is no reason to get pissy at people just cause they don't like the same games as you.
Commented on 2008-09-05 11:10:56
Starfox: So in a sick twist of logic here i think i understand how you work; You don't give a shit about what games a publisher publishes and thus it's a great publisher for all you care. Awesome.

From software publishes and develops bad games, that's my experience, now if you would kindly do one of the two following: 1) prove me wrong or 2) shut the fuck up.

Baku, i get pissed when people go "no you are wrong!" and then don't explain themselves. If you can't argue your point then shut up. If He wouldon the other hand have said something in line with "No i think you are wrong because..." then i would have something to think about and to give a proper answer to.

Also bad games do kick you in the teeth and steal your wallet. I payed good money for otogi. You should know if you live up to your nickname in terms of nationality.
Page 1 2 >>

About the game


What's up?
  • GriftGFX
    GriftGFX Losers bracket has been crazy though. Lots of great players have been eliminated. (1 Hour ago)
  • GriftGFX
    GriftGFX He.. won though? :D (1 Hour ago)
  • Tinks
    Tinks and he lost :( (1 Hour ago)
  • GriftGFX
    GriftGFX Daigo clinging to life in losers bracket right now: [url] (1 Hour ago)
  • GriftGFX
    GriftGFX Yea it's a fun game. Probably the best possible Call of Duty you could play in 2016. (1 Hour ago)
  • asdfg
    asdfg Battlerite also has a free weekend. Too much is free this weekend! (2 Hours ago)
  • asdfg
    asdfg @GriftGFX: Could be more people tomorrow when everyone with slow isp has finsished their downloads. Tried it for about 2 hours and had lots of fun. (2 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories